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by RedDragon
05 Mar 2008, 00:17
Forum: Game Releases
Topic: Supreme Annihilation V1.0
Replies: 221
Views: 44297

Re: Supreme Annihilation V1.0

Pwnage 2b.

I shall rule once more!
by RedDragon
06 Feb 2008, 22:28
Forum: Off Topic Discussion
Topic: Happy birthday Cabbage!
Replies: 23
Views: 3048

Re: Happy birthday Cabbage!

Yay, another year closer to your doom! :evil:

Death to all the veggies!



congrats matey
by RedDragon
22 Jan 2008, 15:57
Forum: Map Creation
Topic: When people cross the line...
Replies: 17
Views: 3080

When people cross the line...

Someone thought it would be fun to make a map containing 2 gay porn images, and call the map DeltaSieg... Maybe it's an OK thing to do in his mind, but he totally forgets that not everyone playing spring is 18+ I don't know a better place to put this thread, but it needs urgent attention from the cr...
by RedDragon
18 Dec 2006, 01:21
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 177851

BUG!
Kill the bug!

We want v4.41!

Thanx.

P.S.

Check out all geo's... you can place them anywhere.
by RedDragon
08 Nov 2006, 14:58
Forum: Help & Bugs
Topic: AA 2.23 Reclamation/Resurrection Bug
Replies: 1
Views: 545

AA 2.23 Reclamation/Resurrection Bug

I've found a bug which is rather annoying... :shock: When you try to resurrect a wreck which has allready been partially reclaimed the game crashes. This turns out to be a pain, since you now have to check every wreck for its metalsize.... Basically you can't resurrect a wreck you accidently started...
by RedDragon
10 May 2006, 03:07
Forum: Map Releases
Topic: ..:: New Map - Desert Triad OTA ::..
Replies: 33
Views: 3422

I don't see what the fuzz is all about... To keep your opponent out of the middle is quite easy... just build yourself a nice guardian on top of your hill. 5 blasts, 5 dead mexes. And that's why the map has allways been such fun. It's easy to destroy stuff your opponent puts in the middle, but damn ...
by RedDragon
14 Mar 2006, 04:16
Forum: Map Creation
Topic: Featuremap (geovents) doesnt work
Replies: 4
Views: 852

Re: Featuremap (geovents) doesnt work

Ok here is what I did: (I m working with the newes map creator including geovent.bmp and all the other stuff, so i dont think that this is the reason) - created a texturemap with 15360² (works) - created a heightmap 1921² (works) - created a metalmap 1921² (works) - created a featuremap 19...
by RedDragon
09 Mar 2006, 03:08
Forum: Map Creation
Topic: Does anyone know who made the map Icy_Run?
Replies: 9
Views: 1600

I slapped this map together in about.... :oops: 25 minutes. I cut some corners by adjusting a smd file from another map (forgot which, but many thanx to the person i stole it from).
I've send u an email loogel, but if you didn't receive it contact me at RedDragon@Concepts.nl
by RedDragon
09 Mar 2006, 02:57
Forum: Map Releases
Topic: Map Release Yilith
Replies: 24
Views: 5057

:shock: The map does indeed look awesome. :lol: But that's where all the goodness ends. The gameplay was horrific: groundbased units took FOREVER to get across. Maps like that will result in only 1 type of game: Airwar, which is a shame, cause the maps looks too cool to be demoted into the "too...
by RedDragon
13 Feb 2006, 02:44
Forum: General Discussion
Topic: Tournament
Replies: 8
Views: 1475

Fixed times worked quite well for the original game, so i see no reason why they shouldn't work for spring. If you pick the date and time AFTER signing up you risk losing ppl who signed up but won't be able to be present.
by RedDragon
13 Feb 2006, 01:58
Forum: General Discussion
Topic: Tournament
Replies: 8
Views: 1475

Hehehe, figured some parts of the world get a crap time.... the 18-22 gmt is nice cause both europe and america are awake and online then, and most players are either european or american. An option would be to host multiple tournaments though on different times. As soon as Forboding Angel is done h...
by RedDragon
13 Feb 2006, 01:40
Forum: General Discussion
Topic: Tournament
Replies: 8
Views: 1475

Tournament

Let's have some votes please!

View the Tournament page HERE
by RedDragon
21 Dec 2005, 00:27
Forum: Ingame Community
Topic: WE NEED CHAT MODERATORS
Replies: 91
Views: 17480

No I don't because minorities have enough bleeding heart wimps and idiots catering to them. While they all the while call each other N*GGER. Or how about all the children who USUALLY are the ones acting like jerks on the server. Protecting them from racism... omfg grow up. It seems it's not me who ...
by RedDragon
20 Dec 2005, 18:15
Forum: Ingame Community
Topic: WE NEED CHAT MODERATORS
Replies: 91
Views: 17480

I don't know anything about hacking, but i still fail to see why anyone would have a problem with having moderators. And since we're doing examples, how about this: A 13 year old logs on for the 1st time, with a clean "ignore-list". Within 15 minutes someone goes on a rampage against black...
by RedDragon
19 Dec 2005, 18:39
Forum: Ingame Community
Topic: WE NEED CHAT MODERATORS
Replies: 91
Views: 17480

Re: about moderators

I think all this heirachy powertrip moderator stuff is silly. All you need is to be able to right click on someones name and click 'ignore'. This will cure any problem you may have, from people that are insulting, to spammers. fullstop. I know but redragon is crusading for this moderator crap. If h...
by RedDragon
19 Dec 2005, 04:38
Forum: Ingame Community
Topic: WE NEED CHAT MODERATORS
Replies: 91
Views: 17480

Generally saying: "there are no limits to what is acceptable behaviour" Also meaning, that if someone logs on such a thing might be the 1st thing he sees, which would scare people away. I say let at least the MAIN chat be watched by moderators, so all the people who feel the need to go all...
by RedDragon
19 Dec 2005, 02:38
Forum: Ingame Community
Topic: WE NEED CHAT MODERATORS
Replies: 91
Views: 17480

My suggestion is to make it something like this: 1 Head moderator: Slap: yes Kick: yes Muzzle: 6 hours (longer isn't needed, it's most likely they'd be banned by then 8) ) Ban: permanent 2 Moderators Slap: yes Kick: yes Muzzle: 2 hours Ban: 24 hours 3+ Junior Moderators Slap: yes Kick: no Muzzle: 15...
by RedDragon
19 Dec 2005, 02:26
Forum: General Discussion
Topic: Unit Ideas!
Replies: 97
Views: 15044

If you want to build your uberunits go port the Beelzebub, build by the Hades Denn. It's like a 6-legged Uberkrog, with some sort of insane flamy proximity anti swarm defense (insta-kill), shooting D-Gun blasts 3 times wider and further than the com does. You can get just close enough to it to see i...
by RedDragon
18 Dec 2005, 23:15
Forum: Ingame Community
Topic: WE NEED CHAT MODERATORS
Replies: 91
Views: 17480

People, a chatfilter is USELESS. I'm sure that over 90% of the users would turn the chatfilters off if they could, and it's too easy to bypass it by spelling words differently. ALso, you create another problem, because if in example, you ban the word "nig" (short for nigger), would it also...
by RedDragon
18 Dec 2005, 05:59
Forum: Ingame Community
Topic: WE NEED CHAT MODERATORS
Replies: 91
Views: 17480

Oh, and if there are to be moderators, let's not make it a popularity contest but a decision by the current Spring team, selecting those the best suited for the job. 8)

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