View Issue Details

IDProjectCategoryView StatusLast Update
0000971Spring engineGeneralpublic2008-07-08 02:25
ReporterjK Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionno change required 
Product Version0.76b1+svn 
Summary0000971: underwater ground rendering is broken
Description1. the lighting values are black
2. the whole ground is flat
Additional Information7600GT and it happens with any water renderer
TagsNo tags attached.
Attached Files
underwater_bug.jpg (Attachment missing)
Checked infolog.txt for Errors

Activities

Kloot

2008-07-07 03:02

developer   ~0002389

unconfirmed on an 8800GT and R6122, which rev?

jK

2008-07-07 03:18

developer   ~0002391

r6122
bibim's autobuild works fine :/
also it seems the ground isn't flat, it is only missing the texture (or the shading texture is pure black?).

Kloot

2008-07-07 04:42

developer   ~0002392

Latest bibim autobuild is 6108, must be either 6121 or 6122 then (changes to the GML lib which is used by the SMF renderer). Can you compile 6120 to confirm?

imbaczek

2008-07-07 18:03

reporter   ~0002394

considering that the only change in 6121 was to reorder some stuff and 6122 to make it work only on gcc 4.3, I'm not sure that it could be 6122... but then, I'm no opengl guru - could reordering of gml initializations break things?

jK

2008-07-08 01:42

developer   ~0002395

ahh sorry,

my svn borked the mapInfo.cpp.

sorry >_<

Kloot

2008-07-08 02:25

developer   ~0002396

;)

Issue History

Date Modified Username Field Change
2008-07-07 02:51 jK New Issue
2008-07-07 02:51 jK File Added: underwater_bug.jpg
2008-07-07 03:02 Kloot Note Added: 0002389
2008-07-07 03:18 jK Note Added: 0002391
2008-07-07 04:42 Kloot Note Added: 0002392
2008-07-07 18:03 imbaczek Note Added: 0002394
2008-07-08 01:42 jK Note Added: 0002395
2008-07-08 02:25 Kloot Status new => closed
2008-07-08 02:25 Kloot Note Added: 0002396
2008-07-08 02:25 Kloot Resolution open => no change required