View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000975 | Spring engine | General | public | 2008-07-10 21:37 | 2008-07-12 23:41 |
| Reporter | acidd_uk | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Summary | 0000975: Energy income makes no sense | ||||
| Description | Watch the replay ayt fast forward till the end of the game. The green player is left with a single cloaked medium mine, draining -1e. However, dispite have on other units or structures, he is getting +1.8 e, meaning his mine was perma-cloaked. Presumably this is a bug... | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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Apologies for my atrocious typing! |
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The info from the tooltips may be wrong. It is simply incorrectly reported, the resource balance in the game is correct. |
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So how can the mine be cloaked for over a minute when he had no units or structures? A player with nothing has ?20m? and ?20e? max storage? So then the mine should decloak but it doesn't... The IceUI resource bar shows him as having maxed out energy storage and the +1.8/-1 situation. I don't see how the tooltip/widget could get it so wrong, and even if it was wrong, then the mine should decloak? |
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The +1.8E income was produced by his 9 Peepers parked in the bottom-right, spectate more closely next time please. ;) |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2008-07-10 21:37 | acidd_uk | New Issue | |
| 2008-07-10 21:37 | acidd_uk | File Added: 080710-Moon Quartet Remake-0.76b1.sdf | |
| 2008-07-10 21:39 | acidd_uk | Note Added: 0002398 | |
| 2008-07-11 01:21 | LordMatt | Note Added: 0002399 | |
| 2008-07-11 01:31 | acidd_uk | Note Added: 0002400 | |
| 2008-07-12 23:41 | Kloot | Note Added: 0002415 | |
| 2008-07-12 23:41 | Kloot | Status | new => closed |
| 2008-07-12 23:41 | Kloot | Resolution | open => no change required |