View Issue Details

IDProjectCategoryView StatusLast Update
0006086Spring engineGeneralpublic2018-11-21 18:10
ReporterGoogle_Frog Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version104.0 +git 
Summary0006086: 104.0.1-901-g89b4773 maintenance Bad cursor in luamenu after exiting game
DescriptionExiting a game with the cursor displaying a move order causes the cursor to display the engine-default move order in luamenu. This is only reproducible with the default ZK UI in a campaign mission, since the other methods of exiting the game use chili elements which interrupt the default action behaviour of the mouse cursor.

The issue is not present in 104.0.1-287-gf7b0fcc.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

Kloot

2018-11-21 18:09

developer   ~0019564

Fix 1f2add24a3e9e6a6509324bace6b5d1324f46331 committed to develop branch: fix 0006086, repo: spring changeset id: 11154

Kloot

2018-11-21 18:10

developer   ~0019565

Fix 2b68b17dcf8973cded077a33e0d55a6574b6ad0d committed to maintenance branch: fix 0006086, repo: spring changeset id: 11155

Issue History

Date Modified Username Field Change
2018-11-21 14:11 Google_Frog New Issue
2018-11-21 18:09 Kloot Changeset attached => spring develop 1f2add24
2018-11-21 18:09 Kloot Note Added: 0019564
2018-11-21 18:09 Kloot Assigned To => Kloot
2018-11-21 18:09 Kloot Status new => resolved
2018-11-21 18:09 Kloot Resolution open => fixed
2018-11-21 18:10 Kloot Changeset attached => spring maintenance 2b68b17d
2018-11-21 18:10 Kloot Note Added: 0019565