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by bma
09 Jan 2007, 05:29
Forum: Feature Requests
Topic: selected units shift+click deselects unit
Replies: 6
Views: 1095

Dragon45 wrote:noob maed of phail

kthxbye
Image
by bma
08 Jan 2007, 18:11
Forum: Game Development
Topic: Loading screens
Replies: 0
Views: 586

Loading screens

Hi, I noticed that some mods don't have loading screens. I'd be very happy to help out with creating the loading screens. Please send me PM if you need any, and specify the theme of the screenie. Also, if you want to update any of your existing loading screens, feel free to let me know It's not cont...
by bma
08 Jan 2007, 17:59
Forum: Feature Requests
Topic: Wreckage limit
Replies: 17
Views: 1986

Re: Solution offered by Titan, AF and Strat
I see, I never knew about that. I'll go try it out thanks.
by bma
08 Jan 2007, 17:19
Forum: Feature Requests
Topic: Wreckage limit
Replies: 17
Views: 1986

Why do I see an obvious solution to this problem? :roll: People's preferences change now and then I realise it doesn't happen on Speedmetal alone. In fact, the AI likes to rush a lot of small units eg. Jeffy and Flash, and the amount of wreckage can be quite an inconvenience on smaller maps, especi...
by bma
08 Jan 2007, 04:01
Forum: Game Releases
Topic: EE version 0.173 Final (no more stuffs)
Replies: 721
Views: 94314

Definitely one of my favourite mods, aside from TAWD. This one has be coming back to it time and again
by bma
08 Jan 2007, 03:58
Forum: Feature Requests
Topic: Wreckage limit
Replies: 17
Views: 1986

Wreckage limit

Would it be possible to have such a feature in the next version of Spring - that there's a limit to the amount of wreckage being able to be present in that map ie. older wreckage disappearing if new ones appear? When playing on Speedmetal and porcy maps, my FPS often takes a great big hit due to the...
by bma
07 Jan 2007, 04:04
Forum: Game Development
Topic: [LLTA]
Replies: 130
Views: 22246

iamacup wrote:good stuff :)

shame on the first 5 or so posts.... why bother.

about time for more tech rush :P
+1

I'm eagerly waiting for this mod too!

Happy 19th dude!
by bma
07 Jan 2007, 03:58
Forum: General Discussion
Topic: Hello!
Replies: 41
Views: 5348

So if my nick's bma, and I didn't fill in my profile...then I must be a bot too! Ahh!

Happy birthday btw oQuotient
by bma
05 Jan 2007, 12:50
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 168897

Hey, am I missing anything? There doesn't seem to be any amphibious/air transportation for NATO. It wasn't as fun playing on coastal maps lol, as it was entirely air combat
by bma
05 Jan 2007, 11:41
Forum: Game Development
Topic: TAWD gives parse error
Replies: 3
Views: 767

I'd recommend you get the newest version thoguh. I found it, and here it is

http://www.fileuniverse.com/?p=show&a=it&id=3635
by bma
05 Jan 2007, 09:43
Forum: Game Development
Topic: TAWD gives parse error
Replies: 3
Views: 767

Open springwdb5.sdz with 7-zip (http://www.7-zip.org), then edit ihctow.tdf and nanotow.tdf with notepad or something. There are 2 } signs at the bottom. Delete just one }, and save
by bma
05 Jan 2007, 05:07
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 168897

Alright I found the latest version of TAWD. It's one of my favourite mods so far, thanks Ground zero, maestro and all those who worked on it
by bma
04 Jan 2007, 17:44
Forum: General Discussion
Topic: playing OTA music?
Replies: 5
Views: 817

Thanks, that could be the problem since I burned images of OTA on to Virtualdrive
by bma
04 Jan 2007, 15:04
Forum: Help & Bugs
Topic: Drop in FPS and performance over time
Replies: 14
Views: 1904

I've got a crappier setup but I don't experience drops in performance that much (hardly even, unless I've filled my base with Sentinels and units and nt air buildings). Is it possible that you've got an external application that eats up a lot of memory? For example, virus scans?
by bma
04 Jan 2007, 06:40
Forum: General Discussion
Topic: playing OTA music?
Replies: 5
Views: 817

nvm I found the soundtrack on fileuniverse
by bma
04 Jan 2007, 06:09
Forum: General Discussion
Topic: playing OTA music?
Replies: 5
Views: 817

playing OTA music?

I've got the original OTA CDs, but for some reason they never play any music when I'm playing OTA. I'd still like to extract them out and get kicking to them though, does anyone know how I can extract OTA music from the CDs?
by bma
04 Jan 2007, 05:24
Forum: Help & Bugs
Topic: Increasing map scroll speed?
Replies: 5
Views: 920

Thanks for all the help folks!
by bma
04 Jan 2007, 04:56
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 351340

Or I could just muck around with the modifiers on the global page and see how changing the constants will affect the game?

Btw thanks for the tip lindir
by bma
04 Jan 2007, 04:47
Forum: Map Releases
Topic: New map - Porculon Mini
Replies: 2
Views: 927

For some reason, this is one of my favourite maps. Lots of room for flanks and ambushes and tactics, even if a leeeetle porky
by bma
03 Jan 2007, 18:10
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 351340

How do I adjust variables for b_rule?

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