metal = fuel
decreasing metal maker returns = ultimate realism, YOU RAN OUT OF FUEL
Search found 21 matches
- 28 Sep 2006, 04:54
- Forum: Off Topic Discussion
- Topic: Uwe Boll to box Lowtax!
- Replies: 11
- Views: 1409
http://www.youtube.com/watch?v=tqbVb-W7GqI So Uwe pretty much eliminated all of his opponents. Some prior circumstances to the fight which prove Uwe is still an idiot. 1: All contenders chosen had no previous boxing experience 2: Contenders told they were going to get some boxing training with Uwe, ...
- 25 Sep 2006, 05:47
- Forum: General Discussion
- Topic: Spring Logo T-Shirt
- Replies: 70
- Views: 9590
- 25 Sep 2006, 05:46
- Forum: Art & Modelling
- Topic: Unit request: Heavy rocket kbot
- Replies: 101
- Views: 13662
- 22 Sep 2006, 01:27
- Forum: Art & Modelling
- Topic: Project Excalibur (not for spring)
- Replies: 40
- Views: 4493
- 08 Sep 2006, 04:33
- Forum: Off Topic Discussion
- Topic: Uwe Boll to box Lowtax!
- Replies: 11
- Views: 1409
so some hack director made a second rate movie, and rather than accept that he sucks, challenged any critics to a fight? I hope he goes down hard. The problem is that he challenged the critics to his own game. He has 10 years of amateur title boxing under his belt. He might as well try and make pro...
- 08 Sep 2006, 01:53
- Forum: Off Topic Discussion
- Topic: Uwe Boll to box Lowtax!
- Replies: 11
- Views: 1409
Uwe Boll to box Lowtax!
THE CONTENDERS RIIIIICHARD 'LOWTAX' KYANKAAAAAA http://upload.wikimedia.org/wikipedia/en/thumb/2/2c/RichardKyanka-PressPhoto.jpg/446px-RichardKyanka-PressPhoto.jpg UUUUUUUUUUWE BOOOOOOOOLLL http://upload.wikimedia.org/wikipedia/commons/thumb/0/0a/Uwe_Boll_Dungeon_Siege.jpg/800px-Uwe_Boll_Dungeon_Si...
- 18 Aug 2006, 01:23
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 168897
- 13 Aug 2006, 20:40
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 168897
- 30 Jul 2006, 19:42
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 168897
Hey are the missing units fixed for Mospact, like they were missing the Offshore Platform and some LVL 1 armored vehicle? are you also going to add the windmills to TECV? I see they are already ingame, just not buildable. I also remember a long time ago I think that the offshore platform could be bu...
- 22 Jul 2006, 19:37
- Forum: General Discussion
- Topic: Spring Strategies, each and everyone!
- Replies: 82
- Views: 17381
- 22 Jul 2006, 19:27
- Forum: Feature Requests
- Topic: Bones in units
- Replies: 12
- Views: 2075
- 21 Jul 2006, 23:52
- Forum: Game Development
- Topic: Gundam logo poll.
- Replies: 54
- Views: 6104
yes I do!TheRegisteredOne wrote:!!!!!!!!!1
i choose number 1 without the hollow G, for some reason. good job on these btw, all of them :)
i bet you dont know what this means
- 21 Jul 2006, 03:53
- Forum: Game Development
- Topic: Gundam logo poll.
- Replies: 54
- Views: 6104
- 21 Jul 2006, 03:35
- Forum: Game Development
- Topic: Gundam logo poll.
- Replies: 54
- Views: 6104
- 21 Jul 2006, 01:06
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 168897
As I play more and more with this mod offline its becoming evident how useless mobile armor and aircraft become...NTAI and AAI really show how just a few planes and loads of infantry dominate. Simply queing up 100 grenadiers and setting the factory to patrol to another corner of the map is devestati...
- 20 Jun 2006, 04:53
- Forum: General Discussion
- Topic: Where can I get this map? (map of the earth)
- Replies: 6
- Views: 1025
- 01 May 2006, 06:09
- Forum: Help & Bugs
- Topic: Dynamic water lagging horribly
- Replies: 34
- Views: 4271
- 01 May 2006, 03:35
- Forum: Help & Bugs
- Topic: Dynamic water lagging horribly
- Replies: 34
- Views: 4271
- 01 May 2006, 02:56
- Forum: Help & Bugs
- Topic: Dynamic water lagging horribly
- Replies: 34
- Views: 4271