Search

Search found 12 matches

by Suprano
24 Feb 2008, 19:24
Forum: Help & Bugs
Topic: Spring crashes a few seconds after beeing ingame
Replies: 1
Views: 589

Re: Spring crashes a few seconds after beeing ingame

i tried some more stuff.. i connected him to my host using a vpn and i was on his pc with some remote controll thing. i lost connection when his spring crashed, same as his irc client.. strange thing is, yesterday we could play a whole game over vpn i hoped to dodge the routers routing that way.. we...
by Suprano
24 Feb 2008, 18:42
Forum: Linux
Topic: Internet games with windows & linux client
Replies: 9
Views: 1764

Re: Internet games with windows & linux client

did you try to let the windows pc run the lobbyserver and the linux pc hosts?

--Ano
by Suprano
22 Feb 2008, 01:23
Forum: Help & Bugs
Topic: Crashes and Disconnections
Replies: 4
Views: 983

Re: Crashes and Disconnections

turismo886 wrote:yeah i'll do that next time we play, heres one though, from computer 2

http://pastebin.com/m4e6e7cd6

well, the stacktrace shows clearly that it is AAI.dll which causes the crash..

--Ano
by Suprano
21 Feb 2008, 23:01
Forum: Help & Bugs
Topic: Spring crashes a few seconds after beeing ingame
Replies: 1
Views: 589

Spring crashes a few seconds after beeing ingame

Hi there, I post this for a less computer experienced friend. He connects to the server, the map is loading, everything is fine. He chooses a start location and chats a few times. and then he's back in windows. he said there was a msg box saying "Unbekannter Fehler" which means "Unkno...
by Suprano
21 Feb 2008, 22:58
Forum: Linux
Topic: Strange Connection Problem
Replies: 0
Views: 1177

Strange Connection Problem

Hi there, i am running debian amd64, 3.8 Ghz , 2GB Ram and a borked(as in grafiks and pixel errors) geforce 7.9. When i connect to a server (one that uses no NAT technic) it connects, and loads the map and well everything normal. However, if i do the exact same a second time, it won't connect to the...
by Suprano
03 Apr 2006, 10:44
Forum: AI
Topic: SAI 0.15 - (with Source)
Replies: 35
Views: 6025

hm i compiled this using MSVC, and it crashed right after starting.

Then i compiled it using mingw [had to change the abs() calls to abs((int) blabla) ]and my own compiled mingw ta spring, but it crashed too... :/

No idea what to do now

--Ano
by Suprano
03 Apr 2006, 10:41
Forum: Engine
Topic: Dedicated Linux Server with Statistics
Replies: 3
Views: 819

is this a lobby server, or a TA spring server ?


--Ano
by Suprano
31 Mar 2006, 23:57
Forum: Engine
Topic: Altaric's Lobby Client
Replies: 294
Views: 40714

I miss an obtion like "follow this player into the server" so if the marked player joins a game, you join this game to...

--Ano
by Suprano
31 Mar 2006, 23:48
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 173268

well the second time my connection timed out, it wasn't his fault, because my internet pc was shut down by a virus (i disabled the FW because i was going to host after that) .. but after restart, the lobby was not synced again... We tryed several lobby restarts, but nothing happend... The interessti...
by Suprano
31 Mar 2006, 22:19
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 173268

no it didn't suprise me, i just wanted the hardproof ;)

I think it happens, because it is an other compiler... but maybee both, who knows..

--Ano
by Suprano
31 Mar 2006, 20:21
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 173268

I just built TA Spring using MingW on Windows 2k, and i could load a map WITHOUT crash!!! I rebuilt the devIL libs, but there are some strange things... At first, compile faild, because -lIL wasn't found, i renamed libdevIL.a to libIL.a and it worked(i just remember, i also created the mingwlibs fol...
by Suprano
21 Mar 2006, 16:50
Forum: Engine
Topic: Spectator Mode -> Mark active player
Replies: 3
Views: 591

Spectator Mode -> Mark active player

Hi I specated several times and there was always on thing that disturbs me. I never coud be sure whose ressources i am watching. The only save way, was pressing l to see what the players sees. I think you should mark the active player in any way.. May be white Units on the minimaps or an arrow at hi...

Go to advanced search