Search

Search found 12 matches

by Renthal
11 Aug 2010, 02:19
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

Re: 1944 (v1.07) Finalizing hangup

Ok then I'll try to find any other useful info that i can.
by Renthal
10 Aug 2010, 05:44
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

Re: 1944 (v1.07) Finalizing hangup

also is the map flag profile in the sd7 file of the maps?
by Renthal
10 Aug 2010, 05:31
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

Re: 1944 (v1.07) Finalizing hangup

so the flags are the problem? anything that can be done?
by Renthal
10 Aug 2010, 01:45
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

Re: 1944 (v1.07) Finalizing hangup

Alright so i tried both Aavikko V2 and Alpine way v3. Alpine 3 had the same results as before, but i actually saw flags drawn on the mini map in Aavikko right before it hung up. This info log is the log from the aavikko map.
infolog.txt
(21.65 KiB) Downloaded 10 times
by Renthal
09 Aug 2010, 23:33
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

Re: 1944 (v1.07) Finalizing hangup

Ok here's a further updated infolog.txt. this log contains a hang detection in the stacktrace. I pretty sure it my intel driver but i could be wrong. any ideas?
infolog.txt
(16.55 KiB) Downloaded 8 times
by Renthal
09 Aug 2010, 20:19
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

Re: 1944 (v1.07) Finalizing hangup

Hello, I just got a newer spring release, 0.82.1.0. hoping this would help with the errors i was having with 1944, i installed it.It has helped, now spring loads 1944, but when i get to the game, there's nothing on the map, just the start position. However, this did leave a new infolog.txt because i...
by Renthal
09 Aug 2010, 02:18
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

Re: 1944 (v1.07) Finalizing hangup

Is it possible i downloaded the file wrong? i mean, i just open the downloader and select test s44 right?
by Renthal
09 Aug 2010, 01:16
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

Re: 1944 (v1.07) Finalizing hangup

Strange... When i reinstalled and got the test version (2821) on the spring downloader, i didnt get the CRAIG AI. Ive been using Null AI the whole time.
by Renthal
08 Aug 2010, 22:59
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

Re: 1944 (v1.07) Finalizing hangup

but is it still possible for the flag spawner to lock up?
by Renthal
08 Aug 2010, 19:54
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

Re: 1944 (v1.07) Finalizing hangup

i have tried these maps:
verdant 1944
terra firma
village crossing
kiev v4
Liege v2
caucasus skirmish v4
bocage skirmish
flood bank v0
hill 128

and some non 1944 maps ex. (tablua)
by Renthal
08 Aug 2010, 11:57
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

Re: 1944 (v1.07) Finalizing hangup

Ok, ive used both test build 2821 and Pre-M RC1. Spring now freezes at 0 in game prep (3..2..1..0 then freeze). Still does not crash.
by Renthal
08 Aug 2010, 07:00
Forum: Help & Bugs
Topic: 1944 (v1.07) Finalizing hangup
Replies: 20
Views: 1545

1944 (v1.07) Finalizing hangup

Hello, I having trouble with the 1944 mod v1.07 (operation lyuban). Currently every time i start spring, 1944 will load until the load screen says "finalizing...". then spring hangs up. it dosen't crash, i have to shut down spring manually from windows. additionally i can run BA, CA, Gunda...

Go to advanced search