2018-12-12 06:24 CET

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IDProjectCategoryView StatusLast Update
0006086Spring engineGeneralpublic2018-11-21 18:10
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version104.0 +git 
Target VersionFixed in Version 
Summary0006086: 104.0.1-901-g89b4773 maintenance Bad cursor in luamenu after exiting game
DescriptionExiting a game with the cursor displaying a move order causes the cursor to display the engine-default move order in luamenu. This is only reproducible with the default ZK UI in a campaign mission, since the other methods of exiting the game use chili elements which interrupt the default action behaviour of the mouse cursor.

The issue is not present in 104.0.1-287-gf7b0fcc.
TagsNo tags attached.
Attached Files

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-Notes

~0019564

Kloot (developer)

Fix 1f2add24a3e9e6a6509324bace6b5d1324f46331 committed to develop branch: fix 0006086, repo: spring changeset id: 11154

~0019565

Kloot (developer)

Fix 2b68b17dcf8973cded077a33e0d55a6574b6ad0d committed to maintenance branch: fix 0006086, repo: spring changeset id: 11155
+Notes

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-Issue History
Date Modified Username Field Change
2018-11-21 14:11 Google_Frog New Issue
2018-11-21 18:09 Kloot Changeset attached => spring develop 1f2add24
2018-11-21 18:09 Kloot Note Added: 0019564
2018-11-21 18:09 Kloot Assigned To => Kloot
2018-11-21 18:09 Kloot Status new => resolved
2018-11-21 18:09 Kloot Resolution open => fixed
2018-11-21 18:10 Kloot Changeset attached => spring maintenance 2b68b17d
2018-11-21 18:10 Kloot Note Added: 0019565
+Issue History