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IDProjectCategoryView StatusLast Update
0000064Spring engineGeneralpublic2006-09-18 21:11
ReporterSinbadEV 
Assigned Tojcnossen 
PrioritynormalSeveritytrivialReproducibilityalways
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0000064: ATI Radeon 9200s Do Not Show Menu Text
DescriptionLeft Side menu text does not show up, other game text is fine.
Additional Information tried latest ATI and Omega Drivers, neither display correctly. may affect other old model ATI cards
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0000061

ignesandros (reporter)

I have this same effect. The orders portion of the GUI do not display. Odd that its an effect specific to Radeon 9200. If developers could try out a 9200 and attempt to duplicate, that'd be great.

~0000066

SinbadEV (reporter)

One Possible Solution, if it would be possible to replace button text with images, as images display fine, the issue would be bandaided to a functional degree.

~0000078

ignesandros (reporter)

Is this possible, devz?

~0000100

robed (reporter)

Ok, i ~think~ I can fix this, by moving the drawing code from some text that does display to the draw code for the buttons...

Replacing the text with images might work, but basically that what text is, when talking in GL, it's a font, rendered into an image, then applied to a 2d square with an alpha map. What probably going on is some line in the current button drawing code is missing or added that buggers up the piece of crapolla that is the 9200 (i should know, i had one, then I threw it against the wall, a few time, then some more).

If someone knows were the button text drawing code is i'll try to fix this, I'll probably steal the text drawing code from /Rendering/GL/myGL.cpp PrintLoadMsg, line 100 atm. It's a simple enough text drawing method, and I know it works for sinbad (this is the place were "Loading texture" "Calculating map paths" and such is displayed durring load time).

~0000180

varaxor (reporter)

Last edited: 2006-05-08 22:00

I've the same problem on a RADEON 9000 pro.

I've also remarked that on map AppleVille-Two.sd7 the bug doesn't appear.

~0000344

SinbadEV (reporter)

Issue Appears to Have Been Resolved in the Pre-Release Build... YAY!
+Notes

-Issue History
Date Modified Username Field Change
2006-02-15 04:59 SinbadEV New Issue
2006-02-22 06:04 ignesandros Note Added: 0000061
2006-02-22 06:15 ignesandros File Added: screen001.jpg
2006-02-25 19:05 SinbadEV Note Added: 0000066
2006-02-28 02:40 ignesandros Note Added: 0000078
2006-03-05 02:35 robed Note Added: 0000100
2006-05-08 21:59 varaxor Note Added: 0000180
2006-05-08 22:00 varaxor Note Edited: 0000180
2006-09-05 04:48 SinbadEV Note Added: 0000344
2006-09-18 21:11 jcnossen Status new => resolved
2006-09-18 21:11 jcnossen Resolution open => fixed
2006-09-18 21:11 jcnossen Assigned To => jcnossen
+Issue History