View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0006089 | Spring engine | General | public | 2018-11-24 21:10 | 2018-11-24 22:59 |
| Reporter | silentwings | Assigned To | |||
| Priority | normal | Severity | trivial | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 104.0 +git | ||||
| Summary | 0006089: std::bad_alloc while loading map | ||||
| Description | almost certainly caused by doing something odd with a normal map stack translator seemed to be broken | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
|
|
reducing the szie of the normal map (from the same dimensions as the texture map, to 25% of the size of the texture map) avoided the crash |
|
|
Spring will (intentionally) not load textures larger than ~128MB which may affect one or two maps, though I wasn't aware of any in the wild. There is a config setting to bypass this, but it won't do you much good except in local testing. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2018-11-24 21:10 | silentwings | New Issue | |
| 2018-11-24 21:10 | silentwings | File Added: infolog.txt | |
| 2018-11-24 21:11 | silentwings | Note Added: 0019577 | |
| 2018-11-24 22:34 | Kloot | Note Added: 0019578 | |
| 2018-11-24 22:49 | Kloot | Note Edited: 0019578 | |
| 2018-11-24 22:59 | Kloot | Status | new => closed |
| 2018-11-24 22:59 | Kloot | Resolution | open => no change required |