Search found 20 matches
- 22 Aug 2006, 20:55
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
http://img151.imageshack.us/my.php?image=ceguiresourcebarvw8.jpg Skinning works! I dont actually like that layout, there is no current metal value, or max metal value, and the font is too big... As HAARP said already. Topic 2: I still want that i can mod mod GUI myself, make it different looking if...
- 22 Aug 2006, 00:56
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
Whoa! Dont all get too excited :) All that is done is the resource bar.. I'm doing it part by part. Currently the old gui and new one is co-existing. I intend to use the 'game interaction' part of the old gui (like clicking units bleh bleh) as before, as the cegui handlers tell me whether or not it ...
- 20 Aug 2006, 20:39
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
- 19 Aug 2006, 01:29
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
- 16 Aug 2006, 20:20
- Forum: Engine
- Topic: ..:: New GUI Design - in progress ::..
- Replies: 341
- Views: 65761
- 02 Aug 2006, 19:48
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
Cegui has a layout editor, so you dont need to edit the xml by hand. Ka-Ching! Oh, btw, I absolutely detest XML also. But, Its benifits are huge when you realise why it is required, and how it's parsers etc are implemented. It is easily validated, pretty simple to read and understand, and there are ...
- 31 Jul 2006, 21:03
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
- 30 Jul 2006, 21:20
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
- 29 Jul 2006, 18:14
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
in Ice's concept he has the usages and the expendature, but at the end of each bar had a dynamic number, red or green, which you could see easily from whether or not you were 'in the red' as it were resource wise. Any how, the numbers are all fixed now. It's far from finished dont worry :) http://ww...
- 29 Jul 2006, 17:44
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
- 29 Jul 2006, 04:24
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
Hey peeps, CEGUI is annoying, period. The documentation sucks, and I am spending more time figuring out how to use cegui than actually putting it into spring, nevertheless, I am making slow steady progress. I'll have a screen of a resource bar in spring done in cegui tommorow (saturday). I thought i...
- 26 Jul 2006, 23:43
- Forum: Engine
- Topic: is a taspring coded for linux improv framerate
- Replies: 11
- Views: 1451
- 18 Jul 2006, 00:02
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
- 17 Jul 2006, 23:59
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
Wow, nice!
Been doing a bit more work on the cegui stuff. It's a pain. CEGUI has to be one of the worst documented projects ive seen, which is slowing me down somewhat. It is good to see some of the widgets in that new_gui look decent, I may use some of that code in implementing custom cegui ones :)
Been doing a bit more work on the cegui stuff. It's a pain. CEGUI has to be one of the worst documented projects ive seen, which is slowing me down somewhat. It is good to see some of the widgets in that new_gui look decent, I may use some of that code in implementing custom cegui ones :)
- 16 Jul 2006, 23:20
- Forum: Engine
- Topic: ..:: New GUI Design - in progress ::..
- Replies: 341
- Views: 65761
Imcurrently doing a cegui + lua implementation. I have cegui in now and am now doing the hard work of mapping events to game actions. From what I know titan is jsut doing an interface to the gui. Impresive.. can't wait for the first screens... Do i detect a tiny hint of sarcasm :P As I have said in...
- 16 Jul 2006, 23:15
- Forum: Engine
- Topic: ..:: New GUI Design - in progress ::..
- Replies: 341
- Views: 65761
- 16 Jul 2006, 23:00
- Forum: Engine
- Topic: ..:: New GUI Design - in progress ::..
- Replies: 341
- Views: 65761
- 12 Jul 2006, 20:00
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
- 11 Jul 2006, 22:35
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
Hey, any more information about your method? I don't see the point in using a dll to load another library. Also wondering why the gui would be passing inputs to the main code, surely its the main code passing input to the gui, and the gui passing back the results of these interactions. I will have a...
- 10 Jul 2006, 22:18
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 58247
Hey Guys, Ive downloaded the source, and over the next few days/weeks will be looking at all of the GUI stuff and try to see where it could go with CEGUI. I'm sure the GUI is one of the most important items in the game, hence why I am going to give it a shot. I am a busy guy - but i'll post back if ...