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by MrCucumber
04 Feb 2020, 17:30
Forum: Balanced Annihilation
Topic: And this is what SpringRTS admins normally allow in this community.
Replies: 12
Views: 4484

Re: And this is what SpringRTS admins normally allow in this community.

scrotum wrote:
23 Jun 2019, 06:13
All good found the alternate (Helmet)
And that is?
by MrCucumber
04 Feb 2020, 17:29
Forum: Balanced Annihilation
Topic: Does anyone still play?
Replies: 4
Views: 3951

Re: Does anyone still play?

I want to still play but then FAF is much easier to get into a game with.
by MrCucumber
28 Apr 2019, 19:43
Forum: Balanced Annihilation
Topic: Does anyone still play?
Replies: 4
Views: 3951

Does anyone still play?

Just wondering.
by MrCucumber
14 May 2016, 19:09
Forum: Balanced Annihilation
Topic: Anyone play this 1v1 anymore?
Replies: 1
Views: 703

Anyone play this 1v1 anymore?

Looking for skillful 1v1 players to play against. I haven't played in a long time but I am willing to download and play again if we can get a decent 1v1 playerbase.
by MrCucumber
16 Jul 2014, 01:03
Forum: Balanced Annihilation
Topic: Where did non-8V8DSD players go?
Replies: 16
Views: 2556

Re: Where did non-8V8DSD players go?

Most left, I know I did. I loved anything that was 4v4 and under on pretty much any map but all I found for the last few months that I played was 8v8 and greater on the same pool of maps that were not made with the idea that there would be 16 players on the map. I moved onto Faf (Forged Alliance For...
by MrCucumber
27 Oct 2013, 21:53
Forum: Lua Scripts
Topic: [Help] Modifying Smart Select
Replies: 4
Views: 845

[Help] Modifying Smart Select

So I am trying to edit Aegis' Smart Select widget. By default the widget makes it so when you draw a selection box it only selects mobile units, and when holding alt and drawing the selection box it only selects mobile units who are not builders and have a weapon. I am trying to reverse it so that t...
by MrCucumber
11 Feb 2013, 03:05
Forum: Ingame Community
Topic: Any way to block PM's?
Replies: 4
Views: 1135

Re: Any way to block PM's?

abma wrote:in springlobby, right-click on user in userlist -> add to group -> ignore pm
Thanks
by MrCucumber
11 Feb 2013, 00:12
Forum: Ingame Community
Topic: Any way to block PM's?
Replies: 4
Views: 1135

Re: Any way to block PM's?

Thanks for the answer, I might just switch to Zero-K lobby if I can figure out why it doesn't work. :)

On a random note do you know if TasClient is still running and if it can mute PM's?
by MrCucumber
11 Feb 2013, 00:02
Forum: Ingame Community
Topic: Any way to block PM's?
Replies: 4
Views: 1135

Any way to block PM's?

Hello just wondering if I can block PM's, there is this one guy, an example of what he says to me: [17:26:11] <[ACE]Gasmask> i don't know maybe because u are ban of 7 hosts [17:26:20] <[ACE]Gasmask> and its not kickban for 2 min like ur fucking noobs vote I really don't appreciate getting called a "...
by MrCucumber
06 Nov 2012, 22:24
Forum: Tournaments
Topic: BA TEAM tournament - time & teams for discussion!
Replies: 39
Views: 9665

Re: BA TEAM tournament - time & teams for discussion!

Make a mutator were the com is immune to Dgun and com explosion :) or ask behe really nicely to add that to mod options. Also I think a small team tourney with "no com, no control" could be really good, cause a strategy to share lab and self-D one com for metal later would probably beat all others.
by MrCucumber
06 Nov 2012, 01:38
Forum: General Discussion
Topic: Team Captains
Replies: 9
Views: 1387

Re: Team Captains

if you could possibly do the team picking in-game, that could lead to a solution for some of the mentioned problems. what problems does it address? how does it solve them? how does it compare to the alternatives? someone mentioned players being left out, but with the starting already, everyone who ...
by MrCucumber
05 Nov 2012, 22:12
Forum: General Discussion
Topic: Team Captains
Replies: 9
Views: 1387

Re: Team Captains

if you could possibly do the team picking in-game, that could lead to a solution for some of the mentioned problems.
by MrCucumber
04 Nov 2012, 17:57
Forum: General Discussion
Topic: Team Captains
Replies: 9
Views: 1387

Team Captains

Two random players are assigned the role of team captain, and then they take turns picking the rest of their team. How cool would that be?

Just theory crafting here, but a system like this could be cool.
by MrCucumber
24 Oct 2012, 05:18
Forum: Help & Bugs
Topic: [0.91] Spring settings crash when I open it
Replies: 4
Views: 926

Re: [0.91] Spring settings crash when I open it

K I got the portable version and it seems to be working, reinstalling the regular one did not solve the problem.
by MrCucumber
23 Oct 2012, 23:07
Forum: Help & Bugs
Topic: [0.91] Spring settings crash when I open it
Replies: 4
Views: 926

Re: [0.91] Spring settings crash when I open it

Anything I can add or do to get a better chance of someone solving my problem?
by MrCucumber
22 Oct 2012, 03:28
Forum: Lua Scripts
Topic: Simple request hold position factory widget
Replies: 9
Views: 1020

Re: Simple request hold position factory widget

Thank you very much, it was the second one was the one I once had but seemed to have lost.
by MrCucumber
22 Oct 2012, 01:37
Forum: Lua Scripts
Topic: Simple request hold position factory widget
Replies: 9
Views: 1020

Simple request hold position factory widget

Can someone make a simple widget that sets all factories to hold position? If it is mod dependent, can you make it for BA? I remember there used to be a widget like this but I can not find it at all. If anyone has a copy of the old widget I will happily take it. It was either called Factory hold pos...
by MrCucumber
22 Oct 2012, 01:24
Forum: Help & Bugs
Topic: [0.91] Spring settings crash when I open it
Replies: 4
Views: 926

[0.91] Spring settings crash when I open it

Well when I try to open the application or through spring files it crashes. Here is the files that it generates when crashing:

http://www.megafileupload.com/en/file/3 ... s-zip.html

Windows 7 Ultimate 64-bit
by MrCucumber
29 Aug 2012, 16:07
Forum: Balanced Annihilation
Topic: Brainstorm - How to mitigate the effect of cheap scout spam
Replies: 66
Views: 5115

Re: Brainstorm - How to mitigate the effect of cheap scout s

Llt is very cost effective already, buffing it is not needed. Calling llt underpowered when 1 llt can kill 1 flash yet its half the cost, and then saying it should be twice as strong would change the game in a very big way. As for scout spam, I havent played big team games for a while but i imagine ...

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