View Issue Details

IDProjectCategoryView StatusLast Update
0006085Spring engineGeneralpublic2018-11-23 02:02
ReporterGoogle_Frog Assigned To 
PrioritynormalSeveritycrashReproducibilityhave not tried
Status closedResolutionno change required 
Product Version104.0 +git 
Summary0006085: 104.0.1-901-g89b4773 maintenance Save crash
DescriptionThis crash appears to occur when the player saves the game: https://github.com/ZeroK-RTS/CrashReports/issues/17124
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

Kloot

2018-11-21 18:08

developer   ~0019563

LuaUnsyncedCtrl::SendCommands:1808
CGame::ProcessAction:1882
CGame::ActionPressed:108
CGame::SaveGame:1845
CLuaLoadSaveHandler::SaveGame:77
CLuaLoadSaveHandler::SaveAIData:109
CEngineOutHandler::Save:117
CSkirmishAIWrapper::Save:109
CSkirmishAILibrary::HandleEvent:93

trace ends in the HandleEvent interface function which is AI territory, forward this to rlcevg.

lamer

2018-11-22 23:53

reporter   ~0019570

Assuming broken setup. Old "Circuit Normal 0.9.24" shouldn't be compatible with 104.0.1-901-g89b4773 because of API changes (SetMaxWantedSpeed removal), hence it's weird how did it not crash before [f=0018000].

Issue History

Date Modified Username Field Change
2018-11-21 13:35 Google_Frog New Issue
2018-11-21 18:08 Kloot Note Added: 0019563
2018-11-22 23:53 lamer Note Added: 0019570
2018-11-23 02:02 Kloot Status new => closed
2018-11-23 02:02 Kloot Resolution open => no change required