Search found 5 matches
- 01 Aug 2006, 20:07
- Forum: Game Development
- Topic: Mods and balancing of units
- Replies: 38
- Views: 4523
You know, with AA specifically... I've lately been playing the ARM more... I have noticed that in generaly all of the ARM's units are faster than COR's... maybe that was part of my problem. Though, in another of my favourite mods, Expand and Exterminate... pretty much all of the L2 and L3 units suff...
- 01 Aug 2006, 13:55
- Forum: Game Development
- Topic: Mods and balancing of units
- Replies: 38
- Views: 4523
yeah, all sorts of large animals are much faster than they would seem. I think elephants can run upwards of 40 mph. Not bad for being the largest land creature alive. How fast can a rhinocerous run? i'm sure even faster than an elephant. Are you aware that people actually race cows? It's kind of wei...
- 01 Aug 2006, 13:39
- Forum: Game Development
- Topic: Mods and balancing of units
- Replies: 38
- Views: 4523
- 01 Aug 2006, 07:35
- Forum: Game Development
- Topic: Mods and balancing of units
- Replies: 38
- Views: 4523
Mods and balancing of units
I really enjoy this game and have played most of the mods that are out there. I do have one general quip about the way that units are balanced. Why is it generally accepted that a major balancing factor in level 2,3 and l4 units is the unit's speed? It seems that each tech level gets larger, more po...
- 04 Jul 2006, 00:41
- Forum: Game Development
- Topic: Gundam annihilation
- Replies: 143
- Views: 14302
Pehaps something that would be swell: if mods could include a short description for each unit that would appear in a mouseover of the icon for that unit, either when the unit was selected, or at the factory that builds it. This would eventually get annoying, but if there was an option that could be ...