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by mufdvr222
10 Mar 2008, 04:50
Forum: Map Creation
Topic: If you use L3DT...
Replies: 29
Views: 4039

Re: If you use L3DT...

So, can i just keep requesting 90 day trial liscenses under different names? If you seriously need to use it for more than 90 days, then it's pretty poor that you wouldn't buy it. It's also stupid to actually post about it on the forum the creator is reading. Great job. LOL I was going to point tha...
by mufdvr222
26 Nov 2007, 08:55
Forum: Map Creation
Topic: Uhm, crap?
Replies: 20
Views: 2398

I was quoted $1,500.00 to recover a 2gb drive a few years ago, It might be worth tyring a few different file recovery program demo`s and buy the one with the most promise. People will always say oh man you should have had it all backed up but the truth is there is not a single person here who would ...
by mufdvr222
11 Nov 2007, 12:23
Forum: Map Creation
Topic: If you use L3DT...
Replies: 29
Views: 4039

Two thumbs up :-)
by mufdvr222
19 Oct 2007, 05:57
Forum: Map Creation
Topic: Texture Program
Replies: 12
Views: 1584

If you can use a mouse you can produce a texture with L3DT. :-)
by mufdvr222
26 Sep 2007, 08:28
Forum: Map Creation
Topic: Mapconv: Old one works, new one crashes
Replies: 10
Views: 1416

Thats strange, I remember the first version of mapconv would place trees wherever the texture was green, but the version your using only places trees via information contained in the feature.bmp The following info is copied from IceXuick map design help in the wiki. http://spring.clan-sy.com/wiki/Ic...
by mufdvr222
04 Sep 2007, 06:56
Forum: Map Creation
Topic: Why does no one use SM3?
Replies: 45
Views: 4568

A good reason for getting this format fully implemented.
http://forums.gaspowered.com/viewtopic.php?t=18771
by mufdvr222
01 Sep 2007, 00:49
Forum: Map Creation
Topic: Which one of your own Maps is your Favourite & Why ?
Replies: 11
Views: 3743

4 lakes is the only map I made that I really like.
by mufdvr222
01 Sep 2007, 00:46
Forum: Map Creation
Topic: is there a way to get a texture and height map
Replies: 10
Views: 2216

I have a license for l3dtpro as well if anyone needs that done, and FA is busy or not about FYI. 8)
by mufdvr222
29 Aug 2007, 00:53
Forum: Map Creation
Topic: Unadvertised Maps
Replies: 6
Views: 2450

Forboding Angel wrote:A spring TAMEC would be total win. However, wasn't/isn't TAMEC composed of a rather large organization?
No TAMEC consisted of two admins and about fifteen reviewing staff, of which about five would be actively reviewing maps at any one time.
by mufdvr222
22 Aug 2007, 04:20
Forum: Map Creation
Topic: Why does no one use SM3?
Replies: 45
Views: 4568

Of course even if the .sm3 format implementation was completed we would still be up the creek without a paddle cos there is no editor, which is essential for placing and aligning the decals.
by mufdvr222
20 Aug 2007, 13:38
Forum: Map Creation
Topic: Why does no one use SM3?
Replies: 45
Views: 4568

Here is another working sm3 map beta.

http://muf.222clan.com/pass.7z

Image
by mufdvr222
10 Aug 2007, 12:00
Forum: Map Creation
Topic: Extracting height maps from exisiting maps
Replies: 12
Views: 2935

It can also export the metal and feature maps.
by mufdvr222
09 Aug 2007, 12:59
Forum: Map Creation
Topic: Community Mapping
Replies: 118
Views: 7877

As a side note, supcoms texture splattering isnt nearly as advanced as ours, it seems to be just basic texture tiling system implemented using splattering. That's exactly what it is, the basic map textures in all the supcom maps would look like shit in springs engine, in supcom maps you do the base...
by mufdvr222
09 Aug 2007, 12:44
Forum: Map Creation
Topic: Community Mapping
Replies: 118
Views: 7877

Im with AF on this one, if you use a renderer that can export masks/blendmaps its dead easy and we would have maps that are only on average two to five mb in size regardless of the maps physical size. The current map format can`t touch .sm3 for texture detail, not to mention all the other bells and ...
by mufdvr222
31 Jul 2007, 14:03
Forum: Map Releases
Topic: .: OTA Remake :. Adamantine Mountian - 8 x 8
Replies: 20
Views: 2098

AF wrote:yikes they must be ancient, when were they launched?
Three years ago
http://marsrovers.jpl.nasa.gov/home/index.html
by mufdvr222
31 Jul 2007, 09:13
Forum: Map Releases
Topic: .: OTA Remake :. Adamantine Mountian - 8 x 8
Replies: 20
Views: 2098

flash drives have gotten better considerably with regards to read write death. So much so they're usable for internal drives holding the operating system. Just make sure its a new model with at least usb 2 hispeed suppport Absolutely, in fact the two Mars rovers Spirit and Opportunity both have 256...
by mufdvr222
29 Jul 2007, 02:47
Forum: Map Creation
Topic: Extracting height maps from exisiting maps
Replies: 12
Views: 2935

http://www.bundysoft.com/news/doku.php? ... 007:jun:30

You load the map in L3DT and export the heightmap.
by mufdvr222
28 Jul 2007, 15:04
Forum: Map Creation
Topic: Map design software?
Replies: 164
Views: 24058

It would be a shame to see sm3 dropped completely, its a far superior format to the existing one, and holds the only real hope of bringing spring map quality up to par with other games.
by mufdvr222
28 Jul 2007, 05:32
Forum: Map Creation
Topic: Extracting height maps from exisiting maps
Replies: 12
Views: 2935

The latest dev build of L3DT pro can do that, post a link to the map and I will extract the heightmap for you.
by mufdvr222
18 Jul 2007, 01:00
Forum: Map Creation
Topic: As some of you probably know...
Replies: 1
Views: 1478

Nice one :lol:

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