2020-06-04 15:25 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0006383Spring engineGeneralpublic2020-05-14 13:29
ReporterAnarchid 
Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
StatusnewResolutionopen 
Product Version104.0 +git 
Target VersionFixed in Version 
Summary0006383: Spring crashes when loading the map Violet Rampart 1.2 on windows
DescriptionIt does not crash on Linux.

The crash is an access violation with no seemingly helpful (logs linked).

Versions 1.0 and 1.1 of the map do not crash.
Steps To ReproduceLaunch any game on the map Violet Rampart 1.2
Additional InformationLogs here https://github.com/ZeroK-RTS/CrashReports/issues/30315
TagsNo tags attached.
Checked infolog.txt for ErrorsYes
Attached Files

-Relationships
related to 0006394new get rid of 32 bit engine builds 
+Relationships

-Notes

~0020392

hokomoko (developer)

[f=-000001] Error: [TexMemPool::AllocRaw] failed to allocate bitmap of size 150994944u from pool of total size 134217728u

hmm

~0020394

Anarchid (reporter)

Interesting

Windows being 32-bit?

Texture being too uncompressed?

Probably should try to get someone to test on 64-bit windows build (if such are available?)

~0020395

hokomoko (developer)

probably d. all of the above.
+Notes

-Issue History
Date Modified Username Field Change
2020-05-03 01:17 Anarchid New Issue
2020-05-03 19:05 hokomoko Note Added: 0020392
2020-05-03 22:09 Anarchid Note Added: 0020394
2020-05-03 22:28 hokomoko Note Added: 0020395
2020-05-14 13:29 abma Relationship added related to 0006394
+Issue History