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by Ilves
15 Aug 2012, 00:42
Forum: Game Development
Topic: Rogue Republic
Replies: 30
Views: 6101

Re: Rogue Republic

Did you miss the link in my post? viewtopic.php?f=23&t=28341 I haven't missed anything, just the "possible but SLOW" sounded menacing, as the planned genre of the game is RTS, not TBS :-) Almost any game logic you can imagine can be done, graphical and map limitations (no tunnels, und...
by Ilves
14 Aug 2012, 02:30
Forum: Game Development
Topic: Rogue Republic
Replies: 30
Views: 6101

Re: Rogue Republic

The short answer is no. The longer answer is " it's possible but slow " Dating from times when I was a SAGE modder me and mastodonts of 3d-art used making a separate map for tank's hull, turret (in case if it's comparable to the hull) and threads (to make them animated via texture sliding...
by Ilves
13 Aug 2012, 22:41
Forum: Game Development
Topic: Rogue Republic
Replies: 30
Views: 6101

Re: Rogue Republic

Hey! Good day, guys. I feel flattered that the word of my nascent project reached as far as to this community, though, as some of you already noted - it's merely a start. And though I always welcome objective criticism as it helps the creator to bring a better product, one cannot criticize a project...

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