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by berzehk
18 Dec 2005, 17:29
Forum: AI
Topic: AI Duke Out
Replies: 40
Views: 8111

BTW, i tried to use bots, but except JCAI, none was working.
Their commanders usually stay without doing nothing.
The game also makes error boxes saying that NTAI, OTAI and AAI are wrong ai dlls.
is there a solution for that? i haven't found any in the forum :(
by berzehk
08 Sep 2005, 22:18
Forum: News
Topic: Help wanted
Replies: 97
Views: 39140

godwin point reached? could we lock that thread?
by berzehk
08 Sep 2005, 20:20
Forum: News
Topic: Help wanted
Replies: 97
Views: 39140

Torrasque +1: il fait autant de fautes d'orthographe que toi emmanuel, et un traducteur automatique ne fait que des fautes de grammaire. bien essay├â┬®, recommence apres t'etre achet├â┬® un bescherelles. EDIT: Non emmanuel, t'as raison, on est tous le meme, AH AH AH attention, on va bannir ton nick ...
by berzehk
08 Sep 2005, 09:33
Forum: News
Topic: Help wanted
Replies: 97
Views: 39140

erm... i've been reading the two lasts posts of sinclaire and emmanuel and they both really don't worth any translation, don't pay attention ^^ for those who really wanna know what they're aguing abt : they just fight about stg like " humanoids aren't cool you're no big deal to me" (emmanu...
by berzehk
13 Aug 2005, 19:55
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 174817

i'd like to know... where can i download the mod and what should i di to make it work =)
by berzehk
11 Aug 2005, 16:19
Forum: Engine
Topic: research & unit in-game designing
Replies: 21
Views: 3232

ah ! someone got the point =) that's exactly what i meant. but we _COULD_ add upgrades, like plasma weapon lvl 'X' or "double plasma weapon". BUT theses are different weapons. it's not because you researched "double plasma weapon" that all units already created will be magically ...
by berzehk
08 Aug 2005, 14:30
Forum: Engine
Topic: research & unit in-game designing
Replies: 21
Views: 3232

i wasn't thinking of it for XTA, but truly for another mod.
Waiting for a new unit format will save you a lot of work
well, that could be the first step of my implementation ^^
by berzehk
08 Aug 2005, 11:09
Forum: General Discussion
Topic: Calm before the storm? Or DOA?
Replies: 95
Views: 13147

i'd like to help as well (as i have some ideas to implement) but well i first looked into the code and got lost.
is there anywhere stg like uml descriptions we could look at?
or documentation ?i dont ask for (even if i'd love it :p) a msdn-like lib but well it'd help new hackers to help developping.
by berzehk
08 Aug 2005, 11:02
Forum: Engine
Topic: research & unit in-game designing
Replies: 21
Views: 3232

research & unit in-game designing

hi ! i discovered TA: S a month ago and i'd like to help developping it, moreover on that feature i'd like to implement, which is the research system and unit ingame designing like it existed in Warzone 2100 and ...hmm..earth 2150 or stg like this. in a few words... research : we could create 'labs'...
by berzehk
28 Apr 2005, 21:56
Forum: Help & Bugs
Topic: [solved]needed extension GL_ARB_texture_env_combine no found
Replies: 5
Views: 3195

thanks guys you're awesome it works !!!
thanks to the modded drivers....
by berzehk
28 Apr 2005, 20:08
Forum: Help & Bugs
Topic: [solved]needed extension GL_ARB_texture_env_combine no found
Replies: 5
Views: 3195

nvidia forceware
Version: 71.89
by berzehk
28 Apr 2005, 18:56
Forum: Help & Bugs
Topic: [solved]needed extension GL_ARB_texture_env_combine no found
Replies: 5
Views: 3195

[solved]needed extension GL_ARB_texture_env_combine no found

hi =)

well, this is the error i get when we start the game...
my screen goes black but half a second later this error pops up.

my config is:
AMD athlonXP 2000+
512 MB
GeForce 5200FX 128MB

anyone knows how to deal with this to fix it?
Thanks in advance.

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