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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0006200 | Spring engine | General | public | 2019-04-06 02:57 | 2019-04-06 13:12 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | Kloot | ||||||||
Priority | low | Severity | feature | Reproducibility | N/A | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 104.0 +git | ||||||||
Target Version | Fixed in Version | 104.0 +git | |||||||
Summary | 0006200: Feature - Set whether a unit is shown by LOS or airLOS | ||||||||
Description | Currently, air units use LOS when landed and airLOS when flying. Games can implement mechanics that cause land units to 'fly' temporarily (such as jumpjets) and it would be nice if lua could set such units to be visible in airLOS for the duration of their flight. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | Irrelevant | ||||||||
Attached Files |
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Kloot (developer) 2019-04-06 13:12 |
Done, use Spring.Set{Unit,Feature,Projectile}UseAirLos. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2019-04-06 02:57 | Google_Frog | New Issue | |
2019-04-06 13:12 | Kloot | Assigned To | => Kloot |
2019-04-06 13:12 | Kloot | Status | new => resolved |
2019-04-06 13:12 | Kloot | Resolution | open => fixed |
2019-04-06 13:12 | Kloot | Fixed in Version | => 104.0 +git |
2019-04-06 13:12 | Kloot | Note Added: 0019927 |