2019-12-12 01:41 CET

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0006134Spring engineGeneralpublic2019-02-09 09:22
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionduplicate 
Product Version104.0 +git 
Target VersionFixed in Version104.0 +git 
Summary0006134: 104.0.1-990-gcb8f2ce maintenance Could not parse SoundItems table in gamedata/sounds.lua
DescriptionSomething has changed (or broken) and now my sounds.lua is unparseable. This causes many sounds to be missing ingame.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (106,074 bytes) 2019-02-09 07:38 -
    Using writeable configuration source: "C:\Users\Tim\Documents\my games\Spring Dev\chobby1\springsettings.cfg"
    Using additional read-only configuration source: "C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\springsettings.cfg"
    LogOutput initialized. Logging to C:\Users\Tim\Documents\my games\Spring Dev\chobby1\infolog.txt
    ============== <Log Sections> ==============
      Available:
        ArchiveScanner
        AutohostInterface
        BumpWater
        CSMFGroundTextures
        CregSerializer
        DecalsDrawerGL4
        DynWater
        FarTextureHandler
        Font
        GameServer
        GroundMoveType
        KeyBindings
        LuaSocket
        Model
        Net
        Path
        Piece
        RoamMeshDrawer
        Shader
        SkyBox
        Sound
        Texture
        VFS
      Enabled:
        Sound (Notice)
      
      Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    ============== </Log Sections> ==============
    
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterAnisotropy = 2
      BumpWaterBlurReflection = 1
      BumpWaterDepthBits = 32
      BumpWaterReflection = 2
      BumpWaterRefraction = 2
      BumpWaterTexSizeReflection = 256
      CamFreeScrollSpeed = 50
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FPSScrollSpeed = 50
      FSAALevel = 8
      FeatureDrawDistance = 600000
      FeatureFadeDistance = 600000
      FontSize = 18
      Fullscreen = 0
      GrassDetail = 9
      GroundDecals = 5
      GroundDetail = 120
      GroundScarAlphaFade = 1
      HangTimeout = 30
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LuaGarbageCollectionMemLoadMult = 100
      MaxParticles = 25000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.0018
      MiniMapMarker = 0
      MouseDragScrollThreshold = 0
      OverheadMaxHeightFactor = 1.39999998
      OverheadScrollSpeed = 50
      ReconnectTimeout = 0
      RotOverheadScrollSpeed = 50
      RotateLogFiles = 1
      ScreenshotCounter = 41
      ScrollWheelSpeed = -25
      Shadows = 1
      ShowClock = 0
      ShowFPS = 1
      ShowPlayerInfo = 0
      ShowSpeed = 1
      SplashScreenDir = ./MenuLoadscreens
      TeamHighlight = 0
      TreeRadius = 1500
      UnitIconDist = 151
      UnitLodDist = 9999
      UseDistToGroundForIcons = 1.10000002
      Water = 4
      WindowPosX = 3
      WindowPosY = 31
      XResolution = 1920
      XResolutionWindowed = 1920
      YResolution = 1080
      YResolutionWindowed = 1019
      snd_volmaster = 5
    ============== </User Config> ==============
    
    ============== <User System> ==============
      Spring Engine Version: 104.0.1-990-gcb8f2ce maintenance
          Build Environment: gcc libstdc++ version 20160603
           Compiler Version: gcc-5.4.0
           Operating System: Windows 10 April 2018 Update (build 17134)
            Hardware Config: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 23471MB pagefile
           Binary Word Size: 32-bit (emulated)
              Process Clock: std::chrono::high_resolution_clock
         Physical CPU Cores: 6
          Logical CPU Cores: 12
    ============== </User System> ==============
    
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [WatchDog::Install] installed (hang-timeout: 30s)
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=64 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 7] 1600x1024x24bpp@60Hz
    		[11] 1600x900x24bpp@60Hz
    		[31] 1280x800x24bpp@75Hz
    		[39] 1280x720x24bpp@75Hz
    	display=2 modes=72 bounds={x=1920, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 5] 1680x1050x24bpp@60Hz
    		[ 9] 1600x1024x24bpp@60Hz
    		[13] 1600x900x24bpp@60Hz
    		[33] 1280x800x24bpp@75Hz
    		[41] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
    [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
    [GR::LogVersionInfo]
    	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    	GL version  : 4.6.0 NVIDIA 388.71
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.60 NVIDIA
    	GLEW version: 2.1.0
    	GPU memory  : 6144MB (total) / 3797MB (available)
    	SDL swap-int: 1
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NVX GPU mem-info support  : 1
    	ATI GPU mem-info support  : 0
    	NPOT-texture support      : 1 (1)
    	S3TC/DXT1 texture support : 1/1
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 1 (1)
    	seamless cube-map support : 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [GR::UpdateGLConfigs]
    [VSync::SetInterval] interval=0 (disabled)
    [GR::UpdateGLGeometry][1] winSize=<1,1>
    [GR::UpdateGLGeometry][2] winSize=<1920,1019>
    [GR::InitGLState]
    [GR::LogDisplayMode] display-mode set to 1920x1019x24bpp@60Hz (windowed::decorated)
    [TexMemPool::Resize] poolSize=134217728 allocSize=0 texCount=0
    [WatchDog::RegisterThread] registering controls for thread [vfsi]
    [DataDirLocater::Check] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\my games\Spring Dev\chobby1\
    Using read-only data directory: C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\base
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\chobby1\maps
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\chobby1\games
    Scanning: C:\Users\Tim\Documents\my games\Spring Dev\chobby1\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 291ms
    [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
    [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::InitThread][1]
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
    [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (102.0ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (202.9ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0790b310 context=0679e0e8
    [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Devices:
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 303ms
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-990-gcb8f2ce maintenance.
    [f=-000001] Warning: 	(in threads: {main,load,audio,vfsi}={1,0,0,0})
    [f=-000001] Warning: DLL information:
    [f=-000001] Error: 0x00400000	spring
    [f=-000001] Error: 0x77bd0000	ntdll
    [f=-000001] Error: 0x77310000	KERNEL32
    [f=-000001] Error: 0x74dc0000	KERNELBASE
    [f=-000001] Error: 0x71f60000	apphelp
    [f=-000001] Error: 0x76c10000	ADVAPI32
    [f=-000001] Error: 0x779a0000	msvcrt
    [f=-000001] Error: 0x74fb0000	sechost
    [f=-000001] Error: 0x763d0000	RPCRT4
    [f=-000001] Error: 0x74490000	SspiCli
    [f=-000001] Error: 0x74480000	CRYPTBASE
    [f=-000001] Error: 0x772b0000	bcryptPrimitives
    [f=-000001] Error: 0x74890000	IMAGEHLP
    [f=-000001] Error: 0x77190000	ucrtbase
    [f=-000001] Error: 0x66170000	GLU32
    [f=-000001] Error: 0x75020000	SHELL32
    [f=-000001] Error: 0x77780000	USER32
    [f=-000001] Error: 0x77ac0000	win32u
    [f=-000001] Error: 0x63b30000	OPENGL32
    [f=-000001] Error: 0x77910000	cfgmgr32
    [f=-000001] Error: 0x74a90000	GDI32
    [f=-000001] Error: 0x744b0000	gdi32full
    [f=-000001] Error: 0x74d30000	shcore
    [f=-000001] Error: 0x76ce0000	msvcp_win
    [f=-000001] Error: 0x74ad0000	combase
    [f=-000001] Error: 0x76590000	windows.storage
    [f=-000001] Error: 0x76c90000	shlwapi
    [f=-000001] Error: 0x74ac0000	kernel.appcore
    [f=-000001] Error: 0x75000000	profapi
    [f=-000001] Error: 0x77950000	powrprof
    [f=-000001] Error: 0x74630000	FLTLIB
    [f=-000001] Error: 0x76b50000	WS2_32
    [f=-000001] Error: 0x6b5c0000	libvorbisfile-3
    [f=-000001] Error: 0x70e40000	libfreetype-6
    [f=-000001] Error: 0x6b800000	OpenAL32
    [f=-000001] Error: 0x76490000	ole32
    [f=-000001] Error: 0x65180000	libfontconfig-1
    [f=-000001] Error: 0x6ef80000	glew32
    [f=-000001] Error: 0x6c740000	SDL2
    [f=-000001] Error: 0x74850000	IMM32
    [f=-000001] Error: 0x776e0000	OLEAUT32
    [f=-000001] Error: 0x70880000	libogg-0
    [f=-000001] Error: 0x737a0000	WINMM
    [f=-000001] Error: 0x6d740000	libvorbis-0
    [f=-000001] Error: 0x72df0000	VERSION
    [f=-000001] Error: 0x73770000	WINMMBASE
    [f=-000001] Error: 0x62e80000	zlib1
    [f=-000001] Error: 0x68f40000	libexpat-1
    [f=-000001] Error: 0x10000000	DevIL
    [f=-000001] Error: 0x55870000	MSVCR80
    [f=-000001] Error: 0x557e0000	MSVCP80
    [f=-000001] Error: 0x56a10000	gameoverlayrenderer
    [f=-000001] Error: 0x747e0000	PSAPI
    [f=-000001] Error: 0x55400000	nvapi
    [f=-000001] Error: 0x76d60000	SETUPAPI
    [f=-000001] Error: 0x6e270000	dxgi
    [f=-000001] Error: 0x72e90000	uxtheme
    [f=-000001] Error: 0x083c0000	MSCTF
    [f=-000001] Error: 0x51040000	nvoglv32
    [f=-000001] Error: 0x72740000	WTSAPI32
    [f=-000001] Error: 0x72f30000	DEVOBJ
    [f=-000001] Error: 0x76bc0000	WINTRUST
    [f=-000001] Error: 0x77640000	MSASN1
    [f=-000001] Error: 0x74640000	CRYPT32
    [f=-000001] Error: 0x72950000	ntmarta
    [f=-000001] Error: 0x72c80000	dwmapi
    [f=-000001] Error: 0x6d1a0000	WINSTA
    [f=-000001] Error: 0x77650000	clbcatq
    [f=-000001] Error: 0x74380000	shfolder
    [f=-000001] Error: 0x6d200000	MMDevApi
    [f=-000001] Error: 0x737f0000	PROPSYS
    [f=-000001] Error: 0x6d260000	AUDIOSES
    [f=-000001] Error: 0x6eaa0000	wintypes
    [f=-000001] Error: 0x6d1f0000	AVRT
    [f=-000001] Error: 0x6b2c0000	Windows.UI
    [f=-000001] Error: 0x6ee70000	TextInputFramework
    [f=-000001] Error: 0x6b260000	InputHost
    [f=-000001] Error: 0x6eb80000	CoreMessaging
    [f=-000001] Error: 0x6ec10000	CoreUIComponents
    [f=-000001] Error: 0x67fe0000	dsound
    [f=-000001] Error: 0x671c0000	dbghelp
    [f=-000001] Warning: Stacktrace (main) for Spring 104.0.1-990-gcb8f2ce maintenance:
    [f=-000001] Warning: 	[ProgCtr=77c3ae2c StackPtr=0264f210 FramePtr=0264f2e0]
    [f=-000001] Warning: 	(0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006AE2C]
    [f=-000001] Warning: 	(1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F33DE]
    [f=-000001] Warning: 	(2) C:\WINDOWS\System32\KERNELBASE.dll [0x00110FA1]
    [f=-000001] Warning: 	(3) C:\WINDOWS\System32\msvcrt.dll [0x0004B2A1]
    [f=-000001] Warning: 	(4) C:\WINDOWS\System32\msvcrt.dll [0x0004AF9A]
    [f=-000001] Warning: 	(5) C:\WINDOWS\System32\msvcrt.dll [0x0004B01B]
    [f=-000001] Warning: 	(6) C:\WINDOWS\System32\msvcrt.dll [0x000819FE]
    [f=-000001] Warning: 	(7) C:\WINDOWS\System32\msvcrt.dll [0x00073AAF]
    [f=-000001] Warning: 	(8) C:\WINDOWS\System32\msvcrt.dll [0x00073AF2]
    [f=-000001] Warning: 	(9) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x00D9ADB2]
    [f=-000001] Warning: 	(10) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x008CB3CE]
    [f=-000001] Warning: 	(11) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x008CC929]
    [f=-000001] Warning: 	(12) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x0080EBB2]
    [f=-000001] Warning: 	(13) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x0080ED31]
    [f=-000001] Warning: 	(14) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x0086BCFE]
    [f=-000001] Warning: 	(15) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x0086CB0C]
    [f=-000001] Warning: 	(16) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x0086D533]
    [f=-000001] Warning: 	(17) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x008553BB]
    [f=-000001] Warning: 	(18) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x004013E2]
    [f=-000001] Warning: 	(19) C:\WINDOWS\System32\KERNEL32.DLL [0x00018484]
    [f=-000001] Warning: 	(20) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00063AB8]
    [f=-000001] Warning: 	(21) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00063A88]
    [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-990-gcb8f2ce maintenance:
    [f=-000001] Warning: 	[ProgCtr=77c3a8fc StackPtr=1c4cfca4 FramePtr=1c4cfd14]
    [f=-000001] Warning: 	(0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006A8FC]
    [f=-000001] Warning: 	(1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F4552]
    [f=-000001] Warning: 	(2) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x00C77C1D]
    [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
    [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
    [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
    [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
    [f=-000001] [LuaMenu] Searching for new Widgets
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
    [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
    [f=-000001] Spring.GetWindowGeometry, 1920, 1019, 3, 30
    [f=-000001] Spring.GetViewGeometry, 1920, 1019, 0, 0
    [f=-000001] gl.GetViewSizes, 1920, 1019
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
    [f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
    [f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
    [f=-000001] [liblobby] liblobby configuration: 
    [f=-000001] [liblobby] serverName, Zero-K
    [f=-000001] [liblobby] port, 8200
    [f=-000001] [liblobby] protocol, zks
    [f=-000001] [liblobby] address, zero-k.info
    [f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
    [f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
    [f=-000001] [ChiliFX] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
    [f=-000001] [Chotify] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
    [f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
    [f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
    [f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
    [f=-000001] [Chobby] Using wrapper port: , 49553
    [f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
    [f=-000001] Deleting path cache, 0
    [f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
    [f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
    [f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
    [f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
    [f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
    [f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
    [f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
    [f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
    [f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
    [f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
    [f=-000001] [Chobby] Detected game config, evorts
    [f=-000001] [Chobby] Detected game config, evortsdev
    [f=-000001] [Chobby] Detected game config, generic
    [f=-000001] [Chobby] Detected game config, zk
    [f=-000001] [Chobby] Detected game config, zkdev
    [f=-000001] Vendor and GL, Nvidia, 4
    [f=-000001] High settings preset, 6291456
    [f=-000001] SetSettings Int, GroundScarAlphaFade, 1
    [f=-000001] SetSettings Int, GroundDetail, 120
    [f=-000001] SetSettings Int, GroundDecals, 5
    [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
    [f=-000001] SetSettings Value, FeatureDrawDistance, 600000
    [f=-000001] SetSettings Value, FeatureFadeDistance, 600000
    [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
    [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
    [f=-000001] SetSettings Value, ScrollWheelSpeed, -25
    [f=-000001] SetSettings Value, DynamicSky, 0
    [f=-000001] SetSettings Value, AdvSky, 0
    [f=-000001] SetSettings Int, CubeTexSizeReflection, 128
    [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
    [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
    [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
    [f=-000001] SetSettings Int, MaxParticles, 25000
    [f=-000001] SetSettings Int, Shadows, 1
    [f=-000001] SetSettings Value, FullscreenEdgeMove, 1
    [f=-000001] SetSettings Value, WindowedEdgeMove, 1
    [f=-000001] SetSettings Int, MaxDynamicMapLights, 1
    [f=-000001] SetSettings Value, UsePBO, 1
    [f=-000001] SetSettings Value, LuaShaders, 1
    [f=-000001] SetSettings Int, ForceDisableShaders, 0
    [f=-000001] SetSettings Value, AdvUnitShading, 1
    [f=-000001] SetSettings Value, AdvMapShading, 1
    [f=-000001] SetSettings Int, ROAM, 1
    [f=-000001] SetSettings Int, MaxDynamicModelLights, 1
    [f=-000001] SetSettings Int, LoadingMT, 0
    [f=-000001] SetSettings Value, 3DTrees, 1
    [f=-000001] SetSettings Int, VSync, 0
    [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
    [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
    [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
    [f=-000001] SetSettings Int, OverheadScrollSpeed, 50
    [f=-000001] SetSettings Int, FPSScrollSpeed, 50
    [f=-000001] SetSettings Value, ScrollWheelSpeed, -25
    [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
    [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
    [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
    [f=-000001] SetSettings Int, BumpWaterRefraction, 1
    [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
    [f=-000001] SetSettings Int, BumpWaterDepthBits, 32
    [f=-000001] SetSettings Int, BumpWaterReflection, 2
    [f=-000001] SetSettings Int, Water, 4
    [f=-000001] SetSettings Int, GrassDetail, 9
    [f=-000001] SetSettings Int, TreeRadius, 1500
    [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] SetSettings Int, FSAALevel, 8
    [f=-000001] [i18n] Warning: "commanders" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "commanders"
    [f=-000001] SetSettings Int, GroundScarAlphaFade, 1
    [f=-000001] SetSettings Int, GroundDetail, 120
    [f=-000001] SetSettings Int, GroundDecals, 5
    [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
    [f=-000001] SetSettings Value, FeatureDrawDistance, 600000
    [f=-000001] SetSettings Value, FeatureFadeDistance, 600000
    [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0018
    [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
    [f=-000001] SetSettings Value, ScrollWheelSpeed, -25
    [f=-000001] SetSettings Value, DynamicSky, 0
    [f=-000001] SetSettings Value, AdvSky, 0
    [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
    [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
    [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
    [f=-000001] SetSettings Int, BumpWaterRefraction, 1
    [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
    [f=-000001] SetSettings Int, BumpWaterDepthBits, 32
    [f=-000001] SetSettings Int, BumpWaterReflection, 2
    [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
    [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
    [f=-000001] SetSettings Int, GrassDetail, 9
    [f=-000001] SetSettings Int, TreeRadius, 1500
    [f=-000001] SetSettings Int, VSync, 0
    [f=-000001] SetSettings Value, FullscreenEdgeMove, 1
    [f=-000001] SetSettings Value, WindowedEdgeMove, 1
    [f=-000001] SetSettings Int, CubeTexSizeReflection, 128
    [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
    [f=-000001] SetSettings Int, MaxDynamicMapLights, 1
    [f=-000001] SetSettings Value, UsePBO, 1
    [f=-000001] SetSettings Value, LuaShaders, 1
    [f=-000001] SetSettings Int, ForceDisableShaders, 0
    [f=-000001] SetSettings Value, AdvUnitShading, 1
    [f=-000001] SetSettings Value, AdvMapShading, 1
    [f=-000001] SetSettings Int, ROAM, 1
    [f=-000001] SetSettings Int, MaxDynamicModelLights, 1
    [f=-000001] SetSettings Int, LoadingMT, 0
    [f=-000001] SetSettings Value, 3DTrees, 1
    [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
    [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
    [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0018
    [f=-000001] SetSettings Int, OverheadScrollSpeed, 50
    [f=-000001] SetSettings Int, FPSScrollSpeed, 50
    [f=-000001] SetSettings Value, ScrollWheelSpeed, -25
    [f=-000001] SetSettings Int, Shadows, 1
    [f=-000001] SetSettings Int, Water, 4
    [f=-000001] SetSettings Int, MaxParticles, 25000
    [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] SetSettings Int, FSAALevel, 8
    [f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
    [f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
    [f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
    [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
    [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
    [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0770b8d8
    [f=-000001] SetLobbyButtonEnabled, true
    [f=-000001] SetSettings Int, MaxDynamicMapLights, 1
    [f=-000001] SetSettings Value, DynamicSky, 0
    [f=-000001] SetSettings Value, CamTimeFactor, 1
    [f=-000001] SetSettings Value, LODScale, 1
    [f=-000001] SetSettings Int, BumpWaterDepthBits, 32
    [f=-000001] SetSettings Value, FullscreenEdgeMove, 1
    [f=-000001] SetSettings Int, FSAALevel, 8
    [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDetail, 120
    [f=-000001] SetSettings Value, CamTimeExponent, 4
    [f=-000001] SetSettings Int, ShadowMapSize, 2048
    [f=-000001] SetSettings Int, InitialNetworkTimeout, 0
    [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
    [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=-000001] SetSettings Int, GrassDetail, 9
    [f=-000001] SetSettings Int, BumpWaterReflection, 2
    [f=-000001] SetSettings Value, LODScaleRefraction, 1
    [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
    [f=-000001] SetSettings Int, FPSScrollSpeed, 50
    [f=-000001] SetSettings Value, AdvSky, 0
    [f=-000001] SetSettings Int, CamMode, 1
    [f=-000001] SetSettings Int, MaxDynamicModelLights, 1
    [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0018
    [f=-000001] SetSettings Int, HangTimeout, 30
    [f=-000001] SetSettings Int, Water, 4
    [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
    [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
    [f=-000001] SetSettings Value, FeatureDrawDistance, 600000
    [f=-000001] SetSettings Value, UsePBO, 1
    [f=-000001] SetSettings Value, LuaShaders, 1
    [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
    [f=-000001] SetSettings Int, ForceDisableShaders, 0
    [f=-000001] SetSettings Int, GroundScarAlphaFade, 1
    [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=-000001] SetSettings Int, OverheadScrollSpeed, 50
    [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
    [f=-000001] SetSettings Int, FontSize, 18
    [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
    [f=-000001] SetSettings Value, LODScaleShadow, 1
    [f=-000001] SetSettings Int, UnitLodDist, 9999
    [f=-000001] SetSettings Value, AdvMapShading, 1
    [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeReflection, 128
    [f=-000001] SetSettings Int, TreeRadius, 1500
    [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
    [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=-000001] SetSettings Value, WindowedEdgeMove, 1
    [f=-000001] SetSettings Value, AdvUnitShading, 1
    [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=-000001] SetSettings Value, 3DTrees, 1
    [f=-000001] SetSettings Int, VSync, 0
    [f=-000001] SetSettings Value, UseLuaMemPools, 0
    [f=-000001] SetSettings Int, LoadingMT, 0
    [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
    [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
    [f=-000001] SetSettings Int, ReconnectTimeout, 0
    [f=-000001] SetSettings Value, ScrollWheelSpeed, -25
    [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
    [f=-000001] SetSettings Value, ShowClock, 0
    [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
    [f=-000001] SetSettings Int, ROAM, 1
    [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDecals, 5
    [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=-000001] SetSettings Int, BumpWaterRefraction, 1
    [f=-000001] SetSettings Int, MaxParticles, 25000
    [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
    [f=-000001] SetSettings Value, RotateLogFiles, 1
    [f=-000001] SetSettings Value, FeatureFadeDistance, 600000
    [f=-000001] SetSettings Int, Shadows, 1
    [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
    [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxSounds, 32
    [f=-000001] SetSettings Value, MiniMapMarker, 0
    [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=-000001] SetSettings Value, LODScaleReflection, 1
    [f=-000001] SetSettings Value, FPSFOV, 90
    [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
    [f=-000001] SetSettings Value, HardwareCursor, 1
    [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
    [f=-000001] SetSettings Value, EdgeMoveDynamic, 0
    [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
    [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1019>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1019>
    [f=-000001] [GR::InitGLState]
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1019x24bpp@60Hz (windowed::decorated)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 1ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1019>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1019>
    [f=-000001] [GR::InitGLState]
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1019x24bpp@60Hz (windowed::decorated)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 1ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] SteamOnline, Received
    [f=-000001] [i18n] Warning: "spectator" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "spectator"
    [f=-000001] [i18n] Warning: "player" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "player"
    [f=-000001] Error: [GatherInterfaceLibrariesInfos] duplicate AI Interface Info found
    [f=-000001] Error: 	for interface C 0.1
    [f=-000001] Error: 	in files
    [f=-000001] Error: 	C:\Users\Tim\Documents\my games\Spring Dev\chobby1\AI\Interfaces\C\0.1\InterfaceInfo.lua
    [f=-000001] Error: 	C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\AI\Interfaces\C\0.1\InterfaceInfo.lua
    [f=-000001] Error: 	using dir C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\AI\Interfaces\C\0.1\InterfaceInfo.lua
    [f=-000001] Error: [GatherInterfaceLibrariesInfos] duplicate AI Interface Info found
    [f=-000001] Error: 	for interface Java 0.1
    [f=-000001] Error: 	in files
    [f=-000001] Error: 	C:\Users\Tim\Documents\my games\Spring Dev\chobby1\AI\Interfaces\Java\0.1\InterfaceInfo.lua
    [f=-000001] Error: 	C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\AI\Interfaces\Java\0.1\InterfaceInfo.lua
    [f=-000001] Error: 	using dir C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\AI\Interfaces\Java\0.1\InterfaceInfo.lua
    [f=-000001] DesignEvent, events_2018_04_25:game_start:singleplayer:lone_other_skirmish, 1
    [f=-000001] SetLobbyFullscreenMode, 2
    [f=-000001] SetSettings Int, WindowPosX, 0
    [f=-000001] SetSettings Int, WindowPosY, 80
    [f=-000001] SetSettings Int, XResolutionWindowed, 1920
    [f=-000001] SetSettings Int, YResolutionWindowed, 1000
    [f=-000001] SetSettings Value, WindowBorderless, 0
    [f=-000001] SetSettings Value, WindowBorderless, 0
    [f=-000001] SetSettings Value, Fullscreen, 0
    [f=-000001] SetSettings Int, MaxDynamicMapLights, 1
    [f=-000001] SetSettings Value, DynamicSky, 0
    [f=-000001] SetSettings Value, CamTimeFactor, 1
    [f=-000001] SetSettings Value, LODScale, 1
    [f=-000001] SetSettings Int, BumpWaterDepthBits, 32
    [f=-000001] SetSettings Value, FullscreenEdgeMove, 1
    [f=-000001] SetSettings Int, FSAALevel, 8
    [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDetail, 120
    [f=-000001] SetSettings Value, CamTimeExponent, 4
    [f=-000001] SetSettings Int, ShadowMapSize, 2048
    [f=-000001] SetSettings Int, InitialNetworkTimeout, 0
    [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
    [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=-000001] SetSettings Int, GrassDetail, 9
    [f=-000001] SetSettings Int, BumpWaterReflection, 2
    [f=-000001] SetSettings Value, LODScaleRefraction, 1
    [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
    [f=-000001] SetSettings Int, FPSScrollSpeed, 50
    [f=-000001] SetSettings Value, AdvSky, 0
    [f=-000001] SetSettings Int, CamMode, 1
    [f=-000001] SetSettings Int, MaxDynamicModelLights, 1
    [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0018
    [f=-000001] SetSettings Int, HangTimeout, 30
    [f=-000001] SetSettings Int, Water, 4
    [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
    [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
    [f=-000001] SetSettings Value, FeatureDrawDistance, 600000
    [f=-000001] SetSettings Value, UsePBO, 1
    [f=-000001] SetSettings Value, LuaShaders, 1
    [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
    [f=-000001] SetSettings Int, ForceDisableShaders, 0
    [f=-000001] SetSettings Int, GroundScarAlphaFade, 1
    [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=-000001] SetSettings Int, OverheadScrollSpeed, 50
    [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
    [f=-000001] SetSettings Int, FontSize, 18
    [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
    [f=-000001] SetSettings Value, LODScaleShadow, 1
    [f=-000001] SetSettings Int, UnitLodDist, 9999
    [f=-000001] SetSettings Value, AdvMapShading, 1
    [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeReflection, 128
    [f=-000001] SetSettings Int, TreeRadius, 1500
    [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
    [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=-000001] SetSettings Value, WindowedEdgeMove, 1
    [f=-000001] SetSettings Value, AdvUnitShading, 1
    [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=-000001] SetSettings Value, 3DTrees, 1
    [f=-000001] SetSettings Int, VSync, 0
    [f=-000001] SetSettings Value, UseLuaMemPools, 0
    [f=-000001] SetSettings Int, LoadingMT, 0
    [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
    [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
    [f=-000001] SetSettings Int, ReconnectTimeout, 0
    [f=-000001] SetSettings Value, ScrollWheelSpeed, -25
    [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
    [f=-000001] SetSettings Value, ShowClock, 0
    [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
    [f=-000001] SetSettings Int, ROAM, 1
    [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDecals, 5
    [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=-000001] SetSettings Int, BumpWaterRefraction, 1
    [f=-000001] SetSettings Int, MaxParticles, 25000
    [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
    [f=-000001] SetSettings Value, RotateLogFiles, 1
    [f=-000001] SetSettings Value, FeatureFadeDistance, 600000
    [f=-000001] SetSettings Int, Shadows, 1
    [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
    [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxSounds, 32
    [f=-000001] SetSettings Value, MiniMapMarker, 0
    [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=-000001] SetSettings Value, LODScaleReflection, 1
    [f=-000001] SetSettings Value, FPSFOV, 90
    [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
    [f=-000001] SetSettings Value, HardwareCursor, 1
    [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
    [f=-000001] SetSettings Value, EdgeMoveDynamic, 0
    [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
    [f=-000001] compatProfile, false
    [f=-000001] Missing self.client!!!
    [f=-000001] [Game]
    {
    
    	[allyTeam0]
    	{
    		numallies = 0;
    	}
    
    	[ai1]
    	{
    		Host = 0;
    		IsFromDemo = 0;
    		Name = DevCircuitAIBeginner32 stable (1);
    		ShortName = DevCircuitAIBeginner32;
    		Team = 2;
    		Version = stable;
    	}
    
    	[team1]
    	{
    		rgbcolor = 0.99609375 0.546875 0;
    		AllyTeam = 1;
    		TeamLeader = 0;
    	}
    
    	[team0]
    	{
    		rgbcolor = 0.99609375 0.546875 0;
    		AllyTeam = 0;
    		TeamLeader = 0;
    	}
    
    	[allyTeam1]
    	{
    		numallies = 0;
    	}
    
    	[modoptions]
    	{
    	}
    
    	[team2]
    	{
    		rgbcolor = 0.99609375 0.546875 0;
    		AllyTeam = 1;
    		TeamLeader = 0;
    	}
    
    	[ai0]
    	{
    		Host = 0;
    		IsFromDemo = 0;
    		Name = NullAI (1);
    		ShortName = NullAI;
    		Team = 1;
    	}
    
    	[player0]
    	{
    		IsFromDemo = 0;
    		Name = GoogleFrog;
    		Team = 0;
    		rank = 0;
    	}
    
    	hostip = 127.0.0.1;
    	hostport = 0;
    	numplayers = 1;
    	startpostype = 2;
    	mapname = ScorpioBattleground;
    	ishost = 1;
    	numusers = 3;
    	gametype = Zero-K $VERSION;
    	GameStartDelay = 0;
    	myplayername = GoogleFrog;
    	nohelperais = 0;
    }
    [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe" should be reloading
    [f=-000001] [SpringApp::Reload][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
    [f=-000001] 	[async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{0.000, -2.000}, {26815622250187371943095466687896046845719749927015792058675489290090501535765160828169360817079378749319567918557665085511838402483429313581959631977054208.000, 2.000}}ms
    [f=-000001] 		thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622261029030650965980456513550989899442104468031507073432340133269542463670512909469489649256601756351978851147965542037398684674181708425874798280704.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {26815622249927402873699740413759786018369134551353389822677535292635549959505159921246811022424393922724537853111175362993505473707187717233896342668967936.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [SpringApp::Reload][2]
    [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
    [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
    [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
    [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
    [f=-000001] [Game::KillLua][4] dtor=0
    [f=-000001] [SpringApp::Reload][3]
    [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
    [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0679e0e8 dev=0790b310
    [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0679e0e8 dev=0790b310
    [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0679e0e8)]
    [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0790b310)]
    [f=-000001] [Sound] [Sound::UpdateThread][6]
    [f=-000001] [SpringApp::Reload][4]
    [f=-000001] [SpringApp::Reload][5]
    [f=-000001] [SpringApp::Reload][6]
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\base\springcontent.sdz] 68215 bytes cached in 52 files
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\base\cursors.sdz] 520740 bytes cached in 110 files
    [f=-000001] Scanning: C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\base
    [f=-000001] Scanning: C:\Users\Tim\Documents\my games\Spring Dev\chobby1\maps
    [f=-000001] Scanning: C:\Users\Tim\Documents\my games\Spring Dev\chobby1\games
    [f=-000001] Scanning: C:\Users\Tim\Documents\my games\Spring Dev\chobby1\packages
    [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 62ms
    [f=-000001] [SpringApp::Reload][7]
    [f=-000001] [SpringApp::Reload][8]
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
    [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::InitThread][1]
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
    [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.0ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0790b310 context=20593bf8
    [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Devices:
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 301ms
    [f=-000001] [SpringApp::Reload][10]
    [f=-000001] [SpringApp::Reload][11]
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-990-gcb8f2ce maintenance.
    [f=-000001] Warning: 	(in threads: {main,load,audio,vfsi}={1,0,0,0})
    [f=-000001] Warning: DLL information:
    [f=-000001] Error: 0x00400000	spring
    [f=-000001] Error: 0x77bd0000	ntdll
    [f=-000001] Error: 0x77310000	KERNEL32
    [f=-000001] Error: 0x74dc0000	KERNELBASE
    [f=-000001] Error: 0x71f60000	apphelp
    [f=-000001] Error: 0x76c10000	ADVAPI32
    [f=-000001] Error: 0x779a0000	msvcrt
    [f=-000001] Error: 0x74fb0000	sechost
    [f=-000001] Error: 0x763d0000	RPCRT4
    [f=-000001] Error: 0x74490000	SspiCli
    [f=-000001] Error: 0x74480000	CRYPTBASE
    [f=-000001] Error: 0x772b0000	bcryptPrimitives
    [f=-000001] Error: 0x74890000	IMAGEHLP
    [f=-000001] Error: 0x77190000	ucrtbase
    [f=-000001] Error: 0x66170000	GLU32
    [f=-000001] Error: 0x75020000	SHELL32
    [f=-000001] Error: 0x77780000	USER32
    [f=-000001] Error: 0x77ac0000	win32u
    [f=-000001] Error: 0x63b30000	OPENGL32
    [f=-000001] Error: 0x77910000	cfgmgr32
    [f=-000001] Error: 0x74a90000	GDI32
    [f=-000001] Error: 0x744b0000	gdi32full
    [f=-000001] Error: 0x74d30000	shcore
    [f=-000001] Error: 0x76ce0000	msvcp_win
    [f=-000001] Error: 0x74ad0000	combase
    [f=-000001] Error: 0x76590000	windows.storage
    [f=-000001] Error: 0x76c90000	shlwapi
    [f=-000001] Error: 0x74ac0000	kernel.appcore
    [f=-000001] Error: 0x75000000	profapi
    [f=-000001] Error: 0x77950000	powrprof
    [f=-000001] Error: 0x74630000	FLTLIB
    [f=-000001] Error: 0x76b50000	WS2_32
    [f=-000001] Error: 0x6b5c0000	libvorbisfile-3
    [f=-000001] Error: 0x70e40000	libfreetype-6
    [f=-000001] Error: 0x6b800000	OpenAL32
    [f=-000001] Error: 0x76490000	ole32
    [f=-000001] Error: 0x65180000	libfontconfig-1
    [f=-000001] Error: 0x6ef80000	glew32
    [f=-000001] Error: 0x6c740000	SDL2
    [f=-000001] Error: 0x74850000	IMM32
    [f=-000001] Error: 0x776e0000	OLEAUT32
    [f=-000001] Error: 0x70880000	libogg-0
    [f=-000001] Error: 0x737a0000	WINMM
    [f=-000001] Error: 0x6d740000	libvorbis-0
    [f=-000001] Error: 0x72df0000	VERSION
    [f=-000001] Error: 0x73770000	WINMMBASE
    [f=-000001] Error: 0x62e80000	zlib1
    [f=-000001] Error: 0x68f40000	libexpat-1
    [f=-000001] Error: 0x10000000	DevIL
    [f=-000001] Error: 0x55870000	MSVCR80
    [f=-000001] Error: 0x557e0000	MSVCP80
    [f=-000001] Error: 0x56a10000	gameoverlayrenderer
    [f=-000001] Error: 0x747e0000	PSAPI
    [f=-000001] Error: 0x55400000	nvapi
    [f=-000001] Error: 0x76d60000	SETUPAPI
    [f=-000001] Error: 0x6e270000	dxgi
    [f=-000001] Error: 0x72e90000	uxtheme
    [f=-000001] Error: 0x083c0000	MSCTF
    [f=-000001] Error: 0x51040000	nvoglv32
    [f=-000001] Error: 0x72740000	WTSAPI32
    [f=-000001] Error: 0x72f30000	DEVOBJ
    [f=-000001] Error: 0x76bc0000	WINTRUST
    [f=-000001] Error: 0x77640000	MSASN1
    [f=-000001] Error: 0x74640000	CRYPT32
    [f=-000001] Error: 0x72950000	ntmarta
    [f=-000001] Error: 0x72c80000	dwmapi
    [f=-000001] Error: 0x6d1a0000	WINSTA
    [f=-000001] Error: 0x77650000	clbcatq
    [f=-000001] Error: 0x74380000	shfolder
    [f=-000001] Error: 0x6d200000	MMDevApi
    [f=-000001] Error: 0x737f0000	PROPSYS
    [f=-000001] Error: 0x6d260000	AUDIOSES
    [f=-000001] Error: 0x6eaa0000	wintypes
    [f=-000001] Error: 0x6d1f0000	AVRT
    [f=-000001] Error: 0x6b2c0000	Windows.UI
    [f=-000001] Error: 0x6ee70000	TextInputFramework
    [f=-000001] Error: 0x6b260000	InputHost
    [f=-000001] Error: 0x6eb80000	CoreMessaging
    [f=-000001] Error: 0x6ec10000	CoreUIComponents
    [f=-000001] Error: 0x67fe0000	dsound
    [f=-000001] Error: 0x671c0000	dbghelp
    [f=-000001] Error: 0x72cb0000	mswsock
    [f=-000001] Warning: Stacktrace (main) for Spring 104.0.1-990-gcb8f2ce maintenance:
    [f=-000001] Warning: 	[ProgCtr=77c3ae2c StackPtr=0264f3a0 FramePtr=0264f470]
    [f=-000001] Warning: 	(0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006AE2C]
    [f=-000001] Warning: 	(1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F33DE]
    [f=-000001] Warning: 	(2) C:\WINDOWS\System32\KERNELBASE.dll [0x00110FA1]
    [f=-000001] Warning: 	(3) C:\WINDOWS\System32\msvcrt.dll [0x0004B2A1]
    [f=-000001] Warning: 	(4) C:\WINDOWS\System32\msvcrt.dll [0x0004AF9A]
    [f=-000001] Warning: 	(5) C:\WINDOWS\System32\msvcrt.dll [0x0004B01B]
    [f=-000001] Warning: 	(6) C:\WINDOWS\System32\msvcrt.dll [0x000819FE]
    [f=-000001] Warning: 	(7) C:\WINDOWS\System32\msvcrt.dll [0x00073AAF]
    [f=-000001] Warning: 	(8) C:\WINDOWS\System32\msvcrt.dll [0x00073AF2]
    [f=-000001] Warning: 	(9) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x00D9ADB2]
    [f=-000001] Warning: 	(10) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x008CB3CE]
    [f=-000001] Warning: 	(11) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x008CC929]
    [f=-000001] Warning: 	(12) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x0080EBB2]
    [f=-000001] Warning: 	(13) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x0086D2FA]
    [f=-000001] Warning: 	(14) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x0086D5E1]
    [f=-000001] Warning: 	(15) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x008553BB]
    [f=-000001] Warning: 	(16) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x004013E2]
    [f=-000001] Warning: 	(17) C:\WINDOWS\System32\KERNEL32.DLL [0x00018484]
    [f=-000001] Warning: 	(18) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00063AB8]
    [f=-000001] Warning: 	(19) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00063A88]
    [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-990-gcb8f2ce maintenance:
    [f=-000001] Warning: 	[ProgCtr=77c3a8fc StackPtr=0f9dfca4 FramePtr=0f9dfd14]
    [f=-000001] Warning: 	(0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006A8FC]
    [f=-000001] Warning: 	(1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F4552]
    [f=-000001] Warning: 	(2) C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\spring.exe [0x00C77C1D]
    [f=-000001] [SpringApp::Reload][12] #script=930
    [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\base\maphelper.sdz] 34584 bytes cached in 9 files
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\base\springcontent.sdz] 528545 bytes cached in 181 files
    [f=-000001] [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\base\spring\bitmaps.sdz] 5947433 bytes cached in 131 files
    [f=-000001] [PreGame::StartServer]
    	mod-checksum=035efd9bc5e0f326a5e3e6d0361a116aa4e9c6de0155cd5c5815e927d349a7f86ea620d38370f16d6fb2807b6d85f02e371150ed8f8f701ee3f2206834877763
    	map-checksum=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
    [f=-000001] [UDPListener] successfully bound socket on port 50666
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 5470ms
    [f=-000001] [SpringApp::Reload][13] reloadCount=1
    
    
    
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\my games\Spring Dev\chobby1\demos\20190209_173516_ScorpioBattleground_104.0.1-990-gcb8f2ce maintenance.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1029ms
    [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] Loading FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 292ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 382ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
    [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] could not parse SoundItems table in gamedata/sounds.lua
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
    [f=-000001] [Init] number of ArmorDefs: 6
    [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1256ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 169ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms
    [f=-000001] [IPathManager::GetInstance] using HAPFS
    [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
    [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "talltree6													" (only "treetype" and "geovent" are recognized)
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
    [f=-000001] InfoTexture: shaders
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
    [f=-000001] Warning: [CCEG::Load] table for CEG "LIGHTNINGPLOSION160AoE" invalid (parse errors?)
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Game::LoadLua] Lua developer mode disabled
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaSocket Support: enabled
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 1
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 0 mapped to this game's team 0
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
    [f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
    [f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decal rendering is enabled!
    [f=-000001] Set maximum particles to: 25000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Team highlighting: Disabled
    [f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
    [f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
    [f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
    [f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
    [f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
    [f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
    [f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Lua garbage collection rate: 30/s
    [f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=7a778e9
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ec4c2c93
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8629a5d
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=c8629a5d file="cache\104dev-maintenance/paths/ScorpioBattleground.pe-c8629a5d.zip" (exists=0)
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 12 PF threads (123 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 261 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 519 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 783 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1042 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1746 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2009 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2310 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2567 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2824 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3091 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3347 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3612 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3879 of 4096 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-c8629a5d"
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=c8629a5d file="cache\104dev-maintenance/paths/ScorpioBattleground.pe-c8629a5d.zip" (exists=0)
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-c8629a5d"
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=7a778e9
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ec4c2c93
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8629a6d
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=c8629a6d file="cache\104dev-maintenance/paths/ScorpioBattleground.pe2-c8629a6d.zip" (exists=0)
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 12 PF threads (19 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 81 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 149 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 219 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 302 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 370 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 438 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 525 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 602 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 669 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 735 of 1024 blocks"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-c8629a6d"
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=c8629a6d file="cache\104dev-maintenance/paths/ScorpioBattleground.pe2-c8629a6d.zip" (exists=0)
    [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-c8629a6d"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2209ms, checksum 5ea4e9f8)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
    [f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1
    [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 18ms
    [f=-000001] [AIWrapper::PreInit] creating callbacks for AI 1 on team 2
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>: Loading the Terrain-Map ...
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Water Damage: 0.000000
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Sector-Map Block Size: 64
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Sector-Map Size: 16384 (x128, z128)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Determining Usable Terrain for all units ...
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Map Land Percent: 55.17%
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Water is a void: false
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Water is harmful: false
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Minimum Elevation: -90.00
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 52.697754% of the map. (used by 26 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 58.306885% of the map. (used by 2 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 29 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 37 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 40.362549% of the map. (used by 1 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 41.168213% of the map. (used by 1 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 2 Map-Area(s) occupying 94.87% of the map. (used by 351 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat10'  	Has 2 Map-Area(s) occupying 40.30% of the map. (used by 6 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 2 Map-Area(s) occupying 54.88% of the map. (used by 32 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 4 Map-Area(s) occupying 53.49% of the map. (used by 4 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 2 Map-Area(s) occupying 95.75% of the map. (used by 4 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 2 Map-Area(s) occupying 56.97% of the map. (used by 12 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 2 Map-Area(s) occupying 88.68% of the map. (used by 12 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 4 Map-Area(s) occupying 51.51% of the map. (used by 3 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 1 Map-Area(s) occupying 41.78% of the map. (used by 9 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 2 Map-Area(s) occupying 49.27% of the map. (used by 20 unit-defs)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>: No config file! (LuaRules/Configs/DevCircuitAIBeginner32/stable/ScorpioBattleground.json)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>: No config file! (LuaRules/Configs/DevCircuitAIBeginner32/stable/Default/circuit.json)
    [f=-000001] Skirmish AI <DevCircuitAIBeginner32-stable>: DevCircuitAIBeginner32 1.0.1 (1) Initialized!
    [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 570ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 590ms
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12081,0} {chunk,block}Bytes={0,0}
    [f=-000001] Mex Placement Initialised with 68 spots.
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] TotalHideLobbyInterface, true
    [f=-000001] Epicmenu: Switching to Default camera mode
    [f=-000001] GameID: a3745e5c7c9f6954445cb43f17332809
    [f=-000001] Connection attempt from GoogleFrog
    [f=-000001]  -> Version: 104.0.1-990-gcb8f2ce maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums]
    	server=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f
    	client=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums]
    	server=035efd9bc5e0f326a5e3e6d0361a116aa4e9c6de0155cd5c5815e927d349a7f86ea620d38370f16d6fb2807b6d85f02e371150ed8f8f701ee3f2206834877763
    	client=035efd9bc5e0f326a5e3e6d0361a116aa4e9c6de0155cd5c5815e927d349a7f86ea620d38370f16d6fb2807b6d85f02e371150ed8f8f701ee3f2206834877763"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eb03151d8f6c36754c770543bfd1e53167197d8956a5fa3ab5b2034964cbef5189ce2be1136c6c6a83d58d20a407644050875dcaf58b2acd4a9100bf321cbfce]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1e818c2d4d8765a6d4c1aa3393f57d3ee78f3f63e7f942f9d5b91807c3e76fc044f87331b62e6378f1f81d200729e8c80da1d6ef445be0ba98ce5e69fc4c3c0d]"
    [f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
    [f=-000001] Skirmish AI "DevCircuitAIBeginner32 stable (1)" (ID:1, Short-Name:"DevCircuitAIBeginner32", Version:"stable") took over control of team 2
    [f=-000001] Player GoogleFrog finished loading and is now ingame
    [f=-000001] <GoogleFrog> Allies: I choose: Engineer!
    [f=0000015] [Sound] Error: [LoadSoundBuffer] unable to open audio file "reply/bot_select"
    [f=0000015] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
    [f=0000084] [Sound] Error: [LoadSoundBuffer] unable to open audio file "reply/bot_select"
    [f=0000084] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
    [f=0000128] [Sound] Error: [LoadSoundBuffer] unable to open audio file "reply/bot_select"
    [f=0000128] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
    [f=0000189] [SpringApp::Kill][1] fromRun=1
    [f=0000189] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
    [f=0000189] 	[async=0] threads=3 tasks=1752 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622329356107937039021015538555767020694097359932498674116337951743169716593424143317366473771278637481720485052115671414705148325761984964962912567296.000}, {-0.000, -0.000}}ms
    [f=0000189] 		thread=1 tasks=876 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 26815622321596143453430926480750723184747780153187017015951193761026452837846931667479565036439075896536932645706116938999153203515697665061631586438479872.000}, {0.000, 0.000, 0.000, -26815622247026432434836168752651394056832157236104006368374446285374390056661460009178178537963192796306498798666274622780627438477946703167714461344595968.000}}ms
    [f=0000189] 		thread=2 tasks=876 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 2.000}, {-2.000, 0.000, 2.000, -0.000}}ms
    [f=0000189] 	[async=1] threads=3 tasks=165 {sum,avg}{exec,wait}time={{0.000, -2.000}, {-0.000, 0.000}}ms
    [f=0000189] 		thread=1 tasks=82 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {-26815622277233598621098474562139917666349619589474268700085131333551489451595991994233024241077391332343385906683307221209582667804550917294616715479482368.000, 0.000, 2.000, 2.000}}ms
    [f=0000189] 		thread=2 tasks=83 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, -0.000, -0.000}}ms
    [f=0000189] [ThreadPool::SetThreadCount][2] workers=0
    [f=0000189] [SpringApp::Kill][2]
    [f=0000189] [Game::KillLua][0] dtor=0 loadscreen=00000000
    [f=0000189] [Game::KillLua][3] dtor=0 luaUI=488345c8
    [f=0000189] Start widgetHandler:Shutdown
    [f=0000189] Shutdown - SaveOrderList Complete
    [f=0000189] Writing last game win data
    [f=0000189] Shutdown - SaveConfigData Complete
    [f=0000189] Shutdown Widget - Chili Highlight
    [f=0000189] Shutdown Widget - Save/Load API
    [f=0000189] Shutdown Widget - Deferred rendering
    [f=0000189] Shutdown Widget - Custom Markers
    [f=0000189] Shutdown Widget - EPIC Menu
    [f=0000189] Shutdown Widget - Chili Minimap
    [f=0000189] Shutdown Widget - Chili Widget Selector
    [f=0000189] Shutdown Widget - Local Team Colors
    [f=0000189] Shutdown Widget - Display Keys 2
    [f=0000189] Shutdown Widget - Save Game Menu
    [f=0000189] Shutdown Widget - HealthBars
    [f=0000189] Shutdown Widget - Noises
    [f=0000189] Shutdown Widget - Unit Icons
    [f=0000189] Shutdown Widget - Outline
    [f=0000189] Shutdown Widget - Win Counter
    [f=0000189] Shutdown Widget - BuildETA
    [f=0000189] Shutdown Widget - Depth of Field Shader
    [f=0000189] Shutdown Widget - Modular Comm Info
    [f=0000189] Shutdown Widget - CameraShake
    [f=0000189] Shutdown Widget - Chili Economy Panel Default
    [f=0000189] Shutdown Widget - Attack Warning
    [f=0000189] Shutdown Widget - Chili EndGame Window
    [f=0000189] Shutdown Widget - Chili Nuke Warning
    [f=0000189] Shutdown Widget - Chili Selections & CursorTip v2
    [f=0000189] Shutdown Widget - Chili Spectator Panels
    [f=0000189] Shutdown Widget - Context Menu
    [f=0000189] Shutdown Widget - Darkening
    [f=0000189] Shutdown Widget - Grab Input
    [f=0000189] Shutdown Widget - Highlight Geos
    [f=0000189] Shutdown Widget - Local Widgets Config
    [f=0000189] Shutdown Widget - Mex Placement Handler
    [f=0000189] Shutdown Widget - MinimapEvents
    [f=0000189] Shutdown Widget - Missile Silo Range
    [f=0000189] Shutdown Widget - Music Player
    [f=0000189] Shutdown Widget - Point Tracker
    [f=0000189] Shutdown Widget - Showeco and Grid Drawer
    [f=0000189] Shutdown Widget - Startup Info and Selector
    [f=0000189] Shutdown Widget - Stereo3D
    [f=0000189] Shutdown Widget - Transport AI
    [f=0000189] Shutdown Widget - Attack AoE
    [f=0000189] Shutdown Widget - UnitShapes
    [f=0000189] Shutdown Widget - Map Edge Extension
    [f=0000189] Shutdown Widget - Selection Send
    [f=0000189] Shutdown Widget - LupsManager
    [f=0000189] Shutdown Widget - Newton Firezone
    [f=0000189] Shutdown Widget - Receive Units Indicator
    [f=0000189] Shutdown Widget - Chili Pro Console
    [f=0000189] Shutdown Widget - Chili Crude Player List
    [f=0000189] Shutdown Widget - Lasso Terraform GUI
    [f=0000189] Shutdown Widget - Chili Framework
    [f=0000189] Shutdown Widget - Lups
    [f=0000189] Shutdown Widget - Chili Core Selector
    [f=0000189] Shutdown Widget - Draw After Chili
    [f=0000189] Shutdown Widget - Pause Screen
    [f=0000189] Shutdown Widget - Color Blindness Correction
    [f=0000189] Shutdown Widget - Layout Handler
    [f=0000189] Shutdown Widget - Persistent Build Height
    [f=0000189] Shutdown Widget - Text To Speech Control
    [f=0000189] End widgetHandler:Shutdown
    [f=0000189] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16982000,0} {chunk,block}Bytes={0,0}
    [f=0000189] [Game::KillLua][1] dtor=0 luaGaia=00000000
    [f=0000189] [Game::KillLua][2] dtor=0 luaRules=0762dac0
    [f=0000189] Start gadgetHandler:Shutdown
    [f=0000189] Shutdown - StartSetup
    [f=0000189] Shutdown - UnitMorph
    [f=0000189] Shutdown - LupsNanoSpray
    [f=0000189] Shutdown - Missile Silo Controller
    [f=0000189] Shutdown - Modular Comm Info
    [f=0000189] Shutdown - Puppy Handler
    [f=0000189] Shutdown - Terrain Texture Handler
    [f=0000189] Shutdown - UnitCloakShield
    [f=0000189] End gadgetHandler:Shutdown
    [f=0000189] Start gadgetHandler:Shutdown
    [f=0000189] Shutdown - Save/Load
    [f=0000189] Shutdown - UnitMorph
    [f=0000189] Shutdown - Modular Comm Info
    [f=0000189] Shutdown - Retreat Command
    [f=0000189] Shutdown - Shockwaves
    [f=0000189] Shutdown - Teleport Throw
    [f=0000189] Shutdown - UnitCloakShield
    [f=0000189] Shutdown - Lups Cloak FX
    [f=0000189] Shutdown - Lups
    [f=0000189] Shutdown - Lups Shield
    [f=0000189] End gadgetHandler:Shutdown
    [f=0000189] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16982033,0} {chunk,block}Bytes={0,0}
    [f=0000189] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16982033,0} {chunk,block}Bytes={0,0}
    [f=0000189] [Game::KillLua][4] dtor=0
    [f=0000189] [WriteDemoFile] writing client-demo "C:\Users\Tim\Documents\my games\Spring Dev\chobby1\demos\20190209_173516_ScorpioBattleground_104.0.1-990-gcb8f2ce maintenance.sdfz" (7499 bytes)
    [f=0000189] [Sound] [Sound::Kill] soundThread.joinable()=1
    [f=0000189] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0000189] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23
    [f=0000189] [Sound] [Sound::UpdateThread][4] ctx=20593bf8 dev=0790b310
    [f=0000189] [Sound] [Sound::UpdateThread][5] ctx=20593bf8 dev=0790b310
    [f=0000189] [Sound] [Sound::Cleanup][alcDestroyContext(20593bf8)]
    [f=0000189] [Sound] [Sound::Cleanup][alcCloseDevice(0790b310)]
    [f=0000189] [Sound] [Sound::UpdateThread][6]
    [f=0000189] [Game::~CGame][1]
    [f=0000189] [Game::KillLua][0] dtor=1 loadscreen=00000000
    [f=0000189] [Game::KillLua][3] dtor=1 luaUI=00000000
    [f=0000189] [Game::KillLua][1] dtor=1 luaGaia=00000000
    [f=0000189] [Game::KillLua][2] dtor=1 luaRules=00000000
    [f=0000189] [Game::KillLua][4] dtor=1
    [f=0000189] [Game::KillMisc][1]
    [f=0000189] [Game::KillMisc][2]
    [f=0000189] [Game::KillMisc][3]
    [f=0000189] [Game::KillRendering][1]
    [f=0000189] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0000189] [3DOParser::Kill] allocated 47 pieces
    [f=0000189] [S3OParser::Kill] allocated 805 pieces
    [f=0000189] [AssParser::Kill] allocated 106 pieces
    [f=0000189] [Game::KillInterface][1]
    [f=0000189] [Game::KillInterface][2]
    [f=0000189] [Game::KillSimulation][1]
    [f=0000189] [Game::KillSimulation][2]
    [f=0000189] [CCollisionHandler] dis-/continuous tests: 0/41369
    [f=0000189] [Game::KillSimulation][3]
    [f=0000189] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
    [f=0000189] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000189] [~CPathCache(64x64)] cacheHits=579 hitPercentage=59% numHashColls=0 maxCacheSize=201
    [f=0000189] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
    [f=0000189] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0000189] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0000189] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,15}; shared=0%; cached=6%
    [f=0000189] [Game::KillSimulation][4]
    [f=0000189] [CommonDefHandler::KillStatic] 3235 sound-set data items added
    [f=0000189] [Game::~CGame][2]
    [f=0000189] [Game::~CGame][3]
    [f=0000189] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
    [f=0000189] [Chobby] Chobby Shutdown
    [f=0000189] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,7949976,0} {chunk,block}Bytes={0,0}
    [f=0000189] [SpringApp::Kill][3]
    [f=0000189] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    	5164 bytes sent  
    	4134 bytes recv'd
    
    [f=0000189] [SpringApp::Kill][4] font=07467350
    [f=0000189] [SpringApp::Kill][5]
    [f=0000189] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\base\spring\bitmaps.sdz] 1264583 bytes cached in 44 files
    [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\base\springcontent.sdz] 212101 bytes cached in 96 files
    [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\base\maphelper.sdz] 14008 bytes cached in 3 files
    [~CBufferedArchive][name=C:\Users\Tim\Documents\my games\Spring Dev\chobby1\engine\win32\104.0.1-990-gcb8f2ce\base\cursors.sdz] 520740 bytes cached in 110 files
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=014d482c (joinable=1)
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::Kill][9]
    [~CRectangleOverlapHandler] 0% overlap reduction
    
    txt file icon infolog.txt (106,074 bytes) 2019-02-09 07:38 +

-Relationships
+Relationships

-Notes

~0019709

Kloot (developer)

duplicate of 0006130, fixed in 992.
+Notes

-Issue History
Date Modified Username Field Change
2019-02-09 07:38 Google_Frog New Issue
2019-02-09 07:38 Google_Frog File Added: infolog.txt
2019-02-09 09:22 Kloot Assigned To => Kloot
2019-02-09 09:22 Kloot Status new => resolved
2019-02-09 09:22 Kloot Resolution open => duplicate
2019-02-09 09:22 Kloot Fixed in Version => 104.0 +git
2019-02-09 09:22 Kloot Note Added: 0019709
+Issue History