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IDProjectCategoryView StatusLast Update
0000975Spring engineGeneralpublic2008-07-12 23:41
Reporteracidd_uk Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionno change required 
Summary0000975: Energy income makes no sense
DescriptionWatch the replay ayt fast forward till the end of the game. The green player is left with a single cloaked medium mine, draining -1e. However, dispite have on other units or structures, he is getting +1.8 e, meaning his mine was perma-cloaked. Presumably this is a bug...
TagsNo tags attached.
Attached Files
080710-Moon Quartet Remake-0.76b1.sdf (Attachment missing)
Checked infolog.txt for Errors

Activities

acidd_uk

2008-07-10 21:39

reporter   ~0002398

Apologies for my atrocious typing!

LordMatt

2008-07-11 01:21

reporter   ~0002399

The info from the tooltips may be wrong. It is simply incorrectly reported, the resource balance in the game is correct.

acidd_uk

2008-07-11 01:31

reporter   ~0002400

So how can the mine be cloaked for over a minute when he had no units or structures? A player with nothing has ?20m? and ?20e? max storage? So then the mine should decloak but it doesn't... The IceUI resource bar shows him as having maxed out energy storage and the +1.8/-1 situation. I don't see how the tooltip/widget could get it so wrong, and even if it was wrong, then the mine should decloak?

Kloot

2008-07-12 23:41

developer   ~0002415

The +1.8E income was produced by his 9 Peepers parked in the bottom-right, spectate more closely next time please. ;)

Issue History

Date Modified Username Field Change
2008-07-10 21:37 acidd_uk New Issue
2008-07-10 21:37 acidd_uk File Added: 080710-Moon Quartet Remake-0.76b1.sdf
2008-07-10 21:39 acidd_uk Note Added: 0002398
2008-07-11 01:21 LordMatt Note Added: 0002399
2008-07-11 01:31 acidd_uk Note Added: 0002400
2008-07-12 23:41 Kloot Note Added: 0002415
2008-07-12 23:41 Kloot Status new => closed
2008-07-12 23:41 Kloot Resolution open => no change required