Search found 8 matches
- 05 Jun 2005, 05:25
- Forum: Game Development
- Topic: The one reason why XTA isn't fun
- Replies: 36
- Views: 10594
Almost seems fair, 6 Goliaths= 2364 dmg/sec 44 Zeus= 5764 dmg/sec 6 Goliaths= 170700 HP 44 Zeus= 149600 HP but even without testing i bet it isn't. All 6 Gollies will fire while most Zeus will not. And the Zeuses will start to disapear really fast. The key to this is the type of damage, Goliath is ...
- 03 Jun 2005, 02:36
- Forum: Game Development
- Topic: The one reason why XTA isn't fun
- Replies: 36
- Views: 10594
OK, just ran that 6 Zeus vs 1 Goliath: Goliath wins, could prolly take 7 on with the health left over. 34 Zeus vs 1 Krogoth: Krogoth won, but it was close, REALLY close. The fact that it could take 2 out at distance made the difference. Might be different if run again. 34 Zeus vs 5 Goliaths: Zees go...
- 03 Jun 2005, 01:30
- Forum: Game Development
- Topic: The one reason why XTA isn't fun
- Replies: 36
- Views: 10594
Unit Zeus Goliath Krogoth Metal 534 3950 23591 Energy 3342 22134 116664 BuildTime 5478 33786 382193 Krogoth=5 Goliaths=34 Zeus 34 Zeus vs one krogie? I'm betting on the Zeus. 34 Zeus vs 5 Goliaths? Hmm. Also, if you takeout the Krogie, it's more like Goliath=6 Zeus, can somone try to pit one Goliat...
- 03 Jun 2005, 00:23
- Forum: Game Development
- Topic: The one reason why XTA isn't fun
- Replies: 36
- Views: 10594
That demo is neat, but never once did core build any Goliaths, those alone I think are the more powerful of all the core units. No offence to red in that demo, but he did not play well, he could have had far more units, far faster than he did. I will have to look up the cost, I wonder how many zeus ...
- 02 Jun 2005, 01:40
- Forum: Help & Bugs
- Topic: Anihhilator Cannon issues...
- Replies: 6
- Views: 1456
- 01 Jun 2005, 07:04
- Forum: Help & Bugs
- Topic: Anihhilator Cannon issues...
- Replies: 6
- Views: 1456
Anihhilator Cannon issues...
Can someone please explain how the cannons work, and why things like building them behind a line of DT cause them to not fire? I am trying to figure out a way to combat Core units effectivly, and the AC was a feature of that, but when the Goliaths came, it just sat there and looked pretty. Note, the...
- 01 Jun 2005, 04:17
- Forum: Game Development
- Topic: The one reason why XTA isn't fun
- Replies: 36
- Views: 10594
Well, in my opinion, right now, as Spring is, lacking stun attacks. Core is the better side. There is no real way to stop a large goliath attack. EMPs, one of the best weapons vs Core big units, is worthless. Don't think Spiders stun at all in XTA. Annialators, the good Arm defence, is seriously fla...
- 29 May 2005, 06:11
- Forum: Help & Bugs
- Topic: .50b1 bugs
- Replies: 4
- Views: 1225