View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000896 | Spring engine | General | public | 2008-04-18 23:08 | 2008-04-19 21:32 |
| Reporter | Auswaschbar | Assigned To | Kloot | ||
| Priority | low | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | won't fix | ||
| Summary | 0000896: On watermode 3, selection rectangles are drawn inside water | ||||
| Description | When in watermode 3 (its reflekt + refrakt iirc), the selection rectangle is drawn inside water (e.g. you can see the water effects like the wave movement and the blue touch of color). | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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It's because water-3 copies the scene to a texture to generate the refraction effects, and the selection rectangles have already been drawn at that point so they get distorted as well. The rendering order is basically: ground ==> water pass 1 ==> rectangles ==> units ==> water pass 2 But reordering isn't possible here because the rectangles are drawn with depth testing disabled (to prevent the terrain from obscuring them), so if they were moved further down the chain then units would also be drawn over. TLDR version: not worth the bother to fix IMHO. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2008-04-18 23:08 | Auswaschbar | New Issue | |
| 2008-04-19 02:11 | Kloot | Status | new => assigned |
| 2008-04-19 02:11 | Kloot | Assigned To | => Kloot |
| 2008-04-19 21:32 | Kloot | Note Added: 0002099 | |
| 2008-04-19 21:32 | Kloot | Status | assigned => closed |
| 2008-04-19 21:32 | Kloot | Resolution | open => won't fix |