Search found 24 matches
- 22 Apr 2008, 03:42
- Forum: Lua Scripts
- Topic: 2 new beta widgets, NoDuplicateOrders + SmartNanos
- Replies: 27
- Views: 4785
Re: 2 new beta widgets, NoDuplicateOrders + SmartNanos
More great widgets by fat, love it.
- 24 Nov 2006, 23:52
- Forum: Game Development
- Topic: Commander Shooter
- Replies: 15
- Views: 3634
- 24 Nov 2006, 23:46
- Forum: Game Development
- Topic: Fleas vs Krogoths - the ULTIMATE mod!
- Replies: 6
- Views: 1557
The first thing that I thought of before even going to play this mod is where is Khartoum? My gut was telling me that it was Egypt and it is. But, this mod took me to another level. I was very impressed by the acting of Charleton Hestion and Lawrence Olvier. He plays the roll of Mahdi. It seems that...
- 13 Nov 2006, 20:28
- Forum: Game Development
- Topic: Duel - my new mod
- Replies: 14
- Views: 1616
- 17 Jun 2006, 06:32
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 360489
- 17 Jun 2006, 00:29
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110335
- 12 Jun 2006, 02:10
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 110335
Just had an idea for a unit ... a waterbomb throwing hovercraft would rock. Really in hovercrafts in general have you considered giving them a true 1.5 teir status, with a larger range of units? Or hell even a tier 2 Hover platform to come out of the Tech 1 hover con bots? I mean a Con Ship can eit...
- 12 Jun 2006, 01:40
- Forum: Game Development
- Topic: Coming soon to a stadium next to you : Krogball!
- Replies: 32
- Views: 5643
- 06 Jun 2006, 02:35
- Forum: Lobby Clients & Server
- Topic: ChanServ
- Replies: 19
- Views: 10096
- 05 Jun 2006, 16:40
- Forum: Map Creation
- Topic: Who likes MetalMaps & Who Doesn't ?
- Replies: 26
- Views: 3211
Metal maps are ok, but just if they don't have a good awful choke point setup (speed metal) Metal Heck, Core Industrial are much better at being fun since the chance of you having a 3 hour Korg battle is little to none. I'd still much perfer to see newer 'normal' maps (make more delta siege like map...
- 05 Jun 2006, 16:31
- Forum: Map Creation
- Topic: Let's talk about DeltaSeige!
- Replies: 12
- Views: 1725
- 23 May 2006, 15:44
- Forum: Ingame Community
- Topic: Masterservers asplode?
- Replies: 5
- Views: 1544
- 02 May 2006, 01:30
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169138
- 02 May 2006, 01:27
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169138
- 21 Feb 2006, 07:02
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169138
Ok we made Nukes better and all, but now because they go so high before going to the target when an anti nuke comes and takes out the nuke, you are mostly putting a big dent into your own base. Make antinuke slower? or perhaps make nukes go even higher so there is less chance of you shooting your ow...
- 19 Feb 2006, 00:28
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169138
- 18 Feb 2006, 06:39
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 168746
- 16 Feb 2006, 23:52
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 168746
- 15 Feb 2006, 23:50
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 168746
- 15 Feb 2006, 20:01
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 168746