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by FrantzX
24 Apr 2006, 19:39
Forum: Engine
Topic: Changes I made to the source
Replies: 2
Views: 585

Changes I made to the source

I added helper functions to CNet that make sending NETMSGs easier. I don't have commit access to the source so here you go.

http://apolyton.net/upload/view.php?file=2645_edits.zip
by FrantzX
22 Feb 2006, 08:25
Forum: Engine
Topic: Maybe I have a solution of linux floating point problem
Replies: 11
Views: 2015

We could just choose a precision to our floats (ie number of zeros after the demical point) as use intergal numbers.

example
1.86f / 3.45f = 0.53913043478260869565217391304348
18600 / 34500 =53.913043478260869565217391304348 --> 54
by FrantzX
20 Feb 2006, 21:37
Forum: Engine
Topic: Formations? Perhaps solve the friendly fire problem...
Replies: 11
Views: 1318

That should be the default.
by FrantzX
12 Feb 2006, 04:19
Forum: Engine
Topic: Towards a New Animation Format. Very long.
Replies: 30
Views: 3524

What on earth is wrong with boost? It's so well done, parts of it going to be part of the standard soon.
by FrantzX
17 May 2005, 23:34
Forum: Engine
Topic: new CBitmap (code, long, UPDATED)
Replies: 4
Views: 1824

new CBitmap (code, long, UPDATED)

I rewrote the image loading code to use the DevIL image library. You can DL the library at --> http://openil.sourceforge.net/ The DevIL .dll will have to be put in the Spring Directory. Readable image types: .bmp, .cut, .dds, .doom, .gif, .ico, .jpg, .lbm, .mdl, .mng, .pal, .pbm, .pcd, .pcx, .pgm, ....

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