View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0006107 | Spring engine | General | public | 2018-12-24 03:06 | 2019-01-13 05:03 |
| Reporter | gajop | Assigned To | Kloot | ||
| Priority | low | Severity | tweak | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0006107: Spring shouldn't complain if there are no sounds defs specified | ||||
| Description | I shouldn't need to specify this: https://github.com/Spring-SpringBoard/SpringBoard-Core/blob/master/Gamedata/sounds.lua If I don't specify it, I get errors like this: [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/beep4.wav" [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/beep6.wav" [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/button9.wav" [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/beep3.wav" If I specify an empty sounds.lua (already not ideal), it produces some different errors. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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Fix fe494aa7e5c026e51038fcd4c3db18c1d12fadce committed to develop branch: fix 0006107 0006108, repo: spring changeset id: 11264 |
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Fix 0b10bc8fcd4f7f6c242f335f6043f549971366a3 committed to maintenance branch: fix 0006107 0006108, repo: spring changeset id: 11265 |
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I'm not sure how this was fixed. If I don't specify a sounds.lua, or if I specify an empty one, I get the following errors: [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [Sound] Error: [LoadSoundBuffer] unable to open audio file "MapPoint" [Sound] Error: [Sound::GetSoundId] could not find sound "MapPoint" [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" |
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I thought you were only talking about in-game warnings, not those emitted while loading. they're gone in 964-g0e56068. |
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Sorry for the slow response. I am trying to get rid of all errors and warnings, it seems to confuse users and it makes it easier for real issues to hide. Thanks, it looks good now. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2018-12-24 03:06 | gajop | New Issue | |
| 2018-12-24 18:58 | Kloot | Changeset attached | => spring develop fe494aa7 |
| 2018-12-24 18:58 | Kloot | Note Added: 0019627 | |
| 2018-12-24 18:58 | Kloot | Assigned To | => Kloot |
| 2018-12-24 18:58 | Kloot | Status | new => resolved |
| 2018-12-24 18:58 | Kloot | Resolution | open => fixed |
| 2018-12-24 18:59 | Kloot | Changeset attached | => spring maintenance 0b10bc8f |
| 2018-12-24 18:59 | Kloot | Note Added: 0019629 | |
| 2019-01-07 16:49 | gajop | Note Added: 0019645 | |
| 2019-01-07 19:16 | Kloot | Note Added: 0019646 | |
| 2019-01-13 05:03 | gajop | Note Added: 0019659 |