View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000971 | Spring engine | General | public | 2008-07-07 02:51 | 2008-07-08 02:25 |
| Reporter | jK | Assigned To | |||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 0.76b1+svn | ||||
| Summary | 0000971: underwater ground rendering is broken | ||||
| Description | 1. the lighting values are black 2. the whole ground is flat | ||||
| Additional Information | 7600GT and it happens with any water renderer | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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unconfirmed on an 8800GT and R6122, which rev? |
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r6122 bibim's autobuild works fine :/ also it seems the ground isn't flat, it is only missing the texture (or the shading texture is pure black?). |
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Latest bibim autobuild is 6108, must be either 6121 or 6122 then (changes to the GML lib which is used by the SMF renderer). Can you compile 6120 to confirm? |
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considering that the only change in 6121 was to reorder some stuff and 6122 to make it work only on gcc 4.3, I'm not sure that it could be 6122... but then, I'm no opengl guru - could reordering of gml initializations break things? |
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ahh sorry, my svn borked the mapInfo.cpp. sorry >_< |
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;) |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2008-07-07 02:51 | jK | New Issue | |
| 2008-07-07 02:51 | jK | File Added: underwater_bug.jpg | |
| 2008-07-07 03:02 | Kloot | Note Added: 0002389 | |
| 2008-07-07 03:18 | jK | Note Added: 0002391 | |
| 2008-07-07 04:42 | Kloot | Note Added: 0002392 | |
| 2008-07-07 18:03 | imbaczek | Note Added: 0002394 | |
| 2008-07-08 01:42 | jK | Note Added: 0002395 | |
| 2008-07-08 02:25 | Kloot | Status | new => closed |
| 2008-07-08 02:25 | Kloot | Note Added: 0002396 | |
| 2008-07-08 02:25 | Kloot | Resolution | open => no change required |