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by Delphi
09 Apr 2006, 17:53
Forum: Game Development
Topic: Races Conflict MOD
Replies: 7
Views: 1171

PS: I added a vote.
by Delphi
06 Apr 2006, 18:59
Forum: Game Development
Topic: Races Conflict MOD
Replies: 7
Views: 1171

Well, vote, and, im working on version 0.3. Well, im having trouble on textures. Springs talks "too many/large textures". I read topics, but how can i fix that. There is a way to convert to s3o?
by Delphi
05 Apr 2006, 01:36
Forum: Game Development
Topic: Unit questions
Replies: 32
Views: 4943

well, i tried yesterday something... Select a torpedoe submarine, press C, now controlling it. Fire at up. Wow, the torpedo is like a dolphin. It can go out water, but return. I thinked gravity, but, i saw the torpedoe can move as big as small distance... I dont know the fact... Would be greater a u...
by Delphi
04 Apr 2006, 00:51
Forum: Game Development
Topic: Races Conflict MOD
Replies: 7
Views: 1171

Well, i only take units from AA till today. This mod "never" will be complety, i will put units from all mods and mix. This is the idea. To make a mod very complex in fulture. Fell free to help me, to give a distance from AA. I dont want to make a copy. Copies are inusefull. We have variou...
by Delphi
03 Apr 2006, 02:04
Forum: Game Development
Topic: Races Conflict MOD
Replies: 7
Views: 1171

Races Conflict MOD

Races Mod History: What began as a small conflict between ARM and Core has now become all out war. Both races have stopped eachothers plans and even cut some planets from contact with their headquarters. This caused them to make new plans for weapons and units for the battlefield. These small coloni...

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