View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000612 | Spring engine | General | public | 2007-08-28 11:31 | 2013-01-20 14:35 |
| Reporter | KDR_11k | Assigned To | Kloot | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000612: Weapons target transported units | ||||
| Description | A weapon that cannot target the transport because of onlytargetcategory or whatever can still target the loaded units and thus kill the transport. Reproduction: Using Gundam, spawn a dodai_2 and a xamel on opposing teams. Notice that the xamel makes no attempt to attack the dodai_2. Now make the dodai_2 load a ground unit, e.g. a zaku and fly it to the xamel. The xamel will suddently shoot at the combo even though it cannot shoot at the dodai_2. | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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Should transported units ever be targeted? |
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I was about to say 'perhaps if using isfirebase', but on second thoughts, I think a seperate tag would be preferable. |
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Why 'toBeTransported' instead of 'transporter' in the patch? |
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ignore the patch it probably doesn't work at all |
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modrule "targetableTransportedUnits" |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2007-08-28 11:31 | KDR_11k | New Issue | |
| 2007-10-10 15:35 | tombom | Note Added: 0001335 | |
| 2007-10-10 16:13 | tombom | File Added: dont_target_transported.patch | |
| 2007-10-30 21:46 | FLOZi | Note Added: 0001383 | |
| 2007-10-31 03:00 | trepan | Note Added: 0001384 | |
| 2007-10-31 12:26 | tombom | Note Added: 0001390 | |
| 2013-01-20 14:35 | Kloot | Note Added: 0009621 | |
| 2013-01-20 14:35 | Kloot | Status | new => resolved |
| 2013-01-20 14:35 | Kloot | Resolution | open => fixed |
| 2013-01-20 14:35 | Kloot | Assigned To | => Kloot |