BTW, i tried to use bots, but except JCAI, none was working.
Their commanders usually stay without doing nothing.
The game also makes error boxes saying that NTAI, OTAI and AAI are wrong ai dlls.
is there a solution for that? i haven't found any in the forum
Torrasque +1: il fait autant de fautes d'orthographe que toi emmanuel, et un traducteur automatique ne fait que des fautes de grammaire. bien essay├â┬®, recommence apres t'etre achet├â┬® un bescherelles. EDIT: Non emmanuel, t'as raison, on est tous le meme, AH AH AH attention, on va bannir ton nick ...
erm... i've been reading the two lasts posts of sinclaire and emmanuel and they both really don't worth any translation, don't pay attention ^^ for those who really wanna know what they're aguing abt : they just fight about stg like " humanoids aren't cool you're no big deal to me" (emmanu...
ah ! someone got the point =) that's exactly what i meant. but we _COULD_ add upgrades, like plasma weapon lvl 'X' or "double plasma weapon". BUT theses are different weapons. it's not because you researched "double plasma weapon" that all units already created will be magically ...
i'd like to help as well (as i have some ideas to implement) but well i first looked into the code and got lost.
is there anywhere stg like uml descriptions we could look at?
or documentation ?i dont ask for (even if i'd love it :p) a msdn-like lib but well it'd help new hackers to help developping.
hi ! i discovered TA: S a month ago and i'd like to help developping it, moreover on that feature i'd like to implement, which is the research system and unit ingame designing like it existed in Warzone 2100 and ...hmm..earth 2150 or stg like this. in a few words... research : we could create 'labs'...