2019-06-26 12:20 CEST

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IDProjectCategoryView StatusLast Update
0006195Spring engineGeneralpublic2019-04-07 20:59
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version104.0 +git 
Target VersionFixed in Version104.0 +git 
Summary0006195: 104.0.1-1686-g9a24a29 develop Default UI elements flicker
DescriptionThe minimap, resource bars, and /gameinfo popup all flicker on develop. Text does not flicker (the tooltip, /fps, /speed, and /info). I have been unable to test the command menu.

The flickering consists of UI elements disappearing for a fraction of a second. It recurred on average about once every three seconds. The flickering of the different UI elements does not appear to be correlated.

The flickering stops permanently as soon as I capture the Spring window in OBS (video recording software). It does not restart once I close OBS.
Additional InformationI ran the skeleton game with the luaUI and luarules folders deleted. https://github.com/SpringCabal/SkeletonGame
TagsNo tags attached.
Checked infolog.txt for lua ErrorsYes
Attached Files
  • txt file icon infolog.txt (28,357 bytes) 2019-04-04 14:46 -
    Using writeable configuration source: "C:\Users\Tim\Documents\my games\Spring Dev\noMaintenance\springsettings.cfg"
    Using additional read-only configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    LogOutput initialized. Logging to C:\Users\Tim\Documents\my games\Spring Dev\noMaintenance\infolog.txt
    ============== <Log Sections> ==============
      Available:
        ArchiveScanner
        AutohostInterface
        BumpWater
        CSMFGroundTextures
        CregSerializer
        DecalsDrawerGL4
        FarTextureHandler
        Font
        GameServer
        GroundMoveType
        KeyBindings
        LuaSocket
        Model
        Net
        Path
        Piece
        RoamMeshDrawer
        Shader
        SkyBox
        Sound
        Texture
        VFS
      Enabled:
        Sound (Notice)
      
      Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    ============== </Log Sections> ==============
    
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterBlurReflection = 1
      BumpWaterTexSizeReflection = 128
      CamFreeScrollSpeed = 40
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FPSScrollSpeed = 40
      FSAALevel = 4
      FeatureDrawDistance = 600000
      FeatureFadeDistance = 600000
      FontSize = 18
      ForceDisableClipCtrl = 1
      Fullscreen = 0
      GrassDetail = 1
      GroundDecals = 2
      GroundDetail = 90
      GuiOpacity = 0.9
      HangTimeout = 30
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LastSelectedMap = Tropical-v2
      LastSelectedMod = SkeletonGame $VERSION
      LastSelectedScript = Player Only: Testing Sandbox
      LuaGarbageCollectionMemLoadMult = 100
      MaxParticles = 15000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.0025
      MiniMapMarker = 0
      MouseDragCircleCommandThreshold = 25
      MouseDragScrollThreshold = 0
      OverheadMaxHeightFactor = 1.39999998
      OverheadScrollSpeed = 40
      ReconnectTimeout = 0
      RotOverheadScrollSpeed = 40
      RotateLogFiles = 1
      ScreenshotCounter = 85
      ScrollWheelSpeed = -25
      ShadowMapSize = 2047
      Shadows = 1
      ShowClock = 0
      ShowFPS = 1
      ShowPlayerInfo = 0
      ShowSpeed = 1
      SplashScreenDir = ./MenuLoadscreens
      TeamHighlight = 0
      TreeRadius = 1000
      UnitIconDist = 151
      UnitLodDist = 9999
      UseDistToGroundForIcons = 1.10000002
      VFSCacheArchiveFiles = 0
      Water = 4
      WindowBorderless = 1
      WindowPosX = 1870
      WindowPosY = 115
      XResolution = 1920
      XResolutionWindowed = 960
      YResolution = 1080
      YResolutionWindowed = 810
      snd_volmaster = 7
    ============== </User Config> ==============
    
    ============== <User System> ==============
      Spring Engine Version: 104.0.1-1685-gd564f0a develop
          Build Environment: gcc libstdc++ version 20171010
           Compiler Version: gcc-5.5.0
           Operating System: Windows 10 April 2018 Update (build 17134)
            Hardware Config: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 22703MB pagefile
           Binary Word Size: 32-bit (emulated)
              Process Clock: std::chrono::high_resolution_clock
         Physical CPU Cores: 6
          Logical CPU Cores: 12
    ============== </User System> ==============
    
    [good_fpu_init][STREFLOP_SSE]
    	SSE 1.0 : 1,  SSE 2.0 : 1
    	SSE 3.0 : 1, SSSE 3.0 : 1
    	SSE 4.1 : 1,  SSE 4.2 : 1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    [WatchDog::Install] installed (hang-timeout: 30s)
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[16] 1280x800x24bpp@75Hz
    		[20] 1280x720x24bpp@75Hz
    	display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[17] 1280x800x24bpp@75Hz
    		[21] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
    [GR::LogVersionInfo]
    	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    	GL version  : 4.6.0 NVIDIA 388.71
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.60 NVIDIA
    	GLEW version: 2.1.0
    	GPU memory  : 6144MB (total) / 4690MB (available)
    	SDL swap-int: 1
    	
    [GR::LogGLSupportInfo]
    	FBO extension support     : 1
    	NVX GPU mem-info support  : 1
    	ATI GPU mem-info support  : 0
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 0 (1)
    	seamless cube-map support : 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    	
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [GR::UpdateGLConfigs]
    [VSync::SetInterval] interval=0 (disabled)
    [GR::UpdateGLGeometry][1] winSize=<1,1>
    [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [GR::InitGLState] glAttribStatePtr=00000000
    [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::borderless)
    [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
    [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
    [WatchDog::RegisterThread] registering controls for thread [vfsi]
    [DataDirLocater::Check] Portable Mode!
    Using read-write data directory: C:\Users\Tim\Documents\my games\Spring Dev\noMaintenance\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\noMaintenance\maps
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\noMaintenance\base
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\noMaintenance\games
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
    [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
    [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::InitThread][1]
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
    [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (102.0ms)
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (203.0ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (303.9ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=2d3bfa70 context=052e97b0
    [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Devices:
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 404ms
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [f=-000001] [GR::InitGLState] glAttribStatePtr=016ccb14
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::borderless)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] [CPreGame] server using IP localhost and port 8452
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tropical-v2
    [f=-000001] [PreGame::StartServer]
    	mod-checksum=b3a821511d67d25876082269d270e534648d6dfab8be484489336d536b4e8849fbd59c01f98fd9283ac92f3befdcb5e8594145ebfc0be2eedf2699dc67faad2e
    	map-checksum=b093e9b396ff3a7c8cedab6e4d23969a6bf9e187ca08825b3cbb91310a7d95e2cd21348b5e8c93d602b9caac2436cfec4512e797b83439cf6bde9886f7df5e78
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 212ms
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tropical-v2
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: SkeletonGame $VERSION (archive: skele.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\my games\Spring Dev\noMaintenance\demos\20190404_233942_Tropical-v2_104.0.1-1685-gd564f0a develop.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 134ms
    [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (146 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
    [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 8ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 11ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
    [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 4 sounds from gamedata/sounds.lua
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 97ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
    [f=-000001] [Init] number of ArmorDefs: 1
    [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 1ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 1ms
    [f=-000001] [IPathManager::GetInstance] using HAPFS
    [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
    [f=-000001] Warning: [CCEG::Load] table for CEG "nothing" invalid (parse errors?)
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
    [f=-000001] [Game::LoadLua] Lua developer mode disabled
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
    [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,174,0} {chunk,block}Bytes={0,0}
    [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,174,0} {chunk,block}Bytes={0,0}
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
    [f=-000001] LuaUI Entry Point: "LuaUI/main.lua"
    [f=-000001] LuaSocket Support: enabled
    [f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,87,0} {chunk,block}Bytes={0,0}
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=42fd118c
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e021988f
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=28a73a62
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f13f7980
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=f13f7980 file="cache\104dev-develop/paths/Tropical-v2.pe-f13f7980.zip" (exists=1)
    [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
    [f=-000001] Warning: [BufferedArchive::GetFile(fid=0)][!vfsCache] name=C:\Users\Tim\Documents\my games\Spring Dev\noMaintenance\cache\104dev-develop\paths\Tropical-v2.pe-f13f7980.zip ret=0 size=0
    [f=-000001] Warning: [FSA::DeleteFile] error 'Permission denied' deleting file 'cache/104dev-develop/paths/Tropical-v2.pe-f13f7980.zip'
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 12 PF threads (166 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 82 of 5760 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3948 of 5760 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-f13f7980"
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=f13f7980 file="cache\104dev-develop/paths/Tropical-v2.pe-f13f7980.zip" (exists=1)
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-f13f7980"
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=42fd118c
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e021988f
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=28a73a62
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f13f7990
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=f13f7990 file="cache\104dev-develop/paths/Tropical-v2.pe2-f13f7990.zip" (exists=1)
    [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
    [f=-000001] Warning: [BufferedArchive::GetFile(fid=0)][!vfsCache] name=C:\Users\Tim\Documents\my games\Spring Dev\noMaintenance\cache\104dev-develop\paths\Tropical-v2.pe2-f13f7990.zip ret=0 size=0
    [f=-000001] Warning: [FSA::DeleteFile] error 'Permission denied' deleting file 'cache/104dev-develop/paths/Tropical-v2.pe2-f13f7990.zip'
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 12 PF threads (15 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 9 of 1440 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-f13f7990"
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=f13f7990 file="cache\104dev-develop/paths/Tropical-v2.pe2-f13f7990.zip" (exists=1)
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-f13f7990"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (662ms, checksum 00000000)"
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11627,0} {chunk,block}Bytes={0,0}
    [f=-000001] GameID: 0efba55c244b730bd599c08e27ea2f32
    [f=-000001] Connection attempt from UnnamedPlayer
    [f=-000001]  -> Version: 104.0.1-1685-gd564f0a develop [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][map-checksums]
    	server=b093e9b396ff3a7c8cedab6e4d23969a6bf9e187ca08825b3cbb91310a7d95e2cd21348b5e8c93d602b9caac2436cfec4512e797b83439cf6bde9886f7df5e78
    	client=b093e9b396ff3a7c8cedab6e4d23969a6bf9e187ca08825b3cbb91310a7d95e2cd21348b5e8c93d602b9caac2436cfec4512e797b83439cf6bde9886f7df5e78"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][mod-checksums]
    	server=b3a821511d67d25876082269d270e534648d6dfab8be484489336d536b4e8849fbd59c01f98fd9283ac92f3befdcb5e8594145ebfc0be2eedf2699dc67faad2e
    	client=b3a821511d67d25876082269d270e534648d6dfab8be484489336d536b4e8849fbd59c01f98fd9283ac92f3befdcb5e8594145ebfc0be2eedf2699dc67faad2e"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf83e1357eefb8bdf1542850d66d8007d620e4050b5715dc83f4a921d36ce9ce47d0d13c5d85f2b0ff8318d2877eec2f63b931bd47417a81a538327af927da3e]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf83e1357eefb8bdf1542850d66d8007d620e4050b5715dc83f4a921d36ce9ce47d0d13c5d85f2b0ff8318d2877eec2f63b931bd47417a81a538327af927da3e]"
    [f=-000001] Player UnnamedPlayer finished loading and is now ingame
    [f=-000001] Warning: [DESYNC WARNING] path-checksum for player 0 (UnnamedPlayer) is 0; non-writable PathEstimator-cache?
    [f=0003491] Sorting roster by Allies
    [f=0006460] [QuitAction] user exited to system
    [f=0006460] [SpringApp::Kill][1] fromRun=1
    [f=0006460] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
    [f=0006460] 	[async=0] threads=3 tasks=18186 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {2.000, -2.000}}ms
    [f=0006460] 		thread=1 tasks=9093 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-26815622225632980442157433569634141880267799511785108783340828491193481803404825975599648490489408354764032889344877967221672006682978402370140695156490240.000, 0.000, -0.000, -0.000}}ms
    [f=0006460] 		thread=2 tasks=9093 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622284636378786094745553424715171297032167319427481563344343601819632376926181567857923308251947082155279531365288460856200049643665010931915571593216.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
    [f=0006460] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0006460] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=0006460] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=0006460] [ThreadPool::SetThreadCount][2] workers=0
    [f=0006460] [SpringApp::Kill][2]
    [f=0006460] [Game::KillLua][0] dtor=0 loadscreen=00000000
    [f=0006460] [Game::KillLua][3] dtor=0 luaUI=00000000
    [f=0006460] [Game::KillLua][1] dtor=0 luaGaia=00000000
    [f=0006460] [Game::KillLua][2] dtor=0 luaRules=00000000
    [f=0006460] [Game::KillLua][4] dtor=0
    [f=0006460] [WriteDemoFile] writing client-demo "C:\Users\Tim\Documents\my games\Spring Dev\noMaintenance\demos\20190404_233942_Tropical-v2_104.0.1-1685-gd564f0a develop.sdfz" (67455 bytes)
    [f=0006460] [Sound] [Sound::Kill] soundThread.joinable()=1
    [f=0006460] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0006460] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
    [f=0006460] [Sound] [Sound::UpdateThread][4] ctx=052e97b0 dev=2d3bfa70
    [f=0006460] [Sound] [Sound::UpdateThread][5] ctx=052e97b0 dev=2d3bfa70
    [f=0006460] [Sound] [Sound::Cleanup][alcDestroyContext(052e97b0)]
    [f=0006460] [Sound] [Sound::Cleanup][alcCloseDevice(2d3bfa70)]
    [f=0006460] [Sound] [Sound::UpdateThread][6]
    [f=0006460] [Game::~CGame][1]
    [f=0006460] [Game::KillLua][0] dtor=1 loadscreen=00000000
    [f=0006460] [Game::KillLua][3] dtor=1 luaUI=00000000
    [f=0006460] [Game::KillLua][1] dtor=1 luaGaia=00000000
    [f=0006460] [Game::KillLua][2] dtor=1 luaRules=00000000
    [f=0006460] [Game::KillLua][4] dtor=1
    [f=0006460] [Game::KillMisc][1]
    [f=0006460] [Game::KillMisc][2]
    [f=0006460] [Game::KillMisc][3]
    [f=0006460] [Game::KillRendering][1]
    [f=0006460] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0006460] [3DOParser::Kill] allocated 1 pieces
    [f=0006460] [S3OParser::Kill] allocated 17 pieces
    [f=0006460] [AssParser::Kill] allocated 0 pieces
    [f=0006460] [Game::KillInterface][1]
    [f=0006460] [Game::KillInterface][2]
    [f=0006460] [Game::KillSimulation][1]
    [f=0006460] [Game::KillSimulation][2]
    [f=0006460] [CCollisionHandler] dis-/continuous tests: 0/2403244
    [f=0006460] [Game::KillSimulation][3]
    [f=0006460] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0006460] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0006460] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0006460] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0006460] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0006460] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0006460] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
    [f=0006460] [Game::KillSimulation][4]
    [f=0006460] [CommonDefHandler::KillStatic] 4 sound-set data items added
    [f=0006460] [Game::~CGame][2]
    [f=0006460] [Game::~CGame][3]
    [f=0006460] [SpringApp::Kill][3]
    [f=0006460] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    	69722 bytes sent  
    	12954 bytes recv'd
    
    [f=0006460] [SpringApp::Kill][4] font=02af7998
    [f=0006460] [SpringApp::Kill][5]
    [f=0006460] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=017185ac (joinable=1)
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::Kill][9]
    
    txt file icon infolog.txt (28,357 bytes) 2019-04-04 14:46 +
  • txt file icon infolog-2.txt (20,612 bytes) 2019-04-06 15:18 -
    Using writeable configuration source: "C:\Users\Tim\Documents\my games\Spring Dev\springCraft\springsettings.cfg"
    Using additional read-only configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    LogOutput initialized. Logging to C:\Users\Tim\Documents\my games\Spring Dev\springCraft\infolog.txt
    ============== <Log Sections> ==============
      Available:
        ArchiveScanner
        AutohostInterface
        BumpWater
        CSMFGroundTextures
        CregSerializer
        DecalsDrawerGL4
        FarTextureHandler
        Font
        GameServer
        GroundMoveType
        KeyBindings
        LuaSocket
        Model
        Net
        Path
        Piece
        RoamMeshDrawer
        Shader
        SkyBox
        Sound
        Texture
        VFS
      Enabled:
        Sound (Notice)
      
      Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    ============== </Log Sections> ==============
    
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterBlurReflection = 1
      BumpWaterTexSizeReflection = 128
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      DebugGL = 1
      DebugGLStacktraces = 1
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FSAALevel = 4
      FeatureDrawDistance = 600000
      FeatureFadeDistance = 600000
      FontSize = 18
      ForceDisableClipCtrl = 1
      Fullscreen = 0
      GrassDetail = 4
      GroundDecals = 2
      GroundDetail = 100
      GuiOpacity = 0.9
      HangTimeout = 5
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LastSelectedMap = Adansonia v4.1
      LastSelectedMod = SpringCraft $VERSION
      LastSelectedScript = Null AI
      MaxParticles = 15000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.0015
      MiniMapMarker = 0
      MouseDragScrollThreshold = 0
      OverheadMaxHeightFactor = 1.39999998
      OverheadScrollSpeed = 50
      ReconnectTimeout = 0
      RotateLogFiles = 1
      ScreenshotCounter = 30
      ScrollWheelSpeed = -25
      ShadowMapSize = 2047
      Shadows = 1
      ShowClock = 0
      ShowFPS = 1
      ShowPlayerInfo = 0
      ShowSpeed = 1
      SplashScreenDir = ./MenuLoadscreens
      TeamHighlight = 0
      TreeRadius = 1200
      UnitIconDist = 151
      UnitLodDist = 9999
      UseDistToGroundForIcons = 1.10000002
      Water = 4
      WindowBorderless = 1
      WindowPosX = 0
      WindowPosY = 0
      XResolution = 1920
      XResolutionWindowed = 1920
      YResolution = 1080
      YResolutionWindowed = 1080
      snd_volmaster = 23
    ============== </User Config> ==============
    
    ============== <User System> ==============
      Spring Engine Version: 104.0.1-1698-g0785859 develop
          Build Environment: gcc libstdc++ version 20171010
           Compiler Version: gcc-5.5.0
           Operating System: Windows 10 April 2018 Update (build 17134)
            Hardware Config: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 26543MB pagefile
           Binary Word Size: 32-bit (emulated)
              Process Clock: std::chrono::high_resolution_clock
         Physical CPU Cores: 6
          Logical CPU Cores: 12
    ============== </User System> ==============
    
    [good_fpu_init][STREFLOP_SSE]
    	SSE 1.0 : 1,  SSE 2.0 : 1
    	SSE 3.0 : 1, SSSE 3.0 : 1
    	SSE 4.1 : 1,  SSE 4.2 : 1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    [WatchDog::Install] installed (hang-timeout: 5s)
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[16] 1280x800x24bpp@75Hz
    		[20] 1280x720x24bpp@75Hz
    	display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[17] 1280x800x24bpp@75Hz
    		[21] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
    [GR::LogVersionInfo]
    	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    	GL version  : 4.6.0 NVIDIA 388.71
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.60 NVIDIA
    	GLEW version: 2.1.0
    	GPU memory  : 6144MB (total) / 4178MB (available)
    	SDL swap-int: 1
    	
    [GR::LogGLSupportInfo]
    	FBO extension support     : 1
    	NVX GPU mem-info support  : 1
    	ATI GPU mem-info support  : 0
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 0 (1)
    	seamless cube-map support : 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    	
    [GR::ToggleGLDebugOutput] OpenGL debug-message callback enabled (source=DONT_CARE type=DONT_CARE severity=DONT_CARE)
    [GR::UpdateGLConfigs]
    [VSync::SetInterval] interval=0 (disabled)
    [GR::UpdateGLGeometry][1] winSize=<1,1>
    [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [GR::InitGLState] glAttribStatePtr=00000000
    [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
    [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 1ms
    [WatchDog::RegisterThread] registering controls for thread [vfsi]
    [DataDirLocater::Check] Portable Mode!
    Using read-write data directory: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\maps
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\games
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 163ms
    [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base\springcontent.sdz] 930 bytes cached in 2 files
    [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
    [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::InitThread][1]
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
    [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.9ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=4801df90 context=47f03cd0
    [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Devices:
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 302ms
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [f=-000001] [GR::InitGLState] glAttribStatePtr=016ceb14
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [f=-000001] [GR::InitGLState] glAttribStatePtr=016ceb14
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] [CPreGame] server using IP localhost and port 8452
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Adansonia v4.1
    [f=-000001] [PreGame::StartServer]
    	mod-checksum=d9cffafab296d09c0aa5368746b8481fc593cd772efe7fc1ae9d3759d356546918765003db0a5c1b48a956a33c97ac726ef6f2b94a64a646f4a53c404f3e9941
    	map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 107ms
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Adansonia v4.1
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: SpringCraft $VERSION (archive: sc.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\my games\Spring Dev\springCraft\demos\20190407_001443_Adansonia v4_104.0.1-1698-g0785859 develop.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 164ms
    [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
    [f=-000001] small
    [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 7ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 10ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
    [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 4 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/beep4.wav"
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 74ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
    [f=-000001] [Init] number of ArmorDefs: 1
    [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
    [f=-000001] Warning: WeaponDefs: Unknown tag "collidenontarget" in "small_weapon"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 1ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 2ms
    [f=-000001] [IPathManager::GetInstance] using HAPFS
    [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
    [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/beep6.wav"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
    [f=-000001] Warning: [OPENGL_DEBUG] id=131154 source=API type=PERFORMANCE severity=MEDIUM msg="Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering."
    [f=-000001] Error: DLL information:
    [f=-000001] Error: 0x00400000	spring
    [f=-000001] Error: 0x76f50000	ntdll
    [f=-000001] Error: 0x76d50000	KERNEL32
    [f=-000001] Error: 0x74090000	KERNELBASE
    [f=-000001] Error: 0x738c0000	ADVAPI32
    [f=-000001] Error: 0x75fd0000	msvcrt
    [f=-000001] Error: 0x10000000	DevIL
    [f=-000001] Error: 0x742f0000	sechost
    [f=-000001] Error: 0x76530000	RPCRT4
    [f=-000001] Error: 0x73810000	SspiCli
    [f=-000001] Error: 0x73800000	CRYPTBASE
    [f=-000001] Error: 0x763f0000	bcryptPrimitives
    [f=-000001] Error: 0x73940000	IMAGEHLP
    [f=-000001] Error: 0x74650000	ucrtbase
    [f=-000001] Error: 0x744a0000	USER32
    [f=-000001] Error: 0x74770000	SHELL32
    [f=-000001] Error: 0x65c00000	MSVCP80
    [f=-000001] Error: 0x763d0000	win32u
    [f=-000001] Error: 0x65860000	MSVCR80
    [f=-000001] Error: 0x76a70000	cfgmgr32
    [f=-000001] Error: 0x76e30000	GDI32
    [f=-000001] Error: 0x73830000	shcore
    [f=-000001] Error: 0x76b00000	gdi32full
    [f=-000001] Error: 0x72a50000	IPHLPAPI
    [f=-000001] Error: 0x76170000	combase
    [f=-000001] Error: 0x6e590000	OPENGL32
    [f=-000001] Error: 0x76950000	msvcp_win
    [f=-000001] Error: 0x73960000	windows.storage
    [f=-000001] Error: 0x75f80000	shlwapi
    [f=-000001] Error: 0x6e550000	GLU32
    [f=-000001] Error: 0x769d0000	kernel.appcore
    [f=-000001] Error: 0x74630000	profapi
    [f=-000001] Error: 0x76ab0000	powrprof
    [f=-000001] Error: 0x73f80000	FLTLIB
    [f=-000001] Error: 0x74280000	WS2_32
    [f=-000001] Error: 0x6b440000	libcurl
    [f=-000001] Error: 0x6b5c0000	libvorbisfile-3
    [f=-000001] Error: 0x6b800000	OpenAL32
    [f=-000001] Error: 0x70e40000	libfreetype-6
    [f=-000001] Error: 0x76640000	CRYPT32
    [f=-000001] Error: 0x73f90000	ole32
    [f=-000001] Error: 0x65180000	libfontconfig-1
    [f=-000001] Error: 0x76510000	MSASN1
    [f=-000001] Error: 0x6ef80000	glew32
    [f=-000001] Error: 0x6c740000	SDL2
    [f=-000001] Error: 0x76450000	wldap32
    [f=-000001] Error: 0x76090000	IMM32
    [f=-000001] Error: 0x6d740000	libvorbis-0
    [f=-000001] Error: 0x70880000	libogg-0
    [f=-000001] Error: 0x760c0000	OLEAUT32
    [f=-000001] Error: 0x62e80000	zlib1
    [f=-000001] Error: 0x68f40000	libexpat-1
    [f=-000001] Error: 0x719c0000	WINMM
    [f=-000001] Error: 0x729b0000	VERSION
    [f=-000001] Error: 0x71350000	winmmbase
    [f=-000001] Error: 0x63bf0000	nvapi
    [f=-000001] Error: 0x75b50000	SETUPAPI
    [f=-000001] Error: 0x69870000	dxgi
    [f=-000001] Error: 0x71ad0000	uxtheme
    [f=-000001] Error: 0x74350000	MSCTF
    [f=-000001] Error: 0x5da10000	nvoglv32
    [f=-000001] Error: 0x71340000	WTSAPI32
    [f=-000001] Error: 0x70e10000	DEVOBJ
    [f=-000001] Error: 0x765f0000	WINTRUST
    [f=-000001] Error: 0x70cf0000	ntmarta
    [f=-000001] Error: 0x71a70000	dwmapi
    [f=-000001] Error: 0x6c180000	WINSTA
    [f=-000001] Error: 0x75ac0000	clbcatq
    [f=-000001] Error: 0x73660000	shfolder
    [f=-000001] Error: 0x6cc70000	MMDevApi
    [f=-000001] Error: 0x71840000	PROPSYS
    [f=-000001] Error: 0x6cc60000	avrt
    [f=-000001] Error: 0x6ccd0000	AUDIOSES
    [f=-000001] Error: 0x0fbc0000	wintypes
    [f=-000001] Error: 0x626d0000	dsound
    [f=-000001] Error: 0x69ee0000	secur32
    [f=-000001] Error: 0x70d90000	mswsock
    [f=-000001] Error: 0x06f60000	TextInputFramework
    [f=-000001] Error: 0x6d480000	CoreMessaging
    [f=-000001] Error: 0x06fe0000	CoreUIComponents
    [f=-000001] Error: 0x729c0000	DNSAPI
    [f=-000001] Error: 0x76160000	NSI
    [f=-000001] Error: 0x70cb0000	rasadhlp
    [f=-000001] Error: 0x700a0000	fwpuclnt
    [f=-000001] Error: 0x71820000	bcrypt
    [f=-000001] Error: 0x70df0000	dhcpcsvc
    [f=-000001] Error: 0x5d870000	dbghelp
    
    txt file icon infolog-2.txt (20,612 bytes) 2019-04-06 15:18 +
  • txt file icon infolog-3.txt (20,515 bytes) 2019-04-06 15:28 -
    Using writeable configuration source: "C:\Users\Tim\Documents\my games\Spring Dev\springCraft\springsettings.cfg"
    Using additional read-only configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    LogOutput initialized. Logging to C:\Users\Tim\Documents\my games\Spring Dev\springCraft\infolog.txt
    ============== <Log Sections> ==============
      Available:
        ArchiveScanner
        AutohostInterface
        BumpWater
        CSMFGroundTextures
        CregSerializer
        DecalsDrawerGL4
        FarTextureHandler
        Font
        GameServer
        GroundMoveType
        KeyBindings
        LuaSocket
        Model
        Net
        Path
        Piece
        RoamMeshDrawer
        Shader
        SkyBox
        Sound
        Texture
        VFS
      Enabled:
        Sound (Notice)
      
      Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    ============== </Log Sections> ==============
    
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterBlurReflection = 1
      BumpWaterTexSizeReflection = 128
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      DebugGL = 1
      DebugGLStacktraces = 1
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FSAALevel = 4
      FeatureDrawDistance = 600000
      FeatureFadeDistance = 600000
      FontSize = 18
      ForceDisableClipCtrl = 1
      Fullscreen = 0
      GrassDetail = 4
      GroundDecals = 2
      GroundDetail = 100
      GuiOpacity = 0.9
      HangTimeout = 5
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LastSelectedMap = Adansonia v4.1
      LastSelectedMod = SpringCraft $VERSION
      LastSelectedScript = Null AI
      MaxParticles = 15000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.0015
      MiniMapMarker = 0
      MouseDragScrollThreshold = 0
      OverheadMaxHeightFactor = 1.39999998
      OverheadScrollSpeed = 50
      ReconnectTimeout = 0
      RotateLogFiles = 1
      ScreenshotCounter = 30
      ScrollWheelSpeed = -25
      ShadowMapSize = 2047
      Shadows = 1
      ShowClock = 0
      ShowFPS = 1
      ShowPlayerInfo = 0
      ShowSpeed = 1
      SplashScreenDir = ./MenuLoadscreens
      TeamHighlight = 0
      TreeRadius = 1200
      UnitIconDist = 151
      UnitLodDist = 9999
      UseDistToGroundForIcons = 1.10000002
      Water = 4
      WindowBorderless = 1
      WindowPosX = 0
      WindowPosY = 0
      XResolution = 1920
      XResolutionWindowed = 1920
      YResolution = 1080
      YResolutionWindowed = 1080
      snd_volmaster = 23
    ============== </User Config> ==============
    
    ============== <User System> ==============
      Spring Engine Version: 104.0.1-1698-g0785859 develop
          Build Environment: gcc libstdc++ version 20171010
           Compiler Version: gcc-5.5.0
           Operating System: Windows 10 April 2018 Update (build 17134)
            Hardware Config: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 26543MB pagefile
           Binary Word Size: 32-bit (emulated)
              Process Clock: std::chrono::high_resolution_clock
         Physical CPU Cores: 6
          Logical CPU Cores: 12
    ============== </User System> ==============
    
    [good_fpu_init][STREFLOP_SSE]
    	SSE 1.0 : 1,  SSE 2.0 : 1
    	SSE 3.0 : 1, SSSE 3.0 : 1
    	SSE 4.1 : 1,  SSE 4.2 : 1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    [WatchDog::Install] installed (hang-timeout: 5s)
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[16] 1280x800x24bpp@75Hz
    		[20] 1280x720x24bpp@75Hz
    	display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[17] 1280x800x24bpp@75Hz
    		[21] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
    [GR::LogVersionInfo]
    	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    	GL version  : 4.6.0 NVIDIA 388.71
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.60 NVIDIA
    	GLEW version: 2.1.0
    	GPU memory  : 6144MB (total) / 4136MB (available)
    	SDL swap-int: 1
    	
    [GR::LogGLSupportInfo]
    	FBO extension support     : 1
    	NVX GPU mem-info support  : 1
    	ATI GPU mem-info support  : 0
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 0 (1)
    	seamless cube-map support : 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    	
    [GR::ToggleGLDebugOutput] OpenGL debug-message callback enabled (source=DONT_CARE type=DONT_CARE severity=DONT_CARE)
    [GR::UpdateGLConfigs]
    [VSync::SetInterval] interval=0 (disabled)
    [GR::UpdateGLGeometry][1] winSize=<1,1>
    [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [GR::InitGLState] glAttribStatePtr=00000000
    [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
    [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
    [WatchDog::RegisterThread] registering controls for thread [vfsi]
    [DataDirLocater::Check] Portable Mode!
    Using read-write data directory: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\maps
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\games
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 191ms
    [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base\springcontent.sdz] 930 bytes cached in 2 files
    [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
    [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::InitThread][1]
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
    [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (102.0ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (202.1ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=481aa500 context=04ad97e0
    [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Devices:
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 303ms
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [f=-000001] [GR::InitGLState] glAttribStatePtr=016ceb14
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [f=-000001] [GR::InitGLState] glAttribStatePtr=016ceb14
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] [CPreGame] server using IP localhost and port 8452
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Adansonia v4.1
    [f=-000001] [PreGame::StartServer]
    	mod-checksum=d9cffafab296d09c0aa5368746b8481fc593cd772efe7fc1ae9d3759d356546918765003db0a5c1b48a956a33c97ac726ef6f2b94a64a646f4a53c404f3e9941
    	map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 220ms
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Adansonia v4.1
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: SpringCraft $VERSION (archive: sc.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\my games\Spring Dev\springCraft\demos\20190407_002547_Adansonia v4_104.0.1-1698-g0785859 develop.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 180ms
    [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
    [f=-000001] small
    [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 7ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 10ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
    [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 4 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/beep4.wav"
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
    [f=-000001] [Init] number of ArmorDefs: 1
    [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
    [f=-000001] Warning: WeaponDefs: Unknown tag "collidenontarget" in "small_weapon"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 1ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 4ms
    [f=-000001] [IPathManager::GetInstance] using HAPFS
    [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
    [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/beep6.wav"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
    [f=-000001] Warning: [OPENGL_DEBUG] id=131154 source=API type=PERFORMANCE severity=MEDIUM msg="Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering."
    [f=-000001] Error: DLL information:
    [f=-000001] Error: 0x00400000	spring
    [f=-000001] Error: 0x76f50000	ntdll
    [f=-000001] Error: 0x76d50000	KERNEL32
    [f=-000001] Error: 0x74090000	KERNELBASE
    [f=-000001] Error: 0x738c0000	ADVAPI32
    [f=-000001] Error: 0x75fd0000	msvcrt
    [f=-000001] Error: 0x10000000	DevIL
    [f=-000001] Error: 0x742f0000	sechost
    [f=-000001] Error: 0x76530000	RPCRT4
    [f=-000001] Error: 0x73810000	SspiCli
    [f=-000001] Error: 0x73800000	CRYPTBASE
    [f=-000001] Error: 0x763f0000	bcryptPrimitives
    [f=-000001] Error: 0x73940000	IMAGEHLP
    [f=-000001] Error: 0x74650000	ucrtbase
    [f=-000001] Error: 0x74770000	SHELL32
    [f=-000001] Error: 0x744a0000	USER32
    [f=-000001] Error: 0x76a70000	cfgmgr32
    [f=-000001] Error: 0x72a50000	IPHLPAPI
    [f=-000001] Error: 0x6e590000	OPENGL32
    [f=-000001] Error: 0x763d0000	win32u
    [f=-000001] Error: 0x73830000	shcore
    [f=-000001] Error: 0x76e30000	GDI32
    [f=-000001] Error: 0x76170000	combase
    [f=-000001] Error: 0x76b00000	gdi32full
    [f=-000001] Error: 0x65c00000	MSVCP80
    [f=-000001] Error: 0x65860000	MSVCR80
    [f=-000001] Error: 0x76950000	msvcp_win
    [f=-000001] Error: 0x73960000	windows.storage
    [f=-000001] Error: 0x75f80000	shlwapi
    [f=-000001] Error: 0x769d0000	kernel.appcore
    [f=-000001] Error: 0x74630000	profapi
    [f=-000001] Error: 0x6e550000	GLU32
    [f=-000001] Error: 0x76ab0000	powrprof
    [f=-000001] Error: 0x73f80000	FLTLIB
    [f=-000001] Error: 0x74280000	WS2_32
    [f=-000001] Error: 0x6b440000	libcurl
    [f=-000001] Error: 0x6b800000	OpenAL32
    [f=-000001] Error: 0x6b5c0000	libvorbisfile-3
    [f=-000001] Error: 0x70e40000	libfreetype-6
    [f=-000001] Error: 0x76640000	CRYPT32
    [f=-000001] Error: 0x73f90000	ole32
    [f=-000001] Error: 0x65180000	libfontconfig-1
    [f=-000001] Error: 0x76510000	MSASN1
    [f=-000001] Error: 0x6ef80000	glew32
    [f=-000001] Error: 0x76450000	wldap32
    [f=-000001] Error: 0x6c740000	SDL2
    [f=-000001] Error: 0x6d740000	libvorbis-0
    [f=-000001] Error: 0x70880000	libogg-0
    [f=-000001] Error: 0x76090000	IMM32
    [f=-000001] Error: 0x760c0000	OLEAUT32
    [f=-000001] Error: 0x62e80000	zlib1
    [f=-000001] Error: 0x719c0000	WINMM
    [f=-000001] Error: 0x68f40000	libexpat-1
    [f=-000001] Error: 0x729b0000	VERSION
    [f=-000001] Error: 0x71350000	winmmbase
    [f=-000001] Error: 0x63bf0000	nvapi
    [f=-000001] Error: 0x75b50000	SETUPAPI
    [f=-000001] Error: 0x69870000	dxgi
    [f=-000001] Error: 0x71ad0000	uxtheme
    [f=-000001] Error: 0x74350000	MSCTF
    [f=-000001] Error: 0x5da10000	nvoglv32
    [f=-000001] Error: 0x71340000	WTSAPI32
    [f=-000001] Error: 0x70e10000	DEVOBJ
    [f=-000001] Error: 0x765f0000	WINTRUST
    [f=-000001] Error: 0x70cf0000	ntmarta
    [f=-000001] Error: 0x71a70000	dwmapi
    [f=-000001] Error: 0x6c180000	WINSTA
    [f=-000001] Error: 0x75ac0000	clbcatq
    [f=-000001] Error: 0x73660000	shfolder
    [f=-000001] Error: 0x6cc70000	MMDevApi
    [f=-000001] Error: 0x71840000	PROPSYS
    [f=-000001] Error: 0x6cc60000	avrt
    [f=-000001] Error: 0x6ccd0000	AUDIOSES
    [f=-000001] Error: 0x0fbd0000	wintypes
    [f=-000001] Error: 0x626d0000	dsound
    [f=-000001] Error: 0x69ee0000	secur32
    [f=-000001] Error: 0x70d90000	mswsock
    [f=-000001] Error: 0x06f20000	TextInputFramework
    [f=-000001] Error: 0x6d480000	CoreMessaging
    [f=-000001] Error: 0x06fa0000	CoreUIComponents
    [f=-000001] Error: 0x729c0000	DNSAPI
    [f=-000001] Error: 0x76160000	NSI
    [f=-000001] Error: 0x70cb0000	rasadhlp
    [f=-000001] Error: 0x700a0000	fwpuclnt
    [f=-000001] Error: 0x71820000	bcrypt
    [f=-000001] Error: 0x70df0000	dhcpcsvc
    [f=-000001] Error: 0x5d850000	dbghelp
    
    txt file icon infolog-3.txt (20,515 bytes) 2019-04-06 15:28 +
  • txt file icon infolog-4.txt (29,921 bytes) 2019-04-07 03:57 -
    Using writeable configuration source: "C:\Users\Tim\Documents\my games\Spring Dev\springCraft\springsettings.cfg"
    Using additional read-only configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    LogOutput initialized. Logging to C:\Users\Tim\Documents\my games\Spring Dev\springCraft\infolog.txt
    ============== <Log Sections> ==============
      Available:
        ArchiveScanner
        AutohostInterface
        BumpWater
        CSMFGroundTextures
        CregSerializer
        DecalsDrawerGL4
        FarTextureHandler
        Font
        GameServer
        GroundMoveType
        KeyBindings
        LuaSocket
        Model
        Net
        Path
        Piece
        RoamMeshDrawer
        Shader
        SkyBox
        Sound
        Texture
        VFS
      Enabled:
        Sound (Notice)
      
      Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    ============== </Log Sections> ==============
    
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterBlurReflection = 1
      BumpWaterTexSizeReflection = 128
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      DebugGL = 1
      DebugGLStacktraces = 1
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FSAALevel = 4
      FeatureDrawDistance = 600000
      FeatureFadeDistance = 600000
      FontSize = 18
      ForceDisableClipCtrl = 1
      Fullscreen = 0
      GrassDetail = 4
      GroundDecals = 2
      GroundDetail = 100
      GuiOpacity = 0.9
      HangTimeout = 5
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      MaxParticles = 15000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.0015
      MiniMapMarker = 0
      MouseDragScrollThreshold = 0
      OverheadMaxHeightFactor = 1.39999998
      OverheadScrollSpeed = 50
      ReconnectTimeout = 0
      RotateLogFiles = 1
      ScreenshotCounter = 30
      ScrollWheelSpeed = -25
      ShadowMapSize = 2047
      Shadows = 1
      ShowFPS = 1
      ShowPlayerInfo = 0
      ShowSpeed = 1
      SplashScreenDir = ./MenuLoadscreens
      TeamHighlight = 0
      TreeRadius = 1200
      UnitIconDist = 151
      UnitLodDist = 9999
      UseDistToGroundForIcons = 1.10000002
      Water = 4
      WindowBorderless = 1
      WindowPosX = 0
      WindowPosY = 0
      XResolution = 1920
      XResolutionWindowed = 1920
      YResolution = 1080
      YResolutionWindowed = 1080
      snd_volmaster = 23
    ============== </User Config> ==============
    
    ============== <User System> ==============
      Spring Engine Version: 104.0.1-1707-g0317b7f develop
          Build Environment: gcc libstdc++ version 20171010
           Compiler Version: gcc-5.5.0
           Operating System: Windows 10 April 2018 Update (build 17134)
            Hardware Config: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 26543MB pagefile
           Binary Word Size: 32-bit (emulated)
              Process Clock: std::chrono::high_resolution_clock
         Physical CPU Cores: 6
          Logical CPU Cores: 12
    ============== </User System> ==============
    
    [good_fpu_init][STREFLOP_SSE]
    	SSE 1.0 : 1,  SSE 2.0 : 1
    	SSE 3.0 : 1, SSSE 3.0 : 1
    	SSE 4.1 : 1,  SSE 4.2 : 1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    [WatchDog::Install] installed (hang-timeout: 5s)
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[16] 1280x800x24bpp@75Hz
    		[20] 1280x720x24bpp@75Hz
    	display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[17] 1280x800x24bpp@75Hz
    		[21] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
    [GR::LogVersionInfo]
    	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    	GL version  : 4.6.0 NVIDIA 388.71
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.60 NVIDIA
    	GLEW version: 2.1.0
    	GPU memory  : 6144MB (total) / 3988MB (available)
    	SDL swap-int: 1
    	
    [GR::LogGLSupportInfo]
    	NVX GPU mem-info support  : 1
    	ATI GPU mem-info support  : 0
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 0 (1)
    	seamless cube-map support : 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    	
    [GR::ToggleGLDebugOutput] OpenGL debug-message callback enabled (source=DONT_CARE type=DONT_CARE severity=DONT_CARE)
    [GR::UpdateGLConfigs]
    [VSync::SetInterval] interval=0 (disabled)
    [GR::UpdateGLGeometry][1] winSize=<1,1>
    [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [GR::InitGLState] glAttribStatePtr=00000000
    [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
    [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
    [WatchDog::RegisterThread] registering controls for thread [vfsi]
    [DataDirLocater::Check] Portable Mode!
    Using read-write data directory: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\maps
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\springCraft\games
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 138ms
    [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base\springcontent.sdz] 930 bytes cached in 2 files
    [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
    [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::InitThread][1]
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
    [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=4801cdd0 context=051a5428
    [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Devices:
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.6ms)
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 302ms
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [f=-000001] [GR::InitGLState] glAttribStatePtr=016ccb14
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
    [f=-000001] [GR::InitGLState] glAttribStatePtr=016ccb14
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] [CPreGame] server using IP localhost and port 8452
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Adansonia v4.1
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base\maphelper.sdz] 34584 bytes cached in 9 files
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base\springcontent.sdz] 523359 bytes cached in 182 files
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base\spring\bitmaps.sdz] 5947433 bytes cached in 131 files
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base\cursors.sdz] 523006 bytes cached in 112 files
    [f=-000001] [PreGame::StartServer]
    	mod-checksum=d9cffafab296d09c0aa5368746b8481fc593cd772efe7fc1ae9d3759d356546918765003db0a5c1b48a956a33c97ac726ef6f2b94a64a646f4a53c404f3e9941
    	map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 3227ms
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Adansonia v4.1
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: SpringCraft $VERSION (archive: sc.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\my games\Spring Dev\springCraft\demos\20190407_114924_Adansonia v4_104.0.1-1707-g0317b7f develop.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 152ms
    [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
    [f=-000001] small
    [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 7ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 10ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
    [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 4 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/beep4.wav"
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
    [f=-000001] [Init] number of ArmorDefs: 1
    [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
    [f=-000001] Warning: WeaponDefs: Unknown tag "collidenontarget" in "small_weapon"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 0ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 2ms
    [f=-000001] [IPathManager::GetInstance] using HAPFS
    [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
    [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/beep6.wav"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
    [f=-000001] Warning: [CCEG::Load] table for CEG "nothing" invalid (parse errors?)
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/button9.wav"
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
    [f=-000001] [Game::LoadLua] Lua developer mode disabled
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
    [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 10ms
    [f=-000001] Luarules - Loading Utilities
    [f=-000001] Luarules - Loading GadgetHandler
    [f=-000001] Loaded SYNCED gadget:  CustomParam Defs    <unit_customparam_defs.lua>
    [f=-000001] Loaded SYNCED gadget:  LUS                 <unit_script.lua>
    [f=-000001] Loaded SYNCED gadget:  Test                <test.lua>
    [f=-000001] Loaded SYNCED gadget:  Ghetto Feature Placer  <ghetto_feature_placer.lua>
    [f=-000001] Luarules - Loading Done
    [f=-000001] Unsynced Luarules - Loading
    [f=-000001] Loaded UNSYNCED gadget:  CustomParam Defs    <unit_customparam_defs.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Test                <test.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Ghetto Feature Placer  <ghetto_feature_placer.lua>
    [f=-000001] Unsynced Luarules - Done
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
    [f=-000001] LuaUI Entry Point: "LuaUI/main.lua"
    [f=-000001] LuaSocket Support: enabled
    [f=-000001] [LuaUI] Error: Failed to load: BlockUserWidgets.lua  ([LuaVFS::Include(synced=0)][loadvfs] file=LuaUI/SystemWidgets/BlockUserWidgets.lua status=-1)
    [f=-000001] [LuaUI] Searching for new Widgets
    [f=-000001] [LuaUI] Scanning: LuaUI/Addons/
    [f=-000001] [LuaUI] Scanning: LuaUI/Widgets/
    [f=-000001] [LuaUI] Scanning: LuaUI/SystemAddons/
    [f=-000001] [LuaUI] Scanning: LuaUI/SystemWidgets/
    [f=-000001] [LuaUI] Scanning: LuaUI/chili/
    [f=-000001] [LuaUI] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaUI] Loading widget:      cheat                  <cheat.lua>
    [f=-000001] [LuaUI] LuaUI v1.0 (Lua 5.1)
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=92f726ea
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0c212c
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0c212c file="cache\104dev-develop/paths/Adansonia v4.1.pe-aa0c212c.zip" (exists=1)
    [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=92f726ea
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0c213c
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0c213c file="cache\104dev-develop/paths/Adansonia v4.1.pe2-aa0c213c.zip" (exists=1)
    [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (71ms, checksum 3896cadc)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
    [f=-000001] [EOH::CreateSkirmishAI(id=0)]
    [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11577,0} {chunk,block}Bytes={0,0}
    [f=-000001] GameID: 2457a95c76d5a00a74e40be9ced8c19c
    [f=-000001] Connection attempt from UnnamedPlayer
    [f=-000001]  -> Version: 104.0.1-1707-g0317b7f develop [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][map-checksums]
    	server=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483
    	client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][mod-checksums]
    	server=d9cffafab296d09c0aa5368746b8481fc593cd772efe7fc1ae9d3759d356546918765003db0a5c1b48a956a33c97ac726ef6f2b94a64a646f4a53c404f3e9941
    	client=d9cffafab296d09c0aa5368746b8481fc593cd772efe7fc1ae9d3759d356546918765003db0a5c1b48a956a33c97ac726ef6f2b94a64a646f4a53c404f3e9941"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=785a3aef3c9b37d4833c45786a15535f9f41619f6cacb3d01fad2c05a7e7c61a6b2f3e40d8498b4e0b41524b60f8613451fe5469023c305f285f07f3eca00590]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bd7a0340566bee5880f180f283ca7d7427b34efd69de9d9054b0b9cb6d2c657c6cfc30a3ef7b0c67d083d7eac04b2637081f7163abf597c9b05cb980a81f39b]"
    [f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Null AI" (ID: 0, Short-Name: "Null AI", Version: "") took over control of team 1
    [f=-000001] Player UnnamedPlayer finished loading and is now ingame
    [f=0000051] Cheating is enabled!
    [f=0000051] God-Mode is enabled!
    [f=0000291] [GiveUnits] spawned 1 small unit(s) for team 0
    [f=0000767] [GiveUnits] spawned 1 small unit(s) for team 1
    [f=0001994] [QuitAction] user exited to system
    [f=0001994] [SpringApp::Kill][1] fromRun=1
    [f=0001994] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
    [f=0001994] 	[async=0] threads=3 tasks=10910 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {0.000, 0.000}}ms
    [f=0001994] 		thread=1 tasks=5455 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622318292718435663377938784265544883337964105210357110011062783005951402541865124359565318726344421253199295991242080367356076132889772345658307510272.000}, {-26815622243168480965501011048352783990042308836655621238111961882246100971259873979924734709361031286479778720454379970779391258021269261895251734776774656.000, 0.000, -0.000, -0.000}}ms
    [f=0001994] 		thread=2 tasks=5455 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622318350623641679580912055036634551113198944468774120159768155063487398705691418347260355938672096676744026233622041678084926799377587212827829993472.000}, {-0.000, 0.000, -2.000, 0.000}}ms
    [f=0001994] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0001994] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=0001994] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=0001994] [ThreadPool::SetThreadCount][2] workers=0
    [f=0001994] [SpringApp::Kill][2]
    [f=0001994] [Game::KillLua][0] dtor=0 loadscreen=00000000
    [f=0001994] [Game::KillLua][3] dtor=0 luaUI=0779e370
    [f=0001994] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,79294,0} {chunk,block}Bytes={0,0}
    [f=0001994] [Game::KillLua][1] dtor=0 luaGaia=00000000
    [f=0001994] [Game::KillLua][2] dtor=0 luaRules=63242928
    [f=0001994] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,79294,0} {chunk,block}Bytes={0,0}
    [f=0001994] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,79294,0} {chunk,block}Bytes={0,0}
    [f=0001994] [Game::KillLua][4] dtor=0
    [f=0001994] [WriteDemoFile] writing client-demo "C:\Users\Tim\Documents\my games\Spring Dev\springCraft\demos\20190407_114924_Adansonia v4_104.0.1-1707-g0317b7f develop.sdfz" (24835 bytes)
    [f=0001994] [Sound] [Sound::Kill] soundThread.joinable()=1
    [f=0001994] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0001994] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
    [f=0001994] [Sound] [Sound::UpdateThread][4] ctx=051a5428 dev=4801cdd0
    [f=0001994] [Sound] [Sound::UpdateThread][5] ctx=051a5428 dev=4801cdd0
    [f=0001994] [Sound] [Sound::Cleanup][alcDestroyContext(051a5428)]
    [f=0001994] [Sound] [Sound::Cleanup][alcCloseDevice(4801cdd0)]
    [f=0001994] [Sound] [Sound::UpdateThread][6]
    [f=0001994] [Game::~CGame][1]
    [f=0001994] [Game::KillLua][0] dtor=1 loadscreen=00000000
    [f=0001994] [Game::KillLua][3] dtor=1 luaUI=00000000
    [f=0001994] [Game::KillLua][1] dtor=1 luaGaia=00000000
    [f=0001994] [Game::KillLua][2] dtor=1 luaRules=00000000
    [f=0001994] [Game::KillLua][4] dtor=1
    [f=0001994] [Game::KillMisc][1]
    [f=0001994] [Game::KillMisc][2]
    [f=0001994] [Game::KillMisc][3]
    [f=0001994] [Game::KillRendering][1]
    [f=0001994] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0001994] [3DOParser::Kill] allocated 1 pieces
    [f=0001994] [S3OParser::Kill] allocated 55 pieces
    [f=0001994] [AssParser::Kill] allocated 0 pieces
    [f=0001994] [Game::KillInterface][1]
    [f=0001994] [Game::KillInterface][2]
    [f=0001994] [Game::KillSimulation][1]
    [f=0001994] [Game::KillSimulation][2]
    [f=0001994] [CCollisionHandler] dis-/continuous tests: 0/2825276
    [f=0001994] [Game::KillSimulation][3]
    [f=0001994] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001994] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001994] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001994] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
    [f=0001994] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0001994] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0001994] [LosHandler::Kill] raycast instance cache-{hits,misses}={27,52}; shared=0%; cached=34%
    [f=0001994] [Game::KillSimulation][4]
    [f=0001994] [CommonDefHandler::KillStatic] 7 sound-set data items added
    [f=0001994] [Game::~CGame][2]
    [f=0001994] [Game::~CGame][3]
    [f=0001994] [SpringApp::Kill][3]
    [f=0001994] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    	24068 bytes sent  
    	6983 bytes recv'd
    
    [f=0001994] [SpringApp::Kill][4] font=032779d0
    [f=0001994] [SpringApp::Kill][5]
    [f=0001994] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base\springcontent.sdz] 237181 bytes cached in 99 files
    [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\springCraft\base\spring\bitmaps.sdz] 3194847 bytes cached in 69 files
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=017185ac (joinable=1)
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::Kill][9]
    
    txt file icon infolog-4.txt (29,921 bytes) 2019-04-07 03:57 +

-Relationships
+Relationships

-Notes

~0019913

Google_Frog (reporter)

My mistake, the flickering does appear to be correlated. All three UI elements disappear at the same time.

~0019914

Google_Frog (reporter)

I managed to record it https://youtu.be/Ul4dpNV3eQY

~0019922

Kloot (developer)

Does https://springrts.com/dl/buildbot/default/tribuf/104.0.1-1696-gf8472ac/win32/ also have flickering UI elements?

~0019923

Google_Frog (reporter)

It does: https://youtu.be/N14JuF5va0s

The flicker does not appear to have changed. I also had and still have flickerings of what look like large LaserCannon sprites when units fire, but could not record them.

~0019925

Kloot (developer)

Next question: does it flicker when no units are selected / no order menu is drawn?

~0019926

Google_Frog (reporter)

Yes.

~0019928

Kloot (developer)

Add

  DebugGL = 1
  DebugGLStacktraces = 1

to your springsettings.cfg and attach an infolog, the driver might know something I don't. This is non-reproducable so far.

~0019929

Google_Frog (reporter)

Those settings make Spring hang near the end of loading.

~0019930

Google_Frog (reporter)

Here it is with the gameside LuaIntro folder deleted.

~0019931

Kloot (developer)

Last edited: 2019-04-06 15:53

View 2 revisions

This particular warning isn't issued by my driver, but I've hidden it in 1703-gf168656. Build will be available in a minute or so.

~0019932

Google_Frog (reporter)

104.0.1-1707-g0317b7f has the same flickering but the infolog doesn't say much. Here is a list of things that I have noticed flicker:
 * Minimap
 * Resource bar
 * Command panel
 * /gameinfo
 * The selection squares drawn below units
 * The mouse cursor sometimes flashes to be around 800x800 drawn at (0,0). It only does this when the cursor is representing a command.
 * Shooting LaserCannons causes pointy yellow billboards to appear in the world.

~0019933

Kloot (developer)

This was a good example of radically divergent driver behavior across platforms.
+Notes

-Issue History
Date Modified Username Field Change
2019-04-04 14:46 Google_Frog New Issue
2019-04-04 14:46 Google_Frog File Added: infolog.txt
2019-04-05 03:09 Kloot Assigned To => Kloot
2019-04-05 03:09 Kloot Status new => assigned
2019-04-05 03:38 Google_Frog Note Added: 0019913
2019-04-05 06:33 Google_Frog Note Added: 0019914
2019-04-05 23:51 Kloot Note Added: 0019922
2019-04-06 03:29 Google_Frog Note Added: 0019923
2019-04-06 11:40 Kloot Note Added: 0019925
2019-04-06 13:01 Google_Frog Note Added: 0019926
2019-04-06 13:50 Kloot Note Added: 0019928
2019-04-06 15:18 Google_Frog File Added: infolog-2.txt
2019-04-06 15:18 Google_Frog Note Added: 0019929
2019-04-06 15:28 Google_Frog File Added: infolog-3.txt
2019-04-06 15:28 Google_Frog Note Added: 0019930
2019-04-06 15:51 Kloot Note Added: 0019931
2019-04-06 15:53 Kloot Note Edited: 0019931 View Revisions
2019-04-07 03:58 Google_Frog File Added: infolog-4.txt
2019-04-07 03:58 Google_Frog Note Added: 0019932
2019-04-07 20:59 Kloot Status assigned => resolved
2019-04-07 20:59 Kloot Resolution open => fixed
2019-04-07 20:59 Kloot Fixed in Version => 104.0 +git
2019-04-07 20:59 Kloot Note Added: 0019933
+Issue History