| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0000664 | Spring engine | General | public | 2007-10-22 00:49 | 2007-10-25 13:14 | ||||
| Reporter | submarine | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000664: Pausing the game before commanders apper will prevent the game from starting after unpausing | ||||||||
| Description | After pausing the game (e.g. to attach the debugger to spring process) before the commanders appear it is impossible to get the game to load after unpausing | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
|
|
imbaczek (reporter) 2007-10-23 17:36 |
I think I've seen this in 75b2 when someone paused during countdown after ready checks. |
|
Kloot (developer) 2007-10-25 13:14 |
This should no longer be an issue in r4626. |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2007-10-22 00:49 | submarine | New Issue | |
| 2007-10-23 17:36 | imbaczek | Note Added: 0001364 | |
| 2007-10-25 13:14 | Kloot | Note Added: 0001365 | |
| 2007-10-25 13:14 | Kloot | Status | new => resolved |
| 2007-10-25 13:14 | Kloot | Resolution | open => fixed |
| 2007-10-25 13:14 | Kloot | Assigned To | => Kloot |


