2020-10-01 17:35 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0006076Spring engineGeneralpublic2018-11-11 21:45
Assigned ToKloot 
Product Version104.0 +git 
Target VersionFixed in Version 
Summary0006076: 104.0.1-886-g0b800f1 maintenance Turrets fail to automatically target elevated enemies that are in range
DescriptionIn the attached replay, a HLT does not automatically target a LLT on a spire, even though it is in range. Manually targeting the LLT results in the HLT shooting it, showing that it is in range.
Additional InformationAlso occurs in 287.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files




Kloot (developer)

Fix fd0609fb066372ee1f28aa30f9e0157e3b8b64d9 committed to develop branch: fix 0006076, repo: spring changeset id: 11125


Kloot (developer)

Fix 15d6cc6661b00ebd5650308b3d723e9ae3a21047 committed to maintenance branch: fix 0006076, repo: spring changeset id: 11126

-Issue History
Date Modified Username Field Change
2018-11-11 13:06 Google_Frog New Issue
2018-11-11 13:06 Google_Frog File Added: 20181111_225921_TitanDuel 2_104.0.1-886-g0b800f1 maintenance.sdfz
2018-11-11 13:06 Google_Frog File Added: screen00036.jpg
2018-11-11 21:44 Kloot Changeset attached => spring develop fd0609fb
2018-11-11 21:44 Kloot Note Added: 0019519
2018-11-11 21:44 Kloot Assigned To => Kloot
2018-11-11 21:44 Kloot Status new => resolved
2018-11-11 21:44 Kloot Resolution open => fixed
2018-11-11 21:45 Kloot Changeset attached => spring maintenance 15d6cc66
2018-11-11 21:45 Kloot Note Added: 0019520
+Issue History