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https://github.com/spring/spring/blob/maintenance/rts/System/SpringExitCode.h TIMEOUT means connection to the server was lost during the pre-game phase. When this happens the ActivateMenu callin should be passed a string containing "Server Connection Timeout", although I don't see it in 23019 which looks like a normal exit. FORCED means a forced-quit condition triggered while the game was loading, for example [f=-000001] Warning: [Game::LoadGame][3] forced quit with exception "[WorldDrawer::InitPost] caught exception "[SMFGroundTextures::LoadTiles] tile-file 0 (path="maps/River_Nix_20.smt" magic="|O��èàh��áh�°àh�" version=0 tileSize=0 comprType=0) does not match .smt format"" from 23024. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2019-07-21 11:55 | Google_Frog | New Issue | |
| 2019-07-21 12:37 | Kloot | Note Added: 0020038 | |
| 2019-08-14 11:07 | Kloot | Status | new => closed |
| 2019-08-14 11:07 | Kloot | Resolution | open => no change required |