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by patmos
05 Jan 2006, 19:56
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 176958

Does anyone know if Spring will compile with Code::Blocks IDE. Code::Blocks works with the following compilers

* GCC (MingW / Linux GCC)
* MSVC++
* Digital Mars
* Borland C++ 5.5
* Open Watcom

I don't have access to Visual Studio and this IDE is free.

Patmos
by patmos
20 Dec 2005, 23:38
Forum: AI
Topic: AI Duke Out
Replies: 40
Views: 8097

Alantai Firestar - I have been playing 0.28.10 and it crashes at around 17 minutes for me. It took me a long time to just get an error as the whole computer locks up most time. The last few time I go a C++ runtime error when it died. If I new were to send log files I would be glad to send them on. T...
by patmos
20 Dec 2005, 05:57
Forum: Engine
Topic: GUI Needed!!!! Someone Step up !!!!!
Replies: 73
Views: 11661

Here are a few ideas on the Metal / Energy info dropdown. This is just a rough idea but I think you get the picture.

Image

It would also be great if you could toggle items on / off from the dropdown.
by patmos
19 Dec 2005, 20:43
Forum: Engine
Topic: GUI Needed!!!! Someone Step up !!!!!
Replies: 73
Views: 11661

I would like to see the command / build area grouped something like this: http://www.stickmangroup.com/forumlink/TAGrouped.jpg The colors could be changed by the user. Notice everything is group so it is easier to find for new players and the hotkey bindings are displayed so it is easy to remember.
by patmos
17 Dec 2005, 22:21
Forum: Engine
Topic: GUI Needed!!!! Someone Step up !!!!!
Replies: 73
Views: 11661

I like the skinable idea. Currently I would like to see more data given to the user. Things like 1. a dropdown list on the metal and energy bars that give a list of the items using and producing metal and energy. Then you could select items and turn them off / on via the dropdown. 2. better organiza...
by patmos
10 Nov 2005, 15:00
Forum: AI
Topic: Problems getting NTAI working
Replies: 12
Views: 3013

Looking forward to the new version of NTAI. Thanks in advanced. It looks like JCAI had some improvements to it also in 0.66b1
by patmos
09 Nov 2005, 15:40
Forum: Engine
Topic: New GUI questions
Replies: 2
Views: 2017

New GUI questions

I have some suggestions for the GUI but I wanted to know if anyone was actively developing a new GUI. I have checked out the new GUI via AF's binary builds while it has a number of neat features I think it still is lacking. So if you are into working on the GUI let me know. I might be able to spend ...
by patmos
09 Nov 2005, 14:34
Forum: AI
Topic: Problems getting NTAI working
Replies: 12
Views: 3013

Upgraded to 0.66b1 and while the ctrl-c and ctrl-z do work I am back to not having a working version of NTAI. This seems to be an issue with AF's distribution of pre 0.66 stuff which I am sure he is going to fix once he gets some time.
by patmos
09 Nov 2005, 13:00
Forum: AI
Topic: Problems getting NTAI working
Replies: 12
Views: 3013

No the key editor did not vanish but the keys do not work inside of the latest version of spring AF had included with his AI dll. Since I am assuming that this is a pre-version 0.66 of spring I was wondering why they did not work. I checked uikeys.txt and selectkeys.txt and they were still set to th...
by patmos
08 Nov 2005, 21:58
Forum: AI
Topic: Problems getting NTAI working
Replies: 12
Views: 3013

AF thanks I got the AI working with the downloads at FileUniverse and it is cool. But the spring.exe included does not have ctrl-c or ctrl-z support. That making creating a group of units very hard.

I hope these keyboard shortcuts are reenabled in the 0.7 release.
by patmos
08 Nov 2005, 17:50
Forum: AI
Topic: Problems getting NTAI working
Replies: 12
Views: 3013

By latest I mean binary not source. So I have the latest pre-complied versions of Spring and NTAI but they don't seem to work together.
by patmos
07 Nov 2005, 22:39
Forum: AI
Topic: Problems getting NTAI working
Replies: 12
Views: 3013

Problems getting NTAI working

I have installed the latest version of spring and downloaded the latest copy of NTAI from sourceforge but I can't get the AI to work. I moved the NTAI.dll into the AIdll directory under spring but everytime I start a game against the AI I get a dll error. http://www.wordmissions.org/taimages/ntai_er...

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