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IDProjectCategoryView StatusLast Update
0006198Spring engineGeneralpublic2019-04-05 19:14
ReporterGoogle_Frog Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status closedResolutionno change required 
Product Version104.0 +git 
Summary0006198: Feature SetGroundMoveTypeData options for phasing through enemies or allies
DescriptionI would like to give units the ability to phase through other units. This entails not colliding with or affecting the specified type of unit.

pushResistant = true appears to affect the pathmap, so perhaps phasing could disable pushResistant.
TagsNo tags attached.
Checked infolog.txt for ErrorsIrrelevant

Activities

Kloot

2019-04-05 11:26

developer   ~0019915

Last edited: 2019-04-05 11:33

Already possible but not via SetGroundMoveTypeData, call SetUnitBlocking(unitID, false, false) on the unit that other parties should phase through.

Google_Frog

2019-04-05 14:18

reporter   ~0019916

Thanks, it was not clear that SetUnitBlocking was symmetric.

Issue History

Date Modified Username Field Change
2019-04-05 08:05 Google_Frog New Issue
2019-04-05 11:26 Kloot Note Added: 0019915
2019-04-05 11:32 Kloot Note Edited: 0019915
2019-04-05 11:33 Kloot Note Edited: 0019915
2019-04-05 14:18 Google_Frog Note Added: 0019916
2019-04-05 19:14 Kloot Status new => closed
2019-04-05 19:14 Kloot Resolution open => no change required