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by redcoat
17 Mar 2007, 20:03
Forum: Help & Bugs
Topic: .74b3 fresh install freezes, crashes, pc reboot
Replies: 21
Views: 3123

Well, I've done my best to underclock from (430/450 core/memory) to about 300/300 and it still crashes after ~ 30 minutes. Any lower and my computer crashes just when trying to set the gcard clock. Basically, spring is totally unplayable for me. Which sux because I enjoy it more than most RTSs I cou...
by redcoat
17 Mar 2007, 07:23
Forum: Help & Bugs
Topic: .74b3 fresh install freezes, crashes, pc reboot
Replies: 21
Views: 3123

Thanks for everyone's input. Despite unchecking "autorestart" it still refuses to listen to me, so i don't get a BSoD and my logs are empty, so i have no idea what's doing the crashing. :/ (i'll refuse a dig at windows, but its heavily implied...). I downloaded ATItools and tried undercloc...
by redcoat
11 Mar 2007, 22:20
Forum: Off Topic Discussion
Topic: If I were to switch to Linux...
Replies: 21
Views: 2720

Does anyone have any suggestions for partitioning programs? I've been eying ubuntu for a while, but i can't figure out which programs i can trust to such an critical task as partitioning and i have little desire to clean my entire harddrive in the process.
by redcoat
11 Mar 2007, 22:10
Forum: Help & Bugs
Topic: .74b3 fresh install freezes, crashes, pc reboot
Replies: 21
Views: 3123

@BurilloTA I hestitate to blame my gcard because a lot more intense games (like supcom or CoH on full graphics) run just fine for hours at a time.* meanwhile, spring crashes consistently within the first 10 minutes of starting the compie, a laptop i admit but with a cooling pad, so I can't image it'...
by redcoat
11 Mar 2007, 15:14
Forum: Help & Bugs
Topic: .74b3 fresh install freezes, crashes, pc reboot
Replies: 21
Views: 3123

I've tried it again booting from Spring.exe and running Commanders script, still crashes. I've unchecked the "auto restart" in the system properties.... it still reboots pc when it crashes. :? infolog in spring folder contains no indications of anything wrong. I assume wherever windows dum...
by redcoat
10 Mar 2007, 20:51
Forum: Help & Bugs
Topic: .74b3 fresh install freezes, crashes, pc reboot
Replies: 21
Views: 3123

.74b3 fresh install freezes, crashes, pc reboot

Just downloaded and installed Spring .74b3 and have been trying to play, but it freezes (stutters the last sound if there was a sound), locks for a few seconds, and then the computer restarts on its own. I have been trying to play XTA8.1 small divide, KAI or AAI, doesn't matter, both crash. Nothing ...
by redcoat
08 Oct 2006, 21:05
Forum: Feature Requests
Topic: Squads (controlling multiple units as one).
Replies: 17
Views: 3006

This would allow interesting balancing, where players order squads rather then units, as well as allow us to include dropship animations at factories, where a dropship will come down and unload a squad, etc. For our purposes, from then on units would be controlled individually. I don't think Spring...
by redcoat
07 Oct 2006, 22:04
Forum: Feature Requests
Topic: Squads (controlling multiple units as one).
Replies: 17
Views: 3006

So, basically, you're asking for Factories to be given pre-assigned build queues? That sounds like it would be very simple to program, compared to trying to get them to all actually act like a squad, which is something that none of the AI people have been able to manage(yet). Sorry just noticed the...
by redcoat
07 Oct 2006, 21:54
Forum: Feature Requests
Topic: Squads (controlling multiple units as one).
Replies: 17
Views: 3006

Er, no. And i've searched the forums, and I've looked at all the MTRs, this haven't been brought up before. Or if it was, the terminiology was completely different. Argh-- pre-set factory build queues? Very close. But I want that taken one step further: That all units build under that Squad/Build-Qu...
by redcoat
07 Oct 2006, 21:36
Forum: Game Releases
Topic: Spring: 1944 v0.01 Alpha
Replies: 478
Views: 72414

I think having played CloseCombat (search the web for a free demo, my favorite is CC2) is a requirement for anyone going for a realistic WWII RTS. There is a lot there to be gotten about how to balance a "real" WWII RTS and things to think about. (inspired from CC-->) Smoke (i heard a ment...
by redcoat
07 Oct 2006, 17:53
Forum: Feature Requests
Topic: Squads (controlling multiple units as one).
Replies: 17
Views: 3006

Squads (controlling multiple units as one).

Okay, here's my selfish feature request that i can imagine being very good for some of the mods out there (esp. for infantry units that are cheap individually). I'm drawing inspiration from this mostly from the Close Combat RTS series (uber realistic WWII) and from real-life tactics and infantry man...
by redcoat
07 Oct 2006, 17:22
Forum: Feature Requests
Topic: Critical Hits
Replies: 36
Views: 4230

Why don't you volounteer to make a code patch? 8) my incredible mind reading ability tells me you seem to like Pink Floyd... If it weren't for a lack of free-time, I would. Last time I touched spring was two weekends ago when I got the code to compile (yah!), but I haven't gotten it to run yet (boo...
by redcoat
05 Oct 2006, 19:24
Forum: AI
Topic: is minelayer AI posibble?
Replies: 24
Views: 5325

What would make it useful is if after finishing, it would go somewhere safe and wait for mines to be detonated. Then it'd come back and rebuild them again. That'd be a good MinelayerAI.
by redcoat
05 Oct 2006, 09:28
Forum: Feature Requests
Topic: Critical Hits
Replies: 36
Views: 4230

Critical hits is only (passibly) admissible if it displays text saying something mod defined such as <CH>... (i think rattle already pointed this out). And ++1 to spikedhelmet's idea: how the heck is effectiverange not in the TA engine yet? That can be used by anything that even vaguely wants to res...
by redcoat
05 Oct 2006, 09:19
Forum: General Discussion
Topic: Sphere / Torus and in-game respawn; limitations
Replies: 32
Views: 4937

It "only" makes sense on a LAN were your buds would be willing to overlook nuking your behind. In short, no RTS has seriously considered it and no RTS will ever seriously consider it for a long, long time. Its not just a technical issue, its first and foremost a gameplay issue. Truely: Why...
by redcoat
02 Oct 2006, 04:12
Forum: General Discussion
Topic: Oooh joy.... Huston, we MAY have a problem
Replies: 56
Views: 8058

http://halo.bungie.org/news.html?item=16800 Interview with big, official M$ guys about Halo Wars. *NOT* the answers I would like to hear. Notables include not confirming the convenant is playable, and saying that RTS is not a very good label for the game. I also think there├óÔé¼Ôäós an opportunity i...
by redcoat
29 Sep 2006, 17:27
Forum: General Discussion
Topic: Oooh joy.... Huston, we MAY have a problem
Replies: 56
Views: 8058

All in all im sad to see them makin it Xbox 360 only for now. Im assuming that wiht their current track record they will eventually release it onto PC (esp. if it doesn't sell well on 360). They release Halo 1 and they are gonna release Halo 2 on PC eventually so im quite confident that they will r...
by redcoat
29 Sep 2006, 02:02
Forum: Feature Requests
Topic: Improved missile guidance
Replies: 8
Views: 1735

I am up for anything that gives the missles a more realistic appearance in flight. Most of the missle beavhior I have seen playing EE, AA, and XTA look pretty silly (i also think many of the modders have put the missle speed up too high).

My opionion, |2edcoat
by redcoat
29 Sep 2006, 01:53
Forum: General Discussion
Topic: Oooh joy.... Huston, we MAY have a problem
Replies: 56
Views: 8058

I realize RTSs have been on consoles for ages: SimCity, C&C, Dune, blah blah blah. And how many people have you ever heard say "I can't wait to get home and play SimCity on my tv." And I'm sure the RTSs that were ported had to make concessions to gameplay or camera control, etc. Now, I...
by redcoat
28 Sep 2006, 07:13
Forum: Off Topic Discussion
Topic: The people who have left..
Replies: 79
Views: 11222

I thought our board had a lot of drama - but check out TAU, if you have the stomach for it: http://www.tauniverse.com/forum/showthread.php?t=35106&page=1&pp=40 So whatever drama we have, it seems pretty under control these days. Things could be a lot worse. It's not like the old days with ....

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