2020-05-28 03:29 CEST

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IDProjectCategoryView StatusLast Update
0006209Spring engineGeneralpublic2019-06-27 19:32
Assigned To 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusclosedResolutionunable to reproduce 
Product Version104.0 +git 
Target VersionFixed in Version 
Summary0006209: maintenance 1156 crashes
DescriptionThere are two very similar crash reports by user Zerb that both happened early in the game. The infolog mentions some problems with creating GLSL shaders even though the GPU should support it.

TagsNo tags attached.
Checked infolog.txt for ErrorsYes
Attached Files




lhog (reporter)

"ForceDisableShaders, 1" looks suspicious.


DeinFreund (reporter)

Same trace without the shader errors (forcedisableshader=0):


lhog (reporter)

Looks like CircuitAI crash.


Kloot (developer)

There is a serious thread safety issue in 1156-gb72a9cc, ZK should update. I'll also need this to be reproduced with 1223-g9be0b53+ (in a game excluding AI's) before looking further, the traces are inconclusive.

-Issue History
Date Modified Username Field Change
2019-04-23 20:50 DeinFreund New Issue
2019-04-23 21:55 lhog Note Added: 0019957
2019-04-24 14:08 DeinFreund Note Added: 0019958
2019-04-24 15:01 lhog Note Added: 0019959
2019-04-25 18:15 Kloot Note Added: 0019961
2019-06-27 19:32 Kloot Status new => closed
2019-06-27 19:32 Kloot Resolution open => unable to reproduce
+Issue History