did you check out the wireframe pic? 10 bucks? i wouldnt take this model if you paid me 10 bucks, and a pack of cigs... gross.
Polygons: 5,844 ( all in the cylinders )
Search found 6 matches
- 02 Apr 2007, 14:21
- Forum: Art & Modelling
- Topic: High-Poly Model Competition (Anything)
- Replies: 109
- Views: 20537
- 26 Mar 2007, 13:49
- Forum: Art & Modelling
- Topic: Modelling Humans
- Replies: 12
- Views: 1510
here's a high poly modeling tutorial, probably the best one i've seen.
http://www.3dtotal.com/ffa/tutorials/ma ... anmenu.asp (long read, 3dsmax)

this is a character i made for an animation a while back.
http://www.3dtotal.com/ffa/tutorials/ma ... anmenu.asp (long read, 3dsmax)

this is a character i made for an animation a while back.
- 26 Mar 2007, 13:38
- Forum: Art & Modelling
- Topic: standards/practices/policies/procedures
- Replies: 8
- Views: 1575
standards/practices/policies/procedures
i'm rather intrigued by your project here, just wondering: what are your standards/practices/policies/procedures? as in: if i were to do work for you guys, what kind of files should i turn in? tga,png,jpeg,dds for textures. obj,max,3ds,etc. for models? poly limit? dpi/res limit? texture amount limit...
- 26 Mar 2007, 13:30
- Forum: Art & Modelling
- Topic: Troubles in PS9 CS2 with alpha channels and TGA
- Replies: 6
- Views: 988
- 26 Mar 2007, 01:45
- Forum: Art & Modelling
- Topic: High-Poly Model Competition (Anything)
- Replies: 109
- Views: 20537
- 25 Mar 2007, 12:14
- Forum: Art & Modelling
- Topic: High-Poly Model Competition (Anything)
- Replies: 109
- Views: 20537
pics yay!
i really dont know exactly what you want, but here are a few renders i have off hand. i use 3dsmax7 and 3dsmax9: http://i86.photobucket.com/albums/k96/tyarthas/bottom.jpg http://i86.photobucket.com/albums/k96/tyarthas/brokenbuilding.jpg http://i86.photobucket.com/albums/k96/tyarthas/jumppad.jpg http...