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by Linebacker
01 Feb 2008, 12:12
Forum: Help & Bugs
Topic: crash ba6.0 AAI
Replies: 1
Views: 468

Re: crash ba6.0 AAI

I think you would need a config to get AAI and BA running. Originally iirc AAI was coded towards the XTA mod. I am looking for a config for AAI to get BA running either. :)
by Linebacker
01 Feb 2008, 12:01
Forum: Help & Bugs
Topic: a few questions
Replies: 0
Views: 424

a few questions

I am playing the shiny new Spring 76b1 with the BA mod in a LAN game. My questions are: 1. Where can I find a config for AAI for BA 6.0? 2. When the game starts, the 75b2 Spring version automatically moved the screen to your starting point/commander. In 76b1 this is no more. Can I enable this featur...
by Linebacker
23 Dec 2007, 01:50
Forum: Help & Bugs
Topic: 2 questions: unit ack spam + middle mouse drawing
Replies: 5
Views: 556

Re: 2 questions: unit ack spam + middle mouse drawing

Hey. Are the questions too hard or too simple to be answered? What are you guys talking about?

@AF: the 'spy mod' is BA, it is attached to the question in brackets.
by Linebacker
21 Dec 2007, 16:42
Forum: Help & Bugs
Topic: 2 questions: unit ack spam + middle mouse drawing
Replies: 5
Views: 556

2 questions: unit ack spam + middle mouse drawing

Heya! I have two quick questions, that I couldn't solve myself yet. I guess you guys know what to do fairly quick. ;-) 1. Like everybody else, I want to draw a dot on the map by using my middle mouse button and the key next to the 1. The problem is that my middle mouse is bound to the letter "M" - a...
by Linebacker
25 Nov 2007, 12:28
Forum: Ingame Community
Topic: replays wanted
Replies: 16
Views: 1895

I have played one recently, where I killed a base with 8 T1 bombers (adv. fusion, close buildings), a teammate takes out a heavy T2 porc line of Pitbulls and Annis with Tremors, and we killed 2 unguarded Tech3 Mechs (Banthas) whilst marching through our front. Was most likely very noobish, but one o...
by Linebacker
15 Nov 2007, 00:52
Forum: Game Releases
Topic: Balanced Annihilation V5.8
Replies: 812
Views: 51695

How can I turn on "fog of war"?

Someone said "L" and then ";".
But ";" doesn't change anything.
by Linebacker
14 Nov 2007, 17:56
Forum: Help & Bugs
Topic: questions
Replies: 2
Views: 457

Can I misuse this thread to ditch my actual question? Thx. 8)

1. I remember a statistic about the people playing spring online, sorted by daytime. Is there such a statistic about the downloads (installer package) somewhere?
by Linebacker
12 Nov 2007, 22:00
Forum: Game Releases
Topic: Balanced Annihilation V5.8
Replies: 812
Views: 51695

Oh, and also: why is there no real Fog of War in Spring? I don't mean pressing "L" and having green particles around the units but a real and smooth (grey?) circle around the units to see, how far they can see. Also, hit "L" to get the green (vision + radar) view, then hit ";" to turn off radar (th...
by Linebacker
06 Nov 2007, 12:44
Forum: Game Development Tutorials & Resources
Topic: modinfo.adune.nl - Mod information website: units stats etc.
Replies: 30
Views: 8083

I would support the that modit get's its own sticky. I have looked at that weird topic title and the content and even the headline "other websites" shows, that you didn't know where to put it. So give it an own sticky, neddie, it's far more important.
by Linebacker
06 Nov 2007, 12:24
Forum: Game Releases
Topic: Balanced Annihilation V5.8
Replies: 812
Views: 51695

A friend of mine and I recently discussed some BA issues with his favored TA mod UH (Uberhack). We would like to have some insight about the usefulness and possible potential of overpowering of certain units: Krow, flag-resistant Gunship (overpowered?), Tremor, Liche. My argument to support the amou...
by Linebacker
26 Oct 2007, 20:13
Forum: Help & Bugs
Topic: Crash, 75b2+svn4623
Replies: 15
Views: 1771

Ok, this maybe helpful, but I can't read it. I am not a programmer, just a one of the players. Please don't incorporate me too much into the details. :P
by Linebacker
26 Oct 2007, 17:08
Forum: Help & Bugs
Topic: Crash, 75b2+svn4623
Replies: 15
Views: 1771

Ok we resorted to the 75b2 version as it is on the spring website, since we can't use AIs for our LAN games with svn's. Here's the most recent error, can someone tell where it comes from? Spring 0.75b2 has crashed. Exception: Access violation (0xc0000005) Exception Address: 0x007666ff DLL informatio...
by Linebacker
26 Oct 2007, 15:13
Forum: Help & Bugs
Topic: Crash, 75b2+svn4623
Replies: 15
Views: 1771

I used KAIK and AAI while testing the svn's. Maybe there were 2 KAIK's and one AAI, so I just saw a few winds and assumed they all did the same. The point is: they stopped building and playing. :cry:
by Linebacker
25 Oct 2007, 22:29
Forum: Help & Bugs
Topic: Crash, 75b2+svn4623
Replies: 15
Views: 1771

AAI and KAIK both don't build anything more than 2 wind, 2 mex and a factory, then they stop. Tested on two maps, numerous times. AAI plays very weak though, weaker than normal. And despite setting the metal and energy start amount to 1000, we start with 40 and thus have to build storages first... :...
by Linebacker
25 Oct 2007, 21:19
Forum: AI
Topic: RAI v0.601
Replies: 260
Views: 54608

Can't I use RAI with the actual svn 4623 of 75b2 in LAN?

I get an error, that the "expected version" is 1539 and actual version something below that number, like 1431 or so.
by Linebacker
25 Oct 2007, 19:58
Forum: AI
Topic: How to disable units/structures in KAIV 0.23?
Replies: 9
Views: 1239

imbaczek wrote:I'd be glad if an AI nuked me just to prove that it can 8)
AAI uses EMP Stunners in XTA. If you like being nuked, give it a try. :P :wink:
by Linebacker
25 Oct 2007, 18:51
Forum: Help & Bugs
Topic: Crash, 75b2+svn4623
Replies: 15
Views: 1771

I haven't tested replays yet, a friend of mine and I are just going crazy on LAN games vs. AIs atm. I have updated the first posting in this thread to the new SVN 4623 and crashreports there.

HTH.
by Linebacker
17 Oct 2007, 18:38
Forum: Help & Bugs
Topic: Crash, 75b2+svn4623
Replies: 15
Views: 1771

My point was rather the missing stacktraces in the infolog.txt in the svn4571. The problem with crashreports (and atm Spring bails out a lot on LAN for us) is, that we don't get stacktraces in the infologs for our recent crashes. And we also get "fatal error" windows, which indicate that the client ...
by Linebacker
17 Oct 2007, 00:04
Forum: Help & Bugs
Topic: Crash, 75b2+svn4623
Replies: 15
Views: 1771

No, not that I know of. :oops:
One LAN player was running low on free space on his C: drive though...

In svn's of 75b2 has it changed that the stacktrace is not written into the infolog.txt anymore, which renders the file quite useless?
by Linebacker
16 Oct 2007, 23:11
Forum: Help & Bugs
Topic: Crash, 75b2+svn4623
Replies: 15
Views: 1771

Crash, 75b2+svn4623

Old post deleted. Updated to 4623. --------------- Looks like your not supposed to press "reload map list" in the new svn4623. I can produce recurring errors. Pressing the button results in the following error which disables the functioning of the client, since you can't just host a new battle, but ...

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