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by jhmartin
26 Sep 2006, 20:56
Forum: Help & Bugs
Topic: Multiplayer w/AI works?
Replies: 3
Views: 646

Thank you for the responses, I'll do some more testing to see if I can get it to work properly.
by jhmartin
26 Sep 2006, 05:55
Forum: Help & Bugs
Topic: Multiplayer w/AI works?
Replies: 3
Views: 646

Multiplayer w/AI works?

Can anyone confirm that it is possible to play a multiplayer game vs bots (2 human 2 bots), and if so what map and AI was used?

The game exits-to-desktop at some random point in the game for one of the players whenever I do, regardless of map or AI choice.
by jhmartin
19 May 2006, 19:59
Forum: General Discussion
Topic: 3 Newbie questions regarding build speeds/resources
Replies: 23
Views: 2699

If your builders are trying to use more metal/energy per sec than you are making/getting then they nanostall and the building slows down. This should also be followed by 'and you've run out of reserves'. Just because you are operating at a net loss doesn't mean building slows down, as that only hap...
by jhmartin
18 May 2006, 18:29
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 349762

Stall / lockup

I'm not sure if this is a Spring or NTai problem: I played a 'multiplayer' game, 1 human 2 NTAI bots, all on different teams. A bot scout plane buzzed me pretty quickly, and 'yellow' expanded quite quickly. There was a battle, and somewhere in there I think the two bot commanders blew each other up ...
by jhmartin
17 May 2006, 20:34
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 349762

I'll do that. So far I have only been playing 1 player "multiplayer" games, ie just me and an opposing Bot so I'm confident that other players aren't the problem. When I expand to multiple humans I'll be sure to give them an image of my Spring dir to avoid that problem.
by jhmartin
17 May 2006, 17:21
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 349762

Does NTAI work reliably with 0.71b of Spring? I've been searching for an AI that can play in a multiplayer game, but all the ones I've tried have been unable to complete a game w/o crashing Spring.

Can it handle a AA game as well?
by jhmartin
17 May 2006, 17:16
Forum: General Discussion
Topic: Running Random Spawn script w/AA
Replies: 2
Views: 517

Running Random Spawn script w/AA

How does one configure which mod is loaded? I am trying to run Random Spawn game, but it always loads up with XTA mod. I'd like to do with AA.

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