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by kissmet
28 Jun 2006, 00:28
Forum: Game Development
Topic: Caydr about Metal Extractors.
Replies: 8
Views: 1464

Caydr about Metal Extractors.

Could you please fix the script files so that +1.2 metal spins as it did in OTA? +2.0 had a insane speed back then, in TAS:AA it's just painfully slow.

Might fix the insane amount of metal mappers put in their maps these days....
by kissmet
26 Jun 2006, 18:54
Forum: General Discussion
Topic: In recent light of the FU incident
Replies: 18
Views: 2081

Thread for torrents.

I just started it, I know the tracker isn't the best. Also try http://www.ta-spring.com/maps/

I'm in the prosses of adding more maps as I type.
by kissmet
26 Jun 2006, 18:47
Forum: General Discussion
Topic: What happened to FU
Replies: 99
Views: 26730

How come when I try to compress a folder of maps with 7zip on ultra, it's bigger than the folder? Good question, in short it's because the Spring .sd7 format already compress the maps so much that regular compressing does not manage to do a better jobb. So trying to recompress them just makes a cle...
by kissmet
26 Jun 2006, 18:41
Forum: Map Creation
Topic: Where to get maps while FU is down.
Replies: 2
Views: 647

Where to get maps while FU is down.

http://www.ta-spring.com/maps/ Host seams to be a few weeks old mirror, 299 maps. http://torrent.homeip.net:62320/ First posted here: http://taspring.clan-sy.com/phpbb/viewtopic.php?t=5669 Tracker contains: Spring - Large File Size Maps (3) [list][*]Altored_Divide.sd7 24.41 MB [*]DeltaSiegeV10.sd7 4...
by kissmet
26 Jun 2006, 18:01
Forum: General Discussion
Topic: What happened to FU
Replies: 99
Views: 26730

FuzionMonkey wrote:you can still compress compressed things...

lol
Max compression were used for this:

BlackStar.sd7 10.728.294 bytes
BlackStar.zip 10.730.058 bytes (adds 0,01%)
BlackStar.rar 10.728.371 bytes (adds 0,0008%)
BlackStar.gz 10.729.966 bytes (adds 0,01%)

You sir, win the internet!
by kissmet
26 Jun 2006, 17:43
Forum: General Discussion
Topic: What happened to FU
Replies: 99
Views: 26730

FuzionMonkey wrote:Compress map download and upload, then spring will automatically uncompress?

BZ2 or something like that?
.sd7 is a compressed format.

BlacStar.sd7 total 10,2 mb
3,0 kb - BlackStar.smd
0,2 mb-blackstar.bmp
3,0 mb - BlackStar.smf
13 mb - BlackStar.smt

Total 16,2 mb aprox.
by kissmet
25 Jun 2006, 17:17
Forum: General Discussion
Topic: MTR Candidate: DUAL SCREEN
Replies: 34
Views: 5285

Is this what you mean with option 3? http://www.verdensrommet.com/247/ta-dual.jpg Anyhow two viewports would have been nice, but remember it breaks panning (mouse at the left side for me). So if you're used to panning the camera with the mouse, to bad :-) When someone fixes the panning, make sure to...
by kissmet
24 Jun 2006, 19:55
Forum: Game Development
Topic: The AA deflector shield discussion
Replies: 122
Views: 14825

I don't know... I could do something purely visual of course, but such a critical part of the game probably shouldn't have too much side variation. Personally I would like to see one side with a small repulsor and the other side with a large static shield. I really would like core and arm to feel m...
by kissmet
24 Jun 2006, 18:19
Forum: Game Development
Topic: The AA deflector shield discussion
Replies: 122
Views: 14825

How about giving diffrent versions to ARM / CORE?

Caydr,

I'd like to see a diffrence in the core and the arm shield generator. I'll leave the rest up to you.

Thanks,
Asgeir

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