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by OrangeKnight
10 Feb 2007, 18:42
Forum: Game Development
Topic: Warhammer 40k mod?
Replies: 43
Views: 8666

Actually thats what I call the Forge World Edition, as its different from both 4th and 3rd ditions, but that also means its the same as whats on the Helios, so you can just copy paste it :D

Mike
by OrangeKnight
10 Feb 2007, 01:41
Forum: Game Development
Topic: Warhammer 40k mod?
Replies: 43
Views: 8666

Is your whirlwind in the 3rd or 4th Edition style?

EDIT: Actually it turns out the Helio's whirlwind laucher is in a differnt layout, but if you can just get some pics I can use as reference so they look similar that'd be great.

Mike
by OrangeKnight
10 Feb 2007, 00:41
Forum: Game Development
Topic: Warhammer 40k mod?
Replies: 43
Views: 8666

Doing all 4 will be easy as except for the Prometheus the only difference is weapon loadouts, and even then, the Prometheus' changes are still slight.

Mike
by OrangeKnight
09 Feb 2007, 22:52
Forum: Game Development
Topic: Warhammer 40k mod?
Replies: 43
Views: 8666

Well then, I want to help what can I model for you?

Mike
by OrangeKnight
09 Feb 2007, 21:50
Forum: Art & Modelling
Topic: Help me out by modeling simple shapes
Replies: 13
Views: 1495

TheRegisteredOne wrote:how does the saying go? "give a man a fire, and he is warm for a day. set a man a fire, and he is warm for the rest of his life" :P
I think you mean "give a man a fire, and he is warm for a day, teach a man to make a fire and he'll be warm every day"

;D

Mike
by OrangeKnight
09 Feb 2007, 21:39
Forum: Art & Modelling
Topic: Help me out by modeling simple shapes
Replies: 13
Views: 1495

Its not that your asking a lot, its that your asking or something so simple, you had might as well learn it so you can not only get exactly what you want, but you can easily change it if you have to.

We're helping you help yourself. ;D

Mike
by OrangeKnight
09 Feb 2007, 17:19
Forum: Game Development
Topic: Warhammer 40k mod?
Replies: 43
Views: 8666

OrangeKnight wrote:I would be willing to help out with modeling and possibly texturing if my skillz improve...
And who would I talk to for this?

Mike
by OrangeKnight
08 Feb 2007, 00:40
Forum: Game Development
Topic: Warhammer 40k mod?
Replies: 43
Views: 8666

I would be willing to help out with modeling and possibly texturing if my skillz improve...

Mike
by OrangeKnight
08 Feb 2007, 00:35
Forum: Art & Modelling
Topic: My First Works
Replies: 22
Views: 2630

But 56K is full of phail! And so is IE in my opinion.

Plus it makes scrolling faster and more economic.

Mike
by OrangeKnight
08 Feb 2007, 00:05
Forum: Art & Modelling
Topic: My First Works
Replies: 22
Views: 2630

rattle wrote:Image
If we can do it now, we can certainly do in the future!!!
;D

PS: please don't quote the image again, think of those poor 56K users!

Mike
by OrangeKnight
07 Feb 2007, 22:12
Forum: Art & Modelling
Topic: My First Works
Replies: 22
Views: 2630

Here we go, V2 of the Blasthog

Image

What do you guys think?

Mike
by OrangeKnight
07 Feb 2007, 17:40
Forum: General Discussion
Topic: Game Movies?
Replies: 8
Views: 808

Game Movies?

How you guys go about doing it? what programs do you use? I've often wondered but never asked.

Mike
by OrangeKnight
07 Feb 2007, 16:58
Forum: Art & Modelling
Topic: My First Works
Replies: 22
Views: 2630

Thanks for the comments guys, its good to know I'm on the right track. @ Manored: I plan to texture it with a black strip so it'll look somewhat like this; (as far as the gun angling part) Image Removed for those poor 56K users :D So it'll be able to tilt up just fine. Nice! :P Its great as I save ...
by OrangeKnight
07 Feb 2007, 16:46
Forum: Art & Modelling
Topic: My First Works
Replies: 22
Views: 2630

The low polycount wasn't critique really. no worries man, I just find that no matter where I go I always have to explain what I'm doing in detail to atleast one person, so I figured I'd simply do it before it happens! A good texture can do wonders. Yeah thats what I figures, plus it just seems to b...
by OrangeKnight
07 Feb 2007, 04:37
Forum: Art & Modelling
Topic: My First Works
Replies: 22
Views: 2630

Thanks for the comments guys, its good to know I'm on the right track. @ Manored: I plan to texture it with a black strip so it'll look somewhat like this; (as far as the gun angling part) http://www.forgeworld.co.uk/acatalog/basenc1store.jpg So it'll be able to tilt up just fine. @ jackolope: How a...
by OrangeKnight
06 Feb 2007, 22:51
Forum: Art & Modelling
Topic: My First Works
Replies: 22
Views: 2630

Well its not perfectly an A-10, but I'll try and make the link more obvious in V2! This might be a bit much for a starter... Don't worry much about that, I may not be familiar with Wings, but I'm taking a 3D Game Animation program, so I ain't new, but I'm always willing to listen to what others have...
by OrangeKnight
06 Feb 2007, 21:35
Forum: Art & Modelling
Topic: My First Works
Replies: 22
Views: 2630

Heh, I was hoping it would look more like an A-10...

Guess I'll have to redo it then...

Mike
by OrangeKnight
06 Feb 2007, 21:21
Forum: Art & Modelling
Topic: My First Works
Replies: 22
Views: 2630

My First Works

Well, been fiddling around with Wings3D, and these are the kind of things I've been spawning, not much, but to me they seem okay, they got low poly-counts at least... Thunderer, Light Artillery - 80 Polygons http://i59.photobucket.com/albums/g281/MikeTehFox/Spring%20Mod/Thunderer.jpg BlastHog, Heavy...
by OrangeKnight
06 Feb 2007, 08:20
Forum: Art & Modelling
Topic: Troubles with Wings 3D
Replies: 6
Views: 1147

Alright, thanks. Its good to know I'm on the right track for this!

Problem Solved.

Mike
by OrangeKnight
06 Feb 2007, 07:23
Forum: Art & Modelling
Topic: Troubles with Wings 3D
Replies: 6
Views: 1147

So, if I read that right, I can just keep editing the image and it'll update the texture on the model?

Still new at this! :D

Thanks,

Mike

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