Actually thats what I call the Forge World Edition, as its different from both 4th and 3rd ditions, but that also means its the same as whats on the Helios, so you can just copy paste it :D
Mike
Search found 22 matches
- 10 Feb 2007, 18:42
- Forum: Game Development
- Topic: Warhammer 40k mod?
- Replies: 43
- Views: 8666
- 10 Feb 2007, 01:41
- Forum: Game Development
- Topic: Warhammer 40k mod?
- Replies: 43
- Views: 8666
- 10 Feb 2007, 00:41
- Forum: Game Development
- Topic: Warhammer 40k mod?
- Replies: 43
- Views: 8666
- 09 Feb 2007, 22:52
- Forum: Game Development
- Topic: Warhammer 40k mod?
- Replies: 43
- Views: 8666
- 09 Feb 2007, 21:50
- Forum: Art & Modelling
- Topic: Help me out by modeling simple shapes
- Replies: 13
- Views: 1495
- 09 Feb 2007, 21:39
- Forum: Art & Modelling
- Topic: Help me out by modeling simple shapes
- Replies: 13
- Views: 1495
- 09 Feb 2007, 17:19
- Forum: Game Development
- Topic: Warhammer 40k mod?
- Replies: 43
- Views: 8666
- 08 Feb 2007, 00:40
- Forum: Game Development
- Topic: Warhammer 40k mod?
- Replies: 43
- Views: 8666
- 08 Feb 2007, 00:35
- Forum: Art & Modelling
- Topic: My First Works
- Replies: 22
- Views: 2630
- 08 Feb 2007, 00:05
- Forum: Art & Modelling
- Topic: My First Works
- Replies: 22
- Views: 2630
- 07 Feb 2007, 22:12
- Forum: Art & Modelling
- Topic: My First Works
- Replies: 22
- Views: 2630
- 07 Feb 2007, 17:40
- Forum: General Discussion
- Topic: Game Movies?
- Replies: 8
- Views: 808
Game Movies?
How you guys go about doing it? what programs do you use? I've often wondered but never asked.
Mike
Mike
- 07 Feb 2007, 16:58
- Forum: Art & Modelling
- Topic: My First Works
- Replies: 22
- Views: 2630
Thanks for the comments guys, its good to know I'm on the right track. @ Manored: I plan to texture it with a black strip so it'll look somewhat like this; (as far as the gun angling part) Image Removed for those poor 56K users :D So it'll be able to tilt up just fine. Nice! :P Its great as I save ...
- 07 Feb 2007, 16:46
- Forum: Art & Modelling
- Topic: My First Works
- Replies: 22
- Views: 2630
The low polycount wasn't critique really. no worries man, I just find that no matter where I go I always have to explain what I'm doing in detail to atleast one person, so I figured I'd simply do it before it happens! A good texture can do wonders. Yeah thats what I figures, plus it just seems to b...
- 07 Feb 2007, 04:37
- Forum: Art & Modelling
- Topic: My First Works
- Replies: 22
- Views: 2630
Thanks for the comments guys, its good to know I'm on the right track. @ Manored: I plan to texture it with a black strip so it'll look somewhat like this; (as far as the gun angling part) http://www.forgeworld.co.uk/acatalog/basenc1store.jpg So it'll be able to tilt up just fine. @ jackolope: How a...
- 06 Feb 2007, 22:51
- Forum: Art & Modelling
- Topic: My First Works
- Replies: 22
- Views: 2630
Well its not perfectly an A-10, but I'll try and make the link more obvious in V2! This might be a bit much for a starter... Don't worry much about that, I may not be familiar with Wings, but I'm taking a 3D Game Animation program, so I ain't new, but I'm always willing to listen to what others have...
- 06 Feb 2007, 21:35
- Forum: Art & Modelling
- Topic: My First Works
- Replies: 22
- Views: 2630
- 06 Feb 2007, 21:21
- Forum: Art & Modelling
- Topic: My First Works
- Replies: 22
- Views: 2630
My First Works
Well, been fiddling around with Wings3D, and these are the kind of things I've been spawning, not much, but to me they seem okay, they got low poly-counts at least... Thunderer, Light Artillery - 80 Polygons http://i59.photobucket.com/albums/g281/MikeTehFox/Spring%20Mod/Thunderer.jpg BlastHog, Heavy...
- 06 Feb 2007, 08:20
- Forum: Art & Modelling
- Topic: Troubles with Wings 3D
- Replies: 6
- Views: 1147
- 06 Feb 2007, 07:23
- Forum: Art & Modelling
- Topic: Troubles with Wings 3D
- Replies: 6
- Views: 1147