Search found 94 matches
- 03 Apr 2013, 11:51
- Forum: Map Creation
- Topic: Can anyone compile a 40x40 map?
- Replies: 10
- Views: 3601
Re: Can anyone compile a 40x40 map?
edit: I have opted for 32x32 instead. 1. That is because the map wasn't made for FFA to begin with. UK, Russia and Germany are intended to be their own sides in a three-way team game, yet Germany is supposed to have surrounding continent as allies and UK having Scandinavia. This new map, however, wi...
- 30 Mar 2013, 12:01
- Forum: Map Creation
- Topic: Can anyone compile a 40x40 map?
- Replies: 10
- Views: 3601
Re: Can anyone compile a 40x40 map?
Not quite sure what you mean is the problem? Or maybe this was some pop reference I didn't get. Your heightmap has to be 16-bit, the rest can be 8-bit. This is because you will have scaling effects in spring otherwise (looks like lines across the terrain, like on DSD). I don't understand how to get...
- 29 Mar 2013, 11:50
- Forum: Map Creation
- Topic: Can anyone compile a 40x40 map?
- Replies: 10
- Views: 3601
Re: Can anyone compile a 40x40 map?
... Good luck! Thanks for the tips. How did you compile it with SME though? Since it crashes if I load the heightmap. Could you send me the compiled map so I can see how it is ingame? And how can I practically edit a 16-bit grayscale IBM byte-order RAW file? PSP8 doesn't let me do this, or I can't ...
- 28 Mar 2013, 16:50
- Forum: Map Creation
- Topic: Can anyone compile a 40x40 map?
- Replies: 10
- Views: 3601
Can anyone compile a 40x40 map?
What the title says. This is my map: https://dl.dropbox.com/u/18409631/eurooppa_40x40.rar (download is only 460 kb) and I can't compile it. I have 64-bit Windows 7, Intel i7-2600K and 8 gb of RAM. MothersMapConv crashes upon loading the texture. MapConvNG first complained of missing libgcc_s_sjlj-1....
- 09 Oct 2009, 20:53
- Forum: Help & Bugs
- Topic: Always out of sync
- Replies: 17
- Views: 3210
Re: Always out of sync
Seems like the problem has returned; I desync on BA again. I don't remmeber how it happened, but the problem fixed itself last time. Has no-one else heard of this issue before?
- 25 Apr 2009, 02:58
- Forum: Art & Modelling
- Topic: Request: simple building features
- Replies: 2
- Views: 1068
Re: Request: simple building features
Nevermind, I read some tutorials and I'm making these myself.
- 21 Apr 2009, 18:20
- Forum: Art & Modelling
- Topic: Request: simple building features
- Replies: 2
- Views: 1068
Request: simple building features
I'm making a 32x16 Europe map for Spring: 1944. http://i720.photobucket.com/albums/ww209/AuroraFinn/eurooppa-7.jpg I want to fill it with cities, towns and industrial areas. For that I'll need a few dozen building features like houses, factories, storages, commieblocks and just generic multiple stor...
- 15 Feb 2009, 07:44
- Forum: Ingame Community
- Topic: eXe's Free-For-All-Arena
- Replies: 43
- Views: 7652
Re: eXe's Free-For-All-Arena
Might I point out that Neurope wasn't made for FFA. It was made for three-way teamplay, the proposed starting areas are written in the description. Although it can be very fun in FFA as well.
- 08 Jan 2009, 16:25
- Forum: Help & Bugs
- Topic: Download fail / mod not found /
- Replies: 4
- Views: 1184
Re: Download fail / mod not found /
Where is that?
- 07 Jan 2009, 16:29
- Forum: Help & Bugs
- Topic: Download fail / mod not found /
- Replies: 4
- Views: 1184
Download fail / mod not found /
Every time I try to join a game, regardless of whether I have the mod or not, TASClient starts downloading the mod. If it doesn't fail, it finishes the download and then... nothing happens. I try to join again, and it starts downloading again. I then went to Spring Lobby, but it crashes every time I...
- 27 Feb 2008, 05:24
- Forum: Feature Requests
- Topic: Forming alliances in-game + seeing a list of alliances
- Replies: 56
- Views: 10377
Re: Forming alliances in-game + seeing a list of alliances
Necropost! :twisted: I have a fresh idea: Everyone starts out neutral, in peace with each other. People could then propose alliances or declare wars. Everyone would also have these options: [x] Auto declare war on allies' enemies [x] Auto propose alliance to allies' allies [x] Auto accept shared vic...
- 27 Feb 2008, 04:18
- Forum: General Discussion
- Topic: Cool screenshots
- Replies: 60
- Views: 8946
Cool screenshots
Post some cool screenshots here. http://img525.imageshack.us/img525/311/bewmks0.gif http://img177.imageshack.us/img177/3096/screen510ui4.jpg http://img408.imageshack.us/img408/8578/screen036tf7.jpg http://img297.imageshack.us/img297/237/screen045kd6.jpg http://goannasvencoop.com/jj45/screenshots/tas...
- 26 Feb 2008, 02:03
- Forum: Game Releases
- Topic: Balanced Annihilation V6.1
- Replies: 125
- Views: 33483
Re: Balanced Annihilation V6.1
That's what I tried first, if you read the topic I put a link to.
- 25 Feb 2008, 21:20
- Forum: Game Releases
- Topic: Balanced Annihilation V6.1
- Replies: 125
- Views: 33483
Re: Balanced Annihilation V6.1
I have Windows XP
Though I didn't enable LUA back when the problem came to exist, I have it turned on now... I'll disable it.
Though I didn't enable LUA back when the problem came to exist, I have it turned on now... I'll disable it.
- 25 Feb 2008, 19:49
- Forum: Game Releases
- Topic: Balanced Annihilation V6.1
- Replies: 125
- Views: 33483
Re: Balanced Annihilation V6.1
I have it in spring/base
- 25 Feb 2008, 02:34
- Forum: Game Releases
- Topic: Balanced Annihilation V6.1
- Replies: 125
- Views: 33483
Re: Balanced Annihilation V6.1
Ok, I have a major problem with this mod... I haven't been able to play it for half a year! :( When I join a server, I will eventually desync, and when I host, every player will eventually desync. I can't remember what changed back then when the problem showed up, nothing with my PC I'm sure... It m...
- 01 Jan 2008, 19:55
- Forum: Help & Bugs
- Topic: Always out of sync
- Replies: 17
- Views: 3210
Re: Always out of sync
*necropost* Well, I still have this problem, but I have noticed that it only happens on Balanced Annihliation! I haven't tried normal XTA yet, but 1944 and Star Wars I can play and even host 16 player games without any problems. But on BA, I desync. Is there any way I could log the events and supply...
- 17 Oct 2007, 16:27
- Forum: Help & Bugs
- Topic: Always out of sync
- Replies: 17
- Views: 3210
Could it be a connection problems perhaps? Limit on connections? Router improperly configured or windoze firewall interferring? ISP filtering something out you didn't know of? What connection problems? There are no limits I know of. Router - I have no idea how to configure it, but I'm pretty sure n...
- 17 Oct 2007, 16:20
- Forum: Help & Bugs
- Topic: Always out of sync
- Replies: 17
- Views: 3210
- 07 Sep 2007, 16:07
- Forum: Help & Bugs
- Topic: Always out of sync
- Replies: 17
- Views: 3210