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by XigXag
12 Mar 2006, 06:51
Forum: Game Releases
Topic: Final Frontier 1.18 (Website and first FF-map released)
Replies: 534
Views: 76689

I finally had time for a quick game of FF 1.14. The tweaks all seem positive. I haven't tested or looked at the new "bad target" code yet; I'll get back to you if I notice anything unusual. I do have one suggestion: Give the construction drones a "hover altitude" of a different e...
by XigXag
05 Mar 2006, 09:36
Forum: Game Development
Topic: Little guys own joo MOD! Updated this morning.
Replies: 45
Views: 6541

So... small! :) Good work, Smoth!

I can't say that I noticed any particular hit-detection problems. They seemed to slaughter each other just fine.

p.s. When I downloaded the file, my comp saved it as a .zip for some reason, but I just renamed it to .sdz (in my mods folder) and it worked.
by XigXag
01 Mar 2006, 23:50
Forum: Game Releases
Topic: Final Frontier 1.18 (Website and first FF-map released)
Replies: 534
Views: 76689

See, for me, 7 minutes into the start is a long time .... yes, big ships without fighter cover in my version die in one or two runs from 3-6 bombers, and can be killed by a number of fighters (although it takes a bit of time, unless you have 12 or so of them) Holy attention deficit disorder, Batman...
by XigXag
01 Mar 2006, 23:10
Forum: AI
Topic: AAI 0.55 - compatible with new spring version
Replies: 133
Views: 21678

AAI doesn't appear to consider units defined as scouts when attacking. It simply doesn't send them with its main force even if they would be good to include. I've noticed this too. If I'm not mistaken, AAI considers a unit either to be a scout or an attacker, and it never uses "scout" uni...
by XigXag
01 Mar 2006, 07:34
Forum: Game Releases
Topic: Final Frontier 1.18 (Website and first FF-map released)
Replies: 534
Views: 76689

FINAL FRONTIER "The Next Generation Of War" 1.12 Just played my first game with the new version. Kickass! The Furies are a LOT more effective now. The smoke looks a little weird, but not that bad. The main thing is that it kills things now :) I like the new bullet graphics, for instance t...
by XigXag
01 Mar 2006, 04:45
Forum: Game Releases
Topic: Final Frontier 1.18 (Website and first FF-map released)
Replies: 534
Views: 76689

Not really mistakes, just differences in how we think the game should be played. Optimus wants huge, epic battles that last for 10+ minutes with huge titan ships and whatnot, but little before that. I'd like a game where raiding and such IS possible, and big ships that DO fall to smaller ones. Besi...
by XigXag
26 Feb 2006, 20:53
Forum: Game Releases
Topic: Final Frontier 1.18 (Website and first FF-map released)
Replies: 534
Views: 76689

I'll put it up for download as a varient style file (so you'd only have to download the modified text files, so the file would be under 500kb) once its a bit more polished. HEAVILY EDITED POST FOLLOWS: Good luck with that. You might try making a mod of your own someday instead of "fixing"...
by XigXag
23 Feb 2006, 16:33
Forum: AI
Topic: AAI 0.51 bugfix release
Replies: 42
Views: 9759

since i never play xta: how fast should the first factory be built? I usually build 2 solars, 1 mex, and a kbot or vehicle factory, in that order. This gets you up and running more or less immediately with no nanostall. (The "extra-windy spring maps" phenomenon makes wind power a better d...
by XigXag
23 Feb 2006, 05:16
Forum: Game Releases
Topic: Final Frontier 1.18 (Website and first FF-map released)
Replies: 534
Views: 76689

Regarding the Devastator's movement, there seems to be a tag called "maxBank" that controls a plane's maximum roll angle. See the bottom of this page: http://taspring.clan-sy.com/wiki/Units:FBI Unfortunately, it now appears I was full of it. I couldn't get this to work in testing, so I we...
by XigXag
22 Feb 2006, 16:34
Forum: Game Development
Topic: Gundam Annihilation beta 0.98
Replies: 82
Views: 12475

I need feedback guys.. My 2 cents: I don't know if it's Gundam "canon" but the Zakus could really use a lvl 1 radar unit/building of some kind, the way the Federation has the hover truck. Two of the Federation factories have the same name. It's a minor point, but many of the walk animatio...
by XigXag
22 Feb 2006, 01:10
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 167951

GrOuNd_ZeRo wrote:Currently I am waiting for a working AI to test on
The current version of AAI works quite well with WD.

http://www.fileuniverse.com/?p=showitem&ID=2445
by XigXag
22 Feb 2006, 00:46
Forum: Game Releases
Topic: Final Frontier 1.18 (Website and first FF-map released)
Replies: 534
Views: 76689

What is the nochase tag? From the Wiki: NoChaseCategory Category the unit will not pursue. The value specified identifies all units that have that value specified in their own Category settings. Example: NoChaseCategory=VTOL; Regarding the Devastator's movement, there seems to be a tag called "...
by XigXag
21 Feb 2006, 16:23
Forum: AI
Topic: AAI 0.55 - compatible with new spring version
Replies: 133
Views: 21678

Can't talk... too busy playing... Seriously, AAI just keeps getting better. The new mod support is great! I've been playing mostly Final Frontier, with a little Gundam and Xect vs. Mynn thrown in. The only crash I got with this latest release (0.52) was on a buggy map (Core Prime Industrial Area). A...
by XigXag
21 Feb 2006, 15:56
Forum: Game Releases
Topic: Final Frontier 1.18 (Website and first FF-map released)
Replies: 534
Views: 76689

I played this mod when it first came out for OTA and have always enjoyed it, so I'm glad to see it being developed for Spring. So far, it's turning out very well. And now that AAI works for it, I can play to my heart's content. A couple of comments... Core's lvl 1 "laser" defensive turrets...
by XigXag
15 Feb 2006, 21:50
Forum: Game Development Tutorials & Resources
Topic: Mod Development Programs.
Replies: 62
Views: 84753

What program I will utilize to pack the Mod as SDZ or SD7? I unpacked some files to test, but when I packed it with 7zip, they not have same size nor worked well I had the same problem with 7-Zip until I messed around with the settings. You might try setting compression to Normal and choose non-sol...
by XigXag
15 Feb 2006, 04:05
Forum: General Discussion
Topic: TA Style Controls?
Replies: 22
Views: 3608

I also prefer the OTA-style order-clickable minimap. Enabling that would make giving large patrol orders much easier. Additionally, I hope the devs eventually implement OTA's comma and period keys, which page back and forth through the order/build menus. This is nice because you can flip through the...
by XigXag
14 Feb 2006, 17:41
Forum: Off Topic Discussion
Topic: About the Danish Caricatures of Muhammed
Replies: 53
Views: 8420

Freedom of speach is the freedom to say what you want to say, but also the freedom to not say what you don't want to say. The argument that if they are willing to insult one religious figure they should be willing to insult all religious figures isn't relevent to a freedom of speach argument, even ...
by XigXag
13 Feb 2006, 19:10
Forum: Off Topic Discussion
Topic: About the Danish Caricatures of Muhammed
Replies: 53
Views: 8420

Question: Suppose I were to right an article critical of the Catholic Church, and it featured a cartoon of Jesus in the garb of a priest, and he was sodomizing a little boy. What would be the reaction to that? Letter writing and protests probably, but there wouldn't be boycotts and molotovs. Maybe ...
by XigXag
11 Feb 2006, 23:26
Forum: AI
Topic: Krogothe's Metal Class v2
Replies: 65
Views: 10447

kelson, I dont remember saying anything about you yet you went into meltdown. You dont ahve a lot of stress on yuo daily? or are you just generally short tempered? AF, when you degrade the level of discussion by using abusive language against other posters, it hurts EVERYBODY (especially you). How ...
by XigXag
11 Feb 2006, 06:24
Forum: Off Topic Discussion
Topic: About the Danish Caricatures of Muhammed
Replies: 53
Views: 8420

Re: About the Danish Caricatures of Muhammed

I find it interesting that Jyllands-Posten had earlier refused to run cartoons mocking Jesus on the grounds that it would offend their (mostly Christian) readers. So forgive me if I don't see their actions as defending free speech, only a kind of racist Western triumphalism. Why was it necessary to ...

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