2019-08-23 16:05 CEST

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IDProjectCategoryView StatusLast Update
0006035Spring engineGeneralpublic2018-09-01 18:25
ReporterFloris 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilitysometimes
StatusassignedResolutionreopened 
Product Version104.0 +git 
Target VersionFixed in Version104.0 +git 
Summary0006035: spring sometimes freezes when changing resolution ingame
Descriptionthe method when doing this is:
Spring.SendCommands("Fullscreen 1")
Spring.SetConfigInt("XResolutionWindowed", tonumber(resolutionX))
Spring.SetConfigInt("YResolutionWindowed", tonumber(resolutionY))
Spring.SendCommands("Fullscreen 0")
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files
  • txt file icon infolog.txt (103,265 bytes) 2018-08-22 17:08 -
    Using writeable configuration source: "C:\Users\Flowris\Documents\My Games\Spring\springsettings.cfg"
    Using additional read-only configuration source: "C:\Users\Flowris\Documents\My Games\Spring\engine\104.0.1-567-gc484c10_win32-minimal-portable\springsettings.cfg"
    Available log sections: FarTextureHandler, Shader, Piece, Font, AutohostInterface, ArchiveScanner, KeyBindings, RoamMeshDrawer, SkyBox, ModelRenderContainer, CSMFGroundTextures, BumpWater, Model, Path, Texture, CregSerializer, DynWater, VFS, Sound, LuaSocket, Net, DecalsDrawerGL4, GameServer, GroundMoveType
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized. Logging to C:\Users\Flowris\Documents\My Games\Spring\infolog.txt
    ============== <User Config> ==============
      AdvSky = 1
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      CamMode = 1
      FSAALevel = 4
      Fullscreen = 0
      FullscreenEdgeMove = 0
      GrassDetail = 0
      GroundDecals = 2
      GroundDetail = 180
      GroundScarAlphaFade = 1
      HardwareCursor = 1
      InputTextGeo = 0.26 0.73 0.02 0.028
      LastSelectedMap = DeltaSiegeDry v8
      LastSelectedMod = Balanced Annihilation V10.11
      LastSelectedScript = Player vs. AI: NullAI 0.1
      LastSelectedSetting = UseNetMessageSmoothingBuffer
      MaxParticles = 20000
      ScreenshotCounter = 208
      ShadowMapSize = 2047
      Shadows = 1
      ShowFPS = 1
      ShowPlayerInfo = 0
      ShowSpeed = 1
      TreeRadius = 1561
      UnitIconDist = 900
      UnitLodDist = 10000
      UsePBO = 0
      Water = 2
      WindowBorderless = 1
      WindowPosX = 0
      WindowPosY = 0
      WindowedEdgeMove = 0
      XResolution = 1920
      XResolutionWindowed = 3840
      YResolution = 1080
      YResolutionWindowed = 2160
      snd_volbattle = 76
      snd_volmaster = 0
      snd_volunitreply = 50
    ============== </User Config> ==============
    ============== <User System> ==============
      Spring 104.0.1-567-gc484c10 maintenance
        Build Environment: boost-unknown, unknown stdlib
         Compiler Version: gcc-5.4.0
         Operating System: Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 16265MB RAM, 19730MB pagefile
         Binary Word Size: 32-bit (emulated)
         Deque Chunk Size: 128
            Process Clock: std::chrono::high_resolution_clock
       Physical CPU Cores: 6
        Logical CPU Cores: 12
    ============== </User System> ==============
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
    	display=1 modes=42 bounds={x=0, y=0, w=3840, h=2160}
    		[ 1] 3840x2160x24bpp@60Hz
    		[ 3] 2560x1600x24bpp@60Hz
    		[ 5] 2560x1440x24bpp@60Hz
    		[11] 1920x1200x24bpp@60Hz
    		[13] 1920x1080x24bpp@60Hz
    		[17] 1680x1050x24bpp@60Hz
    		[21] 1600x1024x24bpp@60Hz
    		[23] 1600x900x24bpp@60Hz
    		[28] 1280x800x24bpp@60Hz
    		[30] 1280x720x24bpp@60Hz
    	display=2 modes=80 bounds={x=-2560, y=325, w=2560, h=1440}
    		[ 1] 2560x1440x24bpp@60Hz
    		[ 3] 2048x1152x24bpp@60Hz
    		[ 7] 1920x1200x24bpp@60Hz
    		[ 9] 1920x1080x24bpp@60Hz
    		[21] 1680x1050x24bpp@60Hz
    		[25] 1600x900x24bpp@60Hz
    		[27] 1440x900x24bpp@60Hz
    		[40] 1280x800x24bpp@60Hz
    		[44] 1280x720x24bpp@60Hz
    		[71] 640x400x24bpp@60Hz
    		[79] 320x200x24bpp@60Hz
    	display=3 modes=144 bounds={x=3840, y=0, w=3840, h=2160}
    		[ 1] 3840x2160x24bpp@60Hz
    		[13] 2560x1600x24bpp@60Hz
    		[17] 2560x1440x24bpp@60Hz
    		[25] 2048x1152x24bpp@60Hz
    		[33] 1920x1200x24bpp@60Hz
    		[37] 1920x1080x24bpp@60Hz
    		[49] 1680x1050x24bpp@60Hz
    		[57] 1600x900x24bpp@60Hz
    		[61] 1440x900x24bpp@60Hz
    		[86] 1280x800x24bpp@60Hz
    		[94] 1280x720x24bpp@60Hz
    		[125] 640x400x24bpp@60Hz
    		[141] 320x200x24bpp@60Hz
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
    [GR::LogVersionInfo]
    	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    	GL version  : 4.6.0 NVIDIA 398.36
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1050 Ti/PCIe/SSE2
    	GLSL version: 4.60 NVIDIA
    	GLEW version: 2.1.0
    	GPU memory  : 4096MB (total) / 1829MB (available)
    	SDL swap-int: 1
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NVX GPU mem-info support  : 1
    	ATI GPU mem-info support  : 0
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [VSync::SetInterval] interval=0 (disabled)
    [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (windowed::borderless)
    [TexMemPool::Resize] poolSize=83886080 allocSize=0 texCount=0
    [WatchDog::RegisterThread] registering controls for thread [vfsi]
    [DataDirLocater::Check] Portable Mode!
    Using read-write data directory: C:\Users\Flowris\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Flowris\Documents\My Games\Spring\engine\104.0.1-567-gc484c10_win32-minimal-portable\
    Scanning: C:\Users\Flowris\Documents\My Games\Spring\engine\104.0.1-567-gc484c10_win32-minimal-portable\base
    Scanning: C:\Users\Flowris\Documents\My Games\Spring\maps
    Scanning: C:\Users\Flowris\Documents\My Games\Spring\games
    Scanning: C:\Users\Flowris\Documents\My Games\Spring\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
    [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
    [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::InitThread][1]
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
    [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.2ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.0ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=05a71d20 context=03e5b1a0
    [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Devices:
    [f=-000001] [Sound]     [Speakers (Realtek(R) Audio)]
    [f=-000001] [Sound]     [Speakers (3- Samson C01U Pro Mic)]
    [f=-000001] [Sound]     [Speakers (Realtek(R) Audio)]
    [f=-000001] [Sound]     [U24E590 (Intel(R) Display Audio)]
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 301ms
    [f=-000001] [CPreGame] server using IP localhost and port 8452
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Users\Flowris\Documents\My Games\Spring\demos\20180822_004929_Cervino v1_104.0.1-567-gc484c10 maintenance.sdfz" for game data...
    [f=-000001] [PreGame::StartServerForDemo] starting GameServer
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [PreGame::StartServerForDemo] started GameServer
    [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 137ms
    [f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (windowed::borderless)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (windowed::borderless)
    [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 16 to team 0 (#active=17)
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Cervino v1
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Balanced Annihilation test-10098-e0adc5d (archive: f8e7efddf8717050c535aff986aa34fb.sdp)
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 62ms
    [f=-000001] [PreGame::UpdateClientNet] received local player number 16 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (97 MB)
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading all definitions:  148ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 175ms
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 568 sounds from gamedata/sounds.lua
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [Init] number of ArmorDefs: 17
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] Loading Weapon Definitions
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 300ms
    [f=-000001] Loading Unit Definitions
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 45ms
    [f=-000001] Loading Feature Definitions
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
    [f=-000001] [IPathManager::GetInstance] using HAPFS
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating InfoTextureHandler
    [f=-000001] InfoTexture: shaders
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
    [f=-000001] Loading LuaRules
    [f=-000001] [AI Loader] ShardLua bot Deactivated!
    [f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
    [f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
    [f=-000001] Loaded synced gadget:  Get Player Data     <cmd_get_player_data.lua>
    [f=-000001] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=-000001] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=-000001] Loaded synced gadget:  Stats               <api_damage_stats.lua>
    [f=-000001] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=-000001] [Gaia Critters] gadget:Initialize() Game.mapName=Cervino v1
    [f=-000001] [Gaia Critters] No critter config for this map
    [f=-000001] Loaded synced gadget:  gaia critter units  <gaia_critters.lua>
    [f=-000001] Loaded synced gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=-000001] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=-000001] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded synced gadget:  Map TerrainTypes    <map_terraintype.lua>
    [f=-000001] Loaded synced gadget:  Map Tree Replacer   <map_tree_replacer.lua>
    [f=-000001] Loaded synced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=-000001] Loaded synced gadget:  Units Targetting Prioritie  <units_targetting_priorities.lua>
    [f=-000001] Loaded synced gadget:  AI namer            <ai_namer.lua>
    [f=-000001] Loaded synced gadget:  ARMSUB SURFACING Testing gadget  <armsubsurface.lua>
    [f=-000001] Loaded synced gadget:  Activity Broadcast  <activity_broadcast.lua>
    [f=-000001] Loaded synced gadget:  Ai Helpers          <ai_helpers.lua>
    [f=-000001] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=-000001] Loaded synced gadget:  Air Transports Fix 2  <air_transports_fix2.lua>
    [f=-000001] Loaded synced gadget:  Air Transports Handler  <air_transports.lua>
    [f=-000001] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=-000001] Loaded synced gadget:  Ally Selected Units  <cmd_selected_units.lua>
    [f=-000001] Loaded synced gadget:  Bet Engine          <cmd_bet_engine.lua>
    [f=-000001] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=-000001] Loaded synced gadget:  Build Icons Slowy (/luarules buildiconslow)  <dbg_buildicons_run.lua>
    [f=-000001] Loaded synced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=-000001] Loaded synced gadget:  Com Counter         <mo_com_counter.lua>
    [f=-000001] Loaded synced gadget:  Commander Crowns    <gfx_crown.lua>
    [f=-000001] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=-000001] Loaded synced gadget:  Continuous Aim      <unit_continuous_aim.lua>
    [f=-000001] Loaded synced gadget:  Controls Unit's maxrange  <unit_custommaxranges.lua>
    [f=-000001] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=-000001] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=-000001] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=-000001] Loaded synced gadget:  Debris Explosions   <gfx_debrisexplosions.lua>
    [f=-000001] Loaded synced gadget:  Debris physics      <feature_debris_physics.lua>
    [f=-000001] Loaded synced gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
    [f=-000001] Loaded synced gadget:  Depthcharge splash  <fx_depthcharge_splash.lua>
    [f=-000001] Loaded synced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=-000001] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=-000001] Loaded synced gadget:  Don't target flyover nukes  <unit_interceptors.lua>
    [f=-000001] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=-000001] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=-000001] Loaded synced gadget:  Engine Hotfixes for Various Engine Kludges  <engine_hotfixes.lua>
    [f=-000001] Loaded synced gadget:  Experimental Bots Steps Damages  <unit_stomp.lua>
    [f=-000001] Loaded synced gadget:  Explosion_lights    <gfx_explosion_lights.lua>
    [f=-000001] Loaded synced gadget:  FPS Broadcast       <fps_broadcast.lua>
    [f=-000001] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=-000001] Loaded synced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=-000001] Loaded synced gadget:  GPU mem Broadcast   <gpumem_broadcast.lua>
    [f=-000001] Loaded synced gadget:  Game End            <game_end.lua>
    [f=-000001] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=-000001] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=-000001] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=-000001] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=-000001] Loaded synced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=-000001] Loaded synced gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=-000001] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=-000001] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=-000001] Loaded synced gadget:  Missile smoke       <fx_missile_smoke.lua>
    [f=-000001] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=-000001] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=-000001] Loaded synced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=-000001] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=-000001] Loaded synced gadget:  On/Off descriptions  <cmd_onoffdesc.lua>
    [f=-000001] Loaded synced gadget:  Only Target Category (surface only)  <unit_onlytargetcategory.lua>
    [f=-000001] Loaded synced gadget:  Only Target Emp-able units  <unit_onlytargetempable.lua>
    [f=-000001] Loaded synced gadget:  Paralyze Damage Multiplier  <unit_paralyze_damage_multiplier.lua>
    [f=-000001] Loaded synced gadget:  Passive Builders v3  <unit_passive_builders.lua>
    [f=-000001] Loaded synced gadget:  PlasmaAutoHighTraj  <unit_plasma_auto_hightraj.lua>
    [f=-000001] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=-000001] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=-000001] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Lab Hax2    <unit_prevent_lab_hax2.lua>
    [f=-000001] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Nanoframe Blocking Hax  <unit_prevent_nanoframe_blocking_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=-000001] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent build Hax   <unit_preventbuildhax.lua>
    [f=-000001] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
    [f=-000001] Loaded synced gadget:  Ranges Fix          <unit_fidorangefix.lua>
    [f=-000001] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=-000001] Loaded synced gadget:  Reclaim effect      <gfx_reclaim_fx.lua>
    [f=-000001] Loaded synced gadget:  Remove Stop         <cmd_remove_stop.lua>
    [f=-000001] Loaded synced gadget:  Remove Wait         <cmd_remove_wait.lua>
    [f=-000001] Loaded synced gadget:  ReverseMovementHandler  <unit_reverse_move.lua>
    [f=-000001] Loaded synced gadget:  Sea bed Platforms   <unit_platforms.lua>
    [f=-000001] Loaded synced gadget:  SeaPlatforms        <unit_sea_platform.lua>
    [f=-000001] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded synced gadget:  Starburst Missile Liftoff  <fx_missile_starburst_liftoff.lua>
    [f=-000001] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=-000001] Loaded synced gadget:  Stun Control        <unit_stun_control.lua>
    [f=-000001] Loaded synced gadget:  Stun Energy Storage  <unit_stun_energy_storage.lua>
    [f=-000001] Loaded synced gadget:  Stun Metal Storage  <unit_stun_metal_storage.lua>
    [f=-000001] Loaded synced gadget:  Suppress build      <suppress_build.lua>
    [f=-000001] Loaded synced gadget:  System info         <system_info.lua>
    [f=-000001] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=-000001] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=-000001] Loaded synced gadget:  Tree feller         <gfx_tree_feller.lua>
    [f=-000001] Loaded synced gadget:  TurnRadius          <unit_airunitsturnradius.lua>
    [f=-000001] Loaded synced gadget:  Unally on demand    <cmd_alliance_break.lua>
    [f=-000001] Loaded synced gadget:  UnderwaterPickup    <unit_disallow_underwater_load.lua>
    [f=-000001] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=-000001] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=-000001] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=-000001] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=-000001] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=-000001] Loaded synced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=-000001] Loaded synced gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
    [f=-000001] Loaded synced gadget:  lups_thrusters.lua  <lups_thrusters.lua>
    [f=-000001] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=-000001] Loaded synced gadget:  preventcombomb      <mo_preventcombomb.lua>
    [f=-000001] Loaded synced gadget:  subMissile splash   <fx_submissile_splash.lua>
    [f=-000001] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
    [f=-000001] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
    [f=-000001] Loaded synced gadget:  AI Resource Multiplier  <ai_resource_multiplier.lua>
    [f=-000001] Loaded synced gadget:  Airbase Manager     <unit_airbase.lua>
    [f=-000001] Loaded synced gadget:  Area Attack         <unit_areaattack.lua>
    [f=-000001] Loaded synced gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
    [f=-000001] Loaded synced gadget:  Give Command        <cmd_give.lua>
    [f=-000001] Loaded synced gadget:  Kick Command        <cmd_kick.lua>
    [f=-000001] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=-000001] Loaded synced gadget:  Team Com Ends + dead allyteam blowup  <game_team_com_ends.lua>
    [f=-000001] Loaded synced gadget:  Undo Self Destruction Havoc  <cmd_undo.lua>
    [f=-000001] Loaded synced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=-000001] Loaded synced gadget:  Voice Notifs        <sfx_voice_notifs_gadget.lua>
    [f=-000001] Loaded synced gadget:  resurrected param   <unit_resurrected.lua>
    [f=-000001] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=-000001] Loaded synced gadget:  Mobile Unit Paralyze Damage Handler  <unit_paralyze_damage_limit.lua>
    [f=-000001] Loaded synced gadget:  Lups Shield         <lups_shield.lua>
    [f=-000001] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=-000001] Loaded synced gadget:  Fighter radius      <unit_fighterradius.lua>
    [f=-000001] Loaded synced gadget:  Gadget Profiler     <dbg_gadget_profiler.lua>
    [f=-000001] Loaded synced gadget:  Map Waterlevel      <map_waterlevel.lua>
    [f=-000001] Loaded synced gadget:  Version Warning     <version_warning.lua>
    [f=-000001] [AI Loader] ShardLua bot Deactivated!
    [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=-000001] Switching to Overview style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] Switching to Free style camera
    [f=-000001] Switching to Rotatable overhead camera
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Switching to FPS style camera
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
    [f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
    [f=-000001] armfgate, 600
    [f=-000001] armgate, 550
    [f=-000001] corfgate, 600
    [f=-000001] corgate, 550
    [f=-000001] Loaded unsynced gadget:  Get Player Data     <cmd_get_player_data.lua>
    [f=-000001] Loaded unsynced gadget:  Stats               <api_damage_stats.lua>
    [f=-000001] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=-000001] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=-000001] Loaded unsynced gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=-000001] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=-000001] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded unsynced gadget:  Map TerrainTypes    <map_terraintype.lua>
    [f=-000001] Loaded unsynced gadget:  Map Tree Replacer   <map_tree_replacer.lua>
    [f=-000001] Loaded unsynced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
    [f=-000001] Loaded unsynced gadget:  Sun Handler         <map_sun_handler.lua>
    [f=-000001] Loaded unsynced gadget:  Units Targetting Prioritie  <units_targetting_priorities.lua>
    [f=-000001] Loaded unsynced gadget:  AI namer            <ai_namer.lua>
    [f=-000001] Loaded unsynced gadget:  ARMSUB SURFACING Testing gadget  <armsubsurface.lua>
    [f=-000001] Loaded unsynced gadget:  Activity Broadcast  <activity_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  Ai Helpers          <ai_helpers.lua>
    [f=-000001] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=-000001] Loaded unsynced gadget:  Air Transports Fix 2  <air_transports_fix2.lua>
    [f=-000001] Loaded unsynced gadget:  Air Transports Handler  <air_transports.lua>
    [f=-000001] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=-000001] Loaded unsynced gadget:  Ally Selected Units  <cmd_selected_units.lua>
    [f=-000001] Loaded unsynced gadget:  Bet Engine          <cmd_bet_engine.lua>
    [f=-000001] Loaded unsynced gadget:  Build Icons Slowy (/luarules buildiconslow)  <dbg_buildicons_run.lua>
    [f=-000001] Loaded unsynced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=-000001] Loaded unsynced gadget:  Commander Crowns    <gfx_crown.lua>
    [f=-000001] Loaded unsynced gadget:  Continuous Aim      <unit_continuous_aim.lua>
    [f=-000001] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  Debris Explosions   <gfx_debrisexplosions.lua>
    [f=-000001] Loaded unsynced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=-000001] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=-000001] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded unsynced gadget:  Engine Hotfixes for Various Engine Kludges  <engine_hotfixes.lua>
    [f=-000001] Loaded unsynced gadget:  Experimental Bots Steps Damages  <unit_stomp.lua>
    [f=-000001] Loaded unsynced gadget:  Explosion_lights    <gfx_explosion_lights.lua>
    [f=-000001] Loaded unsynced gadget:  FPS Broadcast       <fps_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=-000001] Loaded unsynced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=-000001] Loaded unsynced gadget:  GPU mem Broadcast   <gpumem_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=-000001] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=-000001] Loaded unsynced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=-000001] Loaded unsynced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=-000001] Loaded unsynced gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=-000001] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=-000001] Loaded unsynced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=-000001] Loaded unsynced gadget:  Only Target Category (surface only)  <unit_onlytargetcategory.lua>
    [f=-000001] Loaded unsynced gadget:  Only Target Emp-able units  <unit_onlytargetempable.lua>
    [f=-000001] Loaded unsynced gadget:  PlasmaAutoHighTraj  <unit_plasma_auto_hightraj.lua>
    [f=-000001] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent Lab Hax2    <unit_prevent_lab_hax2.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent Nanoframe Blocking Hax  <unit_prevent_nanoframe_blocking_hax.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent build Hax   <unit_preventbuildhax.lua>
    [f=-000001] Loaded unsynced gadget:  Ranges Fix          <unit_fidorangefix.lua>
    [f=-000001] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=-000001] Loaded unsynced gadget:  Reclaim effect      <gfx_reclaim_fx.lua>
    [f=-000001] Loaded unsynced gadget:  ReverseMovementHandler  <unit_reverse_move.lua>
    [f=-000001] Loaded unsynced gadget:  Sea bed Platforms   <unit_platforms.lua>
    [f=-000001] Loaded unsynced gadget:  SeaPlatforms        <unit_sea_platform.lua>
    [f=-000001] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded unsynced gadget:  System info         <system_info.lua>
    [f=-000001] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded unsynced gadget:  Thrusters           <lups_thrusters.lua>
    [f=-000001] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=-000001] Loaded unsynced gadget:  Tree feller         <gfx_tree_feller.lua>
    [f=-000001] Loaded unsynced gadget:  TurnRadius          <unit_airunitsturnradius.lua>
    [f=-000001] Loaded unsynced gadget:  Unally on demand    <cmd_alliance_break.lua>
    [f=-000001] Loaded unsynced gadget:  UnderwaterPickup    <unit_disallow_underwater_load.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_movefix.lua     <cmd_movefix.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_onoffdesc.lua   <cmd_onoffdesc.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_remove_stop.lua  <cmd_remove_stop.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
    [f=-000001] Loaded unsynced gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
    [f=-000001] Loaded unsynced gadget:  ffa                 <mo_ffa.lua>
    [f=-000001] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=-000001] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=-000001] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=-000001] Loaded unsynced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=-000001] Loaded unsynced gadget:  mex_spot_finder.lua  <mex_spot_finder.lua>
    [f=-000001] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
    [f=-000001] Loaded unsynced gadget:  unit_custommaxranges.lua  <unit_custommaxranges.lua>
    [f=-000001] Loaded unsynced gadget:  AI Resource Multiplier  <ai_resource_multiplier.lua>
    [f=-000001] Loaded unsynced gadget:  Airbase Manager     <unit_airbase.lua>
    [f=-000001] Loaded unsynced gadget:  Area Attack         <unit_areaattack.lua>
    [f=-000001] Loaded unsynced gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
    [f=-000001] Loaded unsynced gadget:  Give Command        <cmd_give.lua>
    [f=-000001] Loaded unsynced gadget:  Kick Command        <cmd_kick.lua>
    [f=-000001] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=-000001] Loaded unsynced gadget:  Undo Self Destruction Havoc  <cmd_undo.lua>
    [f=-000001] Loaded unsynced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=-000001] Loaded unsynced gadget:  Voice Notifs        <sfx_voice_notifs_gadget.lua>
    [f=-000001] Loaded unsynced gadget:  resurrected param   <unit_resurrected.lua>
    [f=-000001] Loaded unsynced gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
    [f=-000001] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=-000001] Loaded unsynced gadget:  Lups Shield         <lups_shield.lua>
    [f=-000001] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=-000001] Loaded unsynced gadget:  Fighter radius      <unit_fighterradius.lua>
    [f=-000001] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded unsynced gadget:  Gadget Profiler     <dbg_gadget_profiler.lua>
    [f=-000001] Loaded unsynced gadget:  Map Waterlevel      <map_waterlevel.lua>
    [f=-000001] Loaded unsynced gadget:  Version Warning     <version_warning.lua>
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] LuaUI: Allowing User Widgets
    [f=-000001] Failed to load: api_gfx_gui_shader.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_bloom_shader.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_deferred_rendering.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_light_effects.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_undercontruction.lua  (duplicate name)
    [f=-000001] Failed to load: gui_advplayerslist.lua  (duplicate name)
    [f=-000001] Failed to load: gui_advplayerslist_displayinfo.lua  (duplicate name)
    [f=-000001] Failed to load: gui_advplayerslist_lockcamera.lua  (duplicate name)
    [f=-000001] Failed to load: gui_changelog_info.lua  (duplicate name)
    [f=-000001] [ChickenDefense: Chicken Team Colour] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Panel] Deactivated!
    [f=-000001] Failed to load: gui_clearmapmarks.lua  (duplicate name)
    [f=-000001] Failed to load: gui_commands_info.lua  (duplicate name)
    [f=-000001] Failed to load: gui_ecostats.lua  (duplicate name)
    [f=-000001] Failed to load: gui_fancy_selected_units.lua  (duplicate name)
    [f=-000001] Failed to load: gui_game_type_info.lua  (duplicate name)
    [f=-000001] Failed to load: gui_gameinfo.lua  (duplicate name)
    [f=-000001] Failed to load: gui_keybind_info.lua  (duplicate name)
    [f=-000001] Failed to load: gui_options.lua  (duplicate name)
    [f=-000001] Failed to load: gui_red_battleroom.lua  (duplicate name)
    [f=-000001] Failed to load: gui_teamstats.lua  (duplicate name)
    [f=-000001] Failed to load: gui_top_bar.lua  (duplicate name)
    [f=-000001] Failed to load: gui_vote_interface.lua  (duplicate name)
    [f=-000001] Failed to load: map_edge_extension.lua  (duplicate name)
    [f=-000001] Failed to load: sfx_voice_notifs_widget.lua  (duplicate name)
    [f=-000001] Failed to load: unit_showbuilderqueue.lua  (duplicate name)
    [f=-000001] Failed to load: unit_tombstones.lua  (duplicate name)
    [f=-000001] Loading widget from mod:   Spy move/reclaim defaults  <unit_default_spy_move_cloaked.lua> ...
    [f=-000001] Loading widget from mod:   Widget Selector     <widget_selector.lua> ...
    [f=-000001] Loading widget from mod:   Unit Stats          <gui_unit_stats.lua> ...
    [f=-000001] Loading widget from user:  Deferred rendering  <gfx_deferred_rendering.lua> ...
    [f=-000001] Loading widget from mod:   Tooltip             <gui_tooltip.lua> ...
    [f=-000001] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=-000001] Loading widget from user:  Top Bar             <gui_top_bar.lua> ...
    [f=-000001] Loading widget from user:  TeamStats           <gui_teamstats.lua> ...
    [f=-000001] Loading widget from user:  Changelog Info      <gui_changelog_info.lua> ...
    [f=-000001] Loading widget from user:  Commands info       <gui_commands_info.lua> ...
    [f=-000001] Loading widget from user:  Keybind/Mouse Info  <gui_keybind_info.lua> ...
    [f=-000001] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
    [f=-000001] Loading widget from mod:   Player Color Palette  <gui_player_color_palette.lua> ...
    [f=-000001] Loading widget from mod:   Shadow Quality Manager  <gfx_shadow_quality_manager.lua> ...
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Loading widget from mod:   Depth of Field      <gfx_dof.lua> ...
    [f=-000001] DoF shaderlog:
    [f=-000001] 0(29) : warning C7011: implicit cast from "int" to "float"
    0(32) : warning C7011: implicit cast from "int" to "float"
    0(32) : warning C7011: implicit cast from "int" to "float"
    0(46) : warning C7011: implicit cast from "int" to "float"
    0(49) : warning C7011: implicit cast from "int" to "float"
    0(49) : warning C7011: implicit cast from "int" to "float"
    0(53) : warning C7011: implicit cast from "int" to "float"
    0(53) : warning C7011: implicit cast from "int" to "float"
    0(53) : warning C7011: implicit cast from "int" to "float"
    
    [f=-000001] Loading widget from user:  Vote interface      <gui_vote_interface.lua> ...
    [f=-000001] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=-000001] Loading widget from user:  GUI-Shader          <api_gfx_gui_shader.lua> ...
    [f=-000001] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=-000001] Loading widget from mod:   BA cmdcolors        <gfx_mod_cmdcolors.lua> ...
    [f=-000001] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=-000001] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=-000001] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=-000001] Loading widget from mod:   Self-Destruct icons  <gui_selfd_icons.lua> ...
    [f=-000001] Loading widget from mod:   Resurrection Halos  <gui_resurrection_halos.lua> ...
    [f=-000001] Loading widget from user:  Fancy Selected Units  <gui_fancy_selected_units.lua> ...
    [f=-000001] Fancy Selected Units-dev:  loaded style... 'Solid Line'
    [f=-000001] Loading widget from mod:   Given Units         <gui_given_units.lua> ...
    [f=-000001] Loading widget from mod:   Snow                <gfx_snow.lua> ...
    [f=-000001] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=-000001] Loading widget from mod:   Health Bars         <gui_healthbars.lua> ...
    [f=-000001] Loading widget from mod:   Map Info            <gui_mapinfo.lua> ...
    [f=-000001] Loading widget from mod:   Ally Selected Units  <gui_allyselectedunits.lua> ...
    [f=-000001] Loading widget from mod:   Outline             <gfx_outline.lua> ...
    [f=-000001] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=-000001] Loading widget from user:  Bloom Shader        <gfx_bloom_shader.lua> ...
    [f=-000001] Loading widget from user:  AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=-000001] Loading widget from mod:   Discord icon        <gui_discord.lua> ...
    [f=-000001] Loading widget from user:  Clearmapmarks button  <gui_clearmapmarks.lua> ...
    [f=-000001] Loading widget from user:  AdvPlayersList info  <gui_advplayerslist_displayinfo.lua> ...
    [f=-000001] frames-per-second indicator is disabled!
    [f=-000001] small digital clock is disabled!
    [f=-000001] simulation speed indicator is disabled!
    [f=-000001] Loading widget from user:  AdvPlayersList lockcamera  <gui_advplayerslist_lockcamera.lua> ...
    [f=-000001] frames-per-second indicator is disabled!
    [f=-000001] small digital clock is disabled!
    [f=-000001] simulation speed indicator is disabled!
    [f=-000001] Loading widget from mod:   Cloak Fire State 2  <unit_cloakfirestate2.lua> ...
    [f=-000001] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=-000001] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=-000001] Loading widget from mod:   EMP + decloak range  <gui_emp_decloak_range.lua> ...
    [f=-000001] Loading widget from mod:   Ignore List API     <api_ignore.lua> ...
    [f=-000001] Loading widget from mod:   LOS View            <gfx_los_view.lua> ...
    [f=-000001] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=-000001] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=-000001] Loading widget from mod:   Persistent Build Spacing  <cmd_persistent_build_spacing.lua> ...
    [f=-000001] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=-000001] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=-000001] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=-000001] Loading widget from mod:   Show Orders         <gui_show_orders.lua> ...
    [f=-000001] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=-000001] Loading widget from mod:   Statistics Collection  <stats_damage.lua> ...
    [f=-000001] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=-000001] Loading widget from mod:   Unit Finished Sounds  <snd_unit_finished.lua> ...
    [f=-000001] Loading widget from mod:   Stop means Stop     <cmd_stop_selfd.lua> ...
    [f=-000001] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=-000001] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=-000001] Loading widget from mod:   gui_transport_weight_limit  <gui_transport_weight_limit.lua> ...
    [f=-000001] Loading widget from mod:   Alternate Chat Keys  <cmd_old_style_chat_keys.lua> ...
    [f=-000001] Loading widget from mod:   Auto First Build Facing  <unit_autofirstbuildfacing.lua> ...
    [f=-000001] Loading widget from mod:   BA LOS colors       <gui_ba_los_colors.lua> ...
    [f=-000001] Loading widget from mod:   Blast Radius        <gui_blast_radius.lua> ...
    [f=-000001] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=-000001] Loading widget from mod:   State Remover       <cmd_state_remove.lua> ...
    [f=-000001] Loading widget from mod:   Camera Remember     <camera_remember_mode.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=-000001] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=-000001] Loading widget from mod:   AllyCursors         <gui_ally_cursors.lua> ...
    [f=-000001] Loading widget from mod:   Area Mex            <cmd_area_mex.lua> ...
    [f=-000001] Loading widget from mod:   SmartSelect         <unit_smart_select.lua> ...
    [f=-000001] Loading widget from mod:   Red Console (In-game chat only)  <gui_red_chatonlyconsole.lua> ...
    [f=-000001] Loading widget from mod:   Area unload         <cmd_area_unload.lua> ...
    [f=-000001] Loading widget from mod:   DGun no ally        <cmd_dgun_no_ally.lua> ...
    [f=-000001] Loading widget from mod:   Attack no ally      <cmd_attack_no_ally.lua> ...
    [f=-000001] Loading widget from mod:   Selected Units Buttons  <gui_selected_units_buttons.lua> ...
    [f=-000001] Loading widget from mod:   Autoquit            <cmd_autoquit.lua> ...
    [f=-000001] Loading widget from user:  Red Console (Battle and autohosts)  <gui_red_battleroom.lua> ...
    [f=-000001] Loading widget from user:  Light Effects       <gfx_light_effects.lua> ...
    [f=-000001] Loading widget from user:  Map Edge Extension  <map_edge_extension.lua> ...
    [f=-000001] Loading widget from mod:   Comblast & Dgun Range  <gui_comblast_dgun_range.lua> ...
    [f=-000001] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=-000001] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=-000001] Loading widget from user:  GameTypeInfo        <gui_game_type_info.lua> ...
    [f=-000001] Loading widget from mod:   Smart Area Reclaim  <unit_smart_area_reclaim.lua> ...
    [f=-000001] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=-000001] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=-000001] Loading widget from mod:   Idle Builders       <gui_idle_builders.lua> ...
    [f=-000001] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=-000001] Loading widget from mod:   Unit Marker         <gui_unit_marker.lua> ...
    [f=-000001] Loading widget from mod:   Specific Unit Loader  <unit_specific_unit_loader.lua> ...
    [f=-000001] Loading widget from mod:   Auto Cloak Popups   <unit_auto_cloak_popups.lua> ...
    [f=-000001] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=-000001] Loading widget from mod:   Holdfire Fix        <cmd_holdfire_fix.lua> ...
    [f=-000001] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=-000001] Loading widget from mod:   DGun Stall Assist   <unit_dgun_stall_assist.lua> ...
    [f=-000001] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=-000001] Loading widget from mod:   Auto Group          <unit_auto_group.lua> ...
    [f=-000001] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=-000001] Loading widget from mod:   Start Boxes         <map_startbox.lua> ...
    [f=-000001] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=-000001] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=-000001] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=-000001] Loading widget from mod:   Factory hold position  <cmd_fac_holdposition.lua> ...
    [f=-000001] Loading widget from mod:   Passive builders    <unit_passive_builders.lua> ...
    [f=-000001] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=-000001] Loading widget from mod:   First launch setup  <gfx_firstlaunchsetup.lua> ...
    [f=-000001] Loading widget from mod:   Cursors             <gfx_cursors.lua> ...
    [f=-000001] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=-000001] Loading widget from mod:   BA Hotkeys          <cmd_ba_hotkeys.lua> ...
    [f=-000001] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=-000001] Loading widget from user:  Ecostats            <gui_ecostats.lua> ...
    [f=-000001] Ecostats: widget loaded in spectator mode
    [f=-000001] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=-000001] Loading widget from mod:   Mapmarks FX         <gui_mapmarks_fx.lua> ...
    [f=-000001] Loading widget from mod:   Mouse FX            <gui_mouse_fx.lua> ...
    [f=-000001] Loading widget from mod:   Commander Name Tags  <gui_com_nametags.lua> ...
    [f=-000001] Loading widget from mod:   Commands FX         <gui_commands_fx.lua> ...
    [f=-000001] Loading widget from user:  Game info           <gui_gameinfo.lua> ...
    [f=-000001] Loading widget from mod:   Anti Ranges         <gui_anti_ranges.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Unit      <gui_highlight_unit.lua> ...
    [f=-000001] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=-000001] Loading widget from mod:   EnemySpotter        <gui_enemy_spotter.lua> ...
    [f=-000001] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=-000001] Loading widget from mod:   CommandInsert       <cmd_commandinsert.lua> ...
    [f=-000001] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=-000001] Loading widget from mod:   Set fighters on Fly mode  <unit_set_fighters_fly.lua> ...
    [f=-000001] Loading widget from user:  Voice Notifs        <sfx_voice_notifs_widget.lua> ...
    [f=-000001] Loading widget from mod:   replay buttons      <gui_replaybuttons.lua> ...
    [f=-000001] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=-000001] Loading widget from user:  Tombstones          <unit_tombstones.lua> ...
    [f=-000001] Loading widget from user:  Under construction gfx  <gfx_undercontruction.lua> ...
    [f=-000001] Loading widget from user:  Show Builder Queue  <unit_showbuilderqueue.lua> ...
    [f=-000001] Loading widget from mod:   Commander Hurt Vignette  <gui_commanderhurt.lua> ...
    [f=-000001] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=-000001] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=-000001] Loading widget from mod:   Darken map          <gfx_darken_map.lua> ...
    [f=-000001] Loading widget from mod:   CustomFormations2   <cmd_customformations2.lua> ...
    [f=-000001] Loading widget from user:  Options             <gui_options.lua> ...
    [f=-000001] model shaders is enabled!
    [f=-000001] Set UnitLodDist to 10000
    [f=-000001] Set UnitIconDist to 900
    [f=-000001] map shaders is enabled!
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] GroundDetail set to 180
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dde7957d
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e56327b0
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=cfbf5457
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=930a148a
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=930a148a file="cache\104dev-maintenance/paths/Cervino v1.pe-930a148a.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [16]
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dde7957d
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e56327b0
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=cfbf5457
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=930a149a
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=930a149a file="cache\104dev-maintenance/paths/Cervino v1.pe2-930a149a.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (873ms, checksum 3f4216f1)
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14228,0} {chunk,block}Bytes={0,0}
    [f=-000001] Set water rendering mode to 2 (dynamic)
    [f=-000001] Opening demofile C:\Users\Flowris\Documents\My Games\Spring\demos\20180822_004929_Cervino v1_104.0.1-567-gc484c10 maintenance.sdfz
    [f=-000001] Connection attempt from UnnamedPlayer (spec)
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (emulated)]
    [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 16 to team 0
    [f=-000001]  -> Connection established (given id 16)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
    [f=-000001] [UnnamedPlayer (spec)] Private: My player ID is 16
    [f=-000001] [UnnamedPlayer (spec)] Private: My player ID is 16
    [f=-000001] DisableWidget(), could not find widget: External VR Grid
    [f=-000001] Cheating is enabled!
    [f=-000001] Cheating is disabled!
    [f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::borderless)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] Beginning demo playback
    [f=-000001] GameID: f9967c5b31bea997f70ea23b5789287f
    [f=-000001] Connection attempt from HeSheMe_Wumbo
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 6)
    [f=-000001] Connection attempt from import_antigravity
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Linux 64-bit (native)]
    [f=-000001]  -> Connection established (given id 11)
    [f=-000001] Connection attempt from [teh]Flow
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 8)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] Connection attempt from bobsmith4
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 12)
    [f=-000001] Connection attempt from murtagon
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Linux 64-bit (native)]
    [f=-000001]  -> Connection established (given id 7)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="import_antigravity" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="import_antigravity" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] Connection attempt from [PinK]Flash
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 4)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bobsmith4" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bobsmith4" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] Connection attempt from mdhack
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 14)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="murtagon" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="murtagon" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] Connection attempt from ixian
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Linux 64-bit (native)]
    [f=-000001]  -> Connection established (given id 5)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[PinK]Flash" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[PinK]Flash" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] Connection attempt from [PinK]triton
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Connection attempt from TractorBamnsh
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (native)]
    [f=-000001]  -> Connection established (given id 13)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mdhack" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mdhack" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TractorBamnsh" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TractorBamnsh" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[PinK]triton" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[PinK]triton" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] Connection attempt from Megatron
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 9)
    [f=-000001] Connection attempt from nekomune
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Linux 64-bit (native)]
    [f=-000001]  -> Connection established (given id 1)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Megatron" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Megatron" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] Connection attempt from Alice
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 2)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HeSheMe_Wumbo" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HeSheMe_Wumbo" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alice" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alice" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] Connection attempt from StarfoX108
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 3)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ixian" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ixian" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nekomune" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nekomune" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StarfoX108" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StarfoX108" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="import_antigravity" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="import_antigravity" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ixian" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[PinK]Flash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bobsmith4" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="murtagon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::borderless)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (windowed::borderless)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nekomune" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ixian" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[PinK]Flash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Megatron" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="murtagon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bobsmith4" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HeSheMe_Wumbo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alice" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] Spectator bobsmith4 left the game:  normal quit
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mdhack" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nekomune" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HeSheMe_Wumbo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Megatron" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alice" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[PinK]triton" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mdhack" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TractorBamnsh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[PinK]triton" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] <HeSheMe_Wumbo> Allies:  is this veh or kbot map mainly?
    [f=-000001] <nekomune> seems so familiar this map
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TractorBamnsh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] HeSheMe_Wumbo added point: kbot here?
    [f=-000001] [PinK]Flash added point: start here with kbot
    [f=-000001] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=-000001] frames-per-second indicator is enabled!
    [f=-000001] small digital clock is enabled!
    [f=-000001] simulation speed indicator is enabled!
    [f=-000001] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,3452606,0} {chunk,block}Bytes={0,0}
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] LuaUI: Allowing User Widgets
    [f=-000001] Failed to load: api_gfx_gui_shader.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_bloom_shader.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_deferred_rendering.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_light_effects.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_undercontruction.lua  (duplicate name)
    [f=-000001] Failed to load: gui_advplayerslist.lua  (duplicate name)
    [f=-000001] Failed to load: gui_advplayerslist_displayinfo.lua  (duplicate name)
    [f=-000001] Failed to load: gui_advplayerslist_lockcamera.lua  (duplicate name)
    [f=-000001] Failed to load: gui_changelog_info.lua  (duplicate name)
    [f=-000001] [ChickenDefense: Chicken Team Colour] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Panel] Deactivated!
    [f=-000001] Failed to load: gui_clearmapmarks.lua  (duplicate name)
    [f=-000001] Failed to load: gui_commands_info.lua  (duplicate name)
    [f=-000001] Failed to load: gui_ecostats.lua  (duplicate name)
    [f=-000001] Failed to load: gui_fancy_selected_units.lua  (duplicate name)
    [f=-000001] Failed to load: gui_game_type_info.lua  (duplicate name)
    [f=-000001] Failed to load: gui_gameinfo.lua  (duplicate name)
    [f=-000001] Failed to load: gui_keybind_info.lua  (duplicate name)
    [f=-000001] Failed to load: gui_options.lua  (duplicate name)
    [f=-000001] Failed to load: gui_red_battleroom.lua  (duplicate name)
    [f=-000001] Failed to load: gui_teamstats.lua  (duplicate name)
    [f=-000001] Failed to load: gui_top_bar.lua  (duplicate name)
    [f=-000001] Failed to load: gui_vote_interface.lua  (duplicate name)
    [f=-000001] Failed to load: map_edge_extension.lua  (duplicate name)
    [f=-000001] Failed to load: sfx_voice_notifs_widget.lua  (duplicate name)
    [f=-000001] Failed to load: unit_showbuilderqueue.lua  (duplicate name)
    [f=-000001] Failed to load: unit_tombstones.lua  (duplicate name)
    [f=-000001] Loading widget from mod:   Spy move/reclaim defaults  <unit_default_spy_move_cloaked.lua> ...
    [f=-000001] Loading widget from mod:   Widget Selector     <widget_selector.lua> ...
    [f=-000001] Loading widget from mod:   Unit Stats          <gui_unit_stats.lua> ...
    [f=-000001] Loading widget from user:  Deferred rendering  <gfx_deferred_rendering.lua> ...
    [f=-000001] Loading widget from mod:   Tooltip             <gui_tooltip.lua> ...
    [f=-000001] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=-000001] Loading widget from user:  Top Bar             <gui_top_bar.lua> ...
    [f=-000001] Loading widget from user:  TeamStats           <gui_teamstats.lua> ...
    [f=-000001] Loading widget from user:  Changelog Info      <gui_changelog_info.lua> ...
    [f=-000001] Loading widget from user:  Commands info       <gui_commands_info.lua> ...
    [f=-000001] Loading widget from user:  Keybind/Mouse Info  <gui_keybind_info.lua> ...
    [f=-000001] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
    [f=-000001] Loading widget from mod:   Player Color Palette  <gui_player_color_palette.lua> ...
    [f=-000001] Loading widget from mod:   Shadow Quality Manager  <gfx_shadow_quality_manager.lua> ...
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Loading widget from mod:   Depth of Field      <gfx_dof.lua> ...
    [f=-000001] DoF shaderlog:
    [f=-000001] 0(29) : warning C7011: implicit cast from "int" to "float"
    0(32) : warning C7011: implicit cast from "int" to "float"
    0(32) : warning C7011: implicit cast from "int" to "float"
    0(46) : warning C7011: implicit cast from "int" to "float"
    0(49) : warning C7011: implicit cast from "int" to "float"
    0(49) : warning C7011: implicit cast from "int" to "float"
    0(53) : warning C7011: implicit cast from "int" to "float"
    0(53) : warning C7011: implicit cast from "int" to "float"
    0(53) : warning C7011: implicit cast from "int" to "float"
    
    [f=-000001] Loading widget from user:  Vote interface      <gui_vote_interface.lua> ...
    [f=-000001] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=-000001] Loading widget from user:  GUI-Shader          <api_gfx_gui_shader.lua> ...
    [f=-000001] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=-000001] Loading widget from mod:   BA cmdcolors        <gfx_mod_cmdcolors.lua> ...
    [f=-000001] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=-000001] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=-000001] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=-000001] Loading widget from mod:   Self-Destruct icons  <gui_selfd_icons.lua> ...
    [f=-000001] Loading widget from mod:   Resurrection Halos  <gui_resurrection_halos.lua> ...
    [f=-000001] Loading widget from user:  Fancy Selected Units  <gui_fancy_selected_units.lua> ...
    [f=-000001] Fancy Selected Units-dev:  loaded style... 'Solid Line'
    [f=-000001] Loading widget from mod:   Given Units         <gui_given_units.lua> ...
    [f=-000001] Loading widget from mod:   Snow                <gfx_snow.lua> ...
    [f=-000001] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=-000001] Loading widget from mod:   Health Bars         <gui_healthbars.lua> ...
    [f=-000001] Loading widget from mod:   Map Info            <gui_mapinfo.lua> ...
    [f=-000001] Loading widget from mod:   Ally Selected Units  <gui_allyselectedunits.lua> ...
    [f=-000001] Loading widget from mod:   Outline             <gfx_outline.lua> ...
    [f=-000001] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=-000001] Loading widget from user:  Bloom Shader        <gfx_bloom_shader.lua> ...
    [f=-000001] Loading widget from user:  AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=-000001] Loading widget from mod:   Discord icon        <gui_discord.lua> ...
    [f=-000001] Loading widget from user:  Clearmapmarks button  <gui_clearmapmarks.lua> ...
    [f=-000001] Loading widget from user:  AdvPlayersList info  <gui_advplayerslist_displayinfo.lua> ...
    [f=-000001] frames-per-second indicator is disabled!
    [f=-000001] small digital clock is disabled!
    [f=-000001] simulation speed indicator is disabled!
    [f=-000001] Loading widget from user:  AdvPlayersList lockcamera  <gui_advplayerslist_lockcamera.lua> ...
    [f=-000001] frames-per-second indicator is disabled!
    [f=-000001] small digital clock is disabled!
    [f=-000001] simulation speed indicator is disabled!
    [f=-000001] Loading widget from mod:   Cloak Fire State 2  <unit_cloakfirestate2.lua> ...
    [f=-000001] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=-000001] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=-000001] Loading widget from mod:   EMP + decloak range  <gui_emp_decloak_range.lua> ...
    [f=-000001] Loading widget from mod:   Ignore List API     <api_ignore.lua> ...
    [f=-000001] Loading widget from mod:   LOS View            <gfx_los_view.lua> ...
    [f=-000001] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=-000001] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=-000001] Loading widget from mod:   Persistent Build Spacing  <cmd_persistent_build_spacing.lua> ...
    [f=-000001] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=-000001] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=-000001] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=-000001] Loading widget from mod:   Show Orders         <gui_show_orders.lua> ...
    [f=-000001] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=-000001] Loading widget from mod:   Statistics Collection  <stats_damage.lua> ...
    [f=-000001] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=-000001] Loading widget from mod:   Unit Finished Sounds  <snd_unit_finished.lua> ...
    [f=-000001] Loading widget from mod:   Stop means Stop     <cmd_stop_selfd.lua> ...
    [f=-000001] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=-000001] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=-000001] Loading widget from mod:   gui_transport_weight_limit  <gui_transport_weight_limit.lua> ...
    [f=-000001] Loading widget from mod:   Alternate Chat Keys  <cmd_old_style_chat_keys.lua> ...
    [f=-000001] Loading widget from mod:   Auto First Build Facing  <unit_autofirstbuildfacing.lua> ...
    [f=-000001] Loading widget from mod:   BA LOS colors       <gui_ba_los_colors.lua> ...
    [f=-000001] Loading widget from mod:   Blast Radius        <gui_blast_radius.lua> ...
    [f=-000001] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=-000001] Loading widget from mod:   State Remover       <cmd_state_remove.lua> ...
    [f=-000001] Loading widget from mod:   Camera Remember     <camera_remember_mode.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=-000001] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=-000001] Loading widget from mod:   AllyCursors         <gui_ally_cursors.lua> ...
    [f=-000001] Loading widget from mod:   Area Mex            <cmd_area_mex.lua> ...
    [f=-000001] Loading widget from mod:   SmartSelect         <unit_smart_select.lua> ...
    [f=-000001] Loading widget from mod:   Red Console (In-game chat only)  <gui_red_chatonlyconsole.lua> ...
    [f=-000001] Loading widget from mod:   Area unload         <cmd_area_unload.lua> ...
    [f=-000001] Loading widget from mod:   DGun no ally        <cmd_dgun_no_ally.lua> ...
    [f=-000001] Loading widget from mod:   Attack no ally      <cmd_attack_no_ally.lua> ...
    [f=-000001] Loading widget from mod:   Selected Units Buttons  <gui_selected_units_buttons.lua> ...
    [f=-000001] Loading widget from mod:   Autoquit            <cmd_autoquit.lua> ...
    [f=-000001] Loading widget from user:  Red Console (Battle and autohosts)  <gui_red_battleroom.lua> ...
    [f=-000001] Loading widget from user:  Light Effects       <gfx_light_effects.lua> ...
    [f=-000001] Loading widget from user:  Map Edge Extension  <map_edge_extension.lua> ...
    [f=-000001] Loading widget from mod:   Comblast & Dgun Range  <gui_comblast_dgun_range.lua> ...
    [f=-000001] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=-000001] Loading widget from user:  GameTypeInfo        <gui_game_type_info.lua> ...
    [f=-000001] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=-000001] Loading widget from mod:   Smart Area Reclaim  <unit_smart_area_reclaim.lua> ...
    [f=-000001] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=-000001] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=-000001] Loading widget from mod:   Idle Builders       <gui_idle_builders.lua> ...
    [f=-000001] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=-000001] Loading widget from mod:   Unit Marker         <gui_unit_marker.lua> ...
    [f=-000001] Loading widget from mod:   Specific Unit Loader  <unit_specific_unit_loader.lua> ...
    [f=-000001] Loading widget from mod:   Auto Cloak Popups   <unit_auto_cloak_popups.lua> ...
    [f=-000001] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=-000001] Loading widget from mod:   Holdfire Fix        <cmd_holdfire_fix.lua> ...
    [f=-000001] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=-000001] Loading widget from mod:   DGun Stall Assist   <unit_dgun_stall_assist.lua> ...
    [f=-000001] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=-000001] Loading widget from mod:   Auto Group          <unit_auto_group.lua> ...
    [f=-000001] Loading widget from mod:   Start Boxes         <map_startbox.lua> ...
    [f=-000001] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=-000001] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=-000001] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=-000001] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=-000001] Loading widget from mod:   Factory hold position  <cmd_fac_holdposition.lua> ...
    [f=-000001] Loading widget from mod:   Passive builders    <unit_passive_builders.lua> ...
    [f=-000001] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=-000001] Loading widget from mod:   First launch setup  <gfx_firstlaunchsetup.lua> ...
    [f=-000001] Loading widget from mod:   Cursors             <gfx_cursors.lua> ...
    [f=-000001] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=-000001] Loading widget from mod:   BA Hotkeys          <cmd_ba_hotkeys.lua> ...
    [f=-000001] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=-000001] Loading widget from user:  Ecostats            <gui_ecostats.lua> ...
    [f=-000001] Ecostats: widget loaded in spectator mode
    [f=-000001] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=-000001] Loading widget from mod:   Mapmarks FX         <gui_mapmarks_fx.lua> ...
    [f=-000001] Loading widget from mod:   Mouse FX            <gui_mouse_fx.lua> ...
    [f=-000001] Loading widget from mod:   Commander Name Tags  <gui_com_nametags.lua> ...
    [f=-000001] Loading widget from mod:   Commands FX         <gui_commands_fx.lua> ...
    [f=-000001] Loading widget from user:  Game info           <gui_gameinfo.lua> ...
    [f=-000001] Loading widget from mod:   Anti Ranges         <gui_anti_ranges.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Unit      <gui_highlight_unit.lua> ...
    [f=-000001] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=-000001] Loading widget from mod:   EnemySpotter        <gui_enemy_spotter.lua> ...
    [f=-000001] Loading widget from mod:   CommandInsert       <cmd_commandinsert.lua> ...
    [f=-000001] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=-000001] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=-000001] Loading widget from mod:   Set fighters on Fly mode  <unit_set_fighters_fly.lua> ...
    [f=-000001] Loading widget from user:  Voice Notifs        <sfx_voice_notifs_widget.lua> ...
    [f=-000001] Loading widget from mod:   replay buttons      <gui_replaybuttons.lua> ...
    [f=-000001] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=-000001] Loading widget from user:  Tombstones          <unit_tombstones.lua> ...
    [f=-000001] Loading widget from user:  Under construction gfx  <gfx_undercontruction.lua> ...
    [f=-000001] Loading widget from user:  Show Builder Queue  <unit_showbuilderqueue.lua> ...
    [f=-000001] Loading widget from mod:   Commander Hurt Vignette  <gui_commanderhurt.lua> ...
    [f=-000001] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=-000001] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=-000001] Loading widget from mod:   Darken map          <gfx_darken_map.lua> ...
    [f=-000001] Loading widget from mod:   CustomFormations2   <cmd_customformations2.lua> ...
    [f=-000001] Loading widget from user:  Options             <gui_options.lua> ...
    [f=-000001] model shaders is enabled!
    [f=-000001] Set UnitLodDist to 10000
    [f=-000001] Set UnitIconDist to 900
    [f=-000001] map shaders is enabled!
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] GroundDetail set to 180
    [f=-000001] LuaUI v0.3
    [f=-000001] Set water rendering mode to 2 (dynamic)
    [f=-000001] DisableWidget(), could not find widget: External VR Grid
    [f=-000001] [UnnamedPlayer (spec)] Private: My player ID is 16
    [f=-000001] [UnnamedPlayer (spec)] Private: My player ID is 16
    [f=-000001] ixian added point: vehs can go down here easily (but not up)
    [f=-000001] fullscreen applied  0.26161903
    [f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::borderless)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] [PinK]Flash added point: u can switch to veh here if needed
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StarfoX108" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] ixian added point: this is also kinda ok for vehs, not too steep
    [f=-000001] nekomune added point: who's going south?
    [f=-000001] Connection attempt from Jonny[5]
    [f=-000001]  -> Version: 104.0.1-567-gc484c10 maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 10)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jonny[5]" string="[PreGame::GameDataReceived][map-checksums]
    	server=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845
    	client=f19cd568109d0065bf01cc26849da812cab423251025a40398bc1ebee84d65835808a77b34437e4630a661af2a0603ec3d393268a9319f37b29d723bcefe4845"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jonny[5]" string="[PreGame::GameDataReceived][mod-checksums]
    	server=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50
    	client=2ea07968e979dc88540fcc0482350fc95e350a9ae33882cf66c219a25785e868e1d8bc7ea886414aa72b721a98f8862f24aca930fd2eaf993b3a672769ad9c50"
    [f=-000001] fullscreen applied  0.11223201
    [f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::borderless)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1280x720x24bpp@60Hz (windowed::borderless)
    [f=-000001] HeSheMe_Wumbo added point: kbot i guess
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jonny[5]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e73f3855348aaacd1733739970ef20f6918b663209c488ef6835c209c5a17c50b8418a97bee612cdfd298e387be885169c28b25da4b97b9d50ca94771b76bb24]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StarfoX108" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jonny[5]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a505d49d543c2013f9ba26e11d94746985d65b22874a8bae64a2d821e2983cc1881551e8bbcb3fa36a250ca4358c5e92f1a75f2b667148f94be04ca64306bcb7]"
    [f=-000001] <[PinK]Flash> Allies: wind is op
    [f=-000001] [PinK]triton added point: ^starfox
    [f=-000001] <HeSheMe_Wumbo> Allies:  WIND
    [f=-000001] <HeSheMe_Wumbo> how do you change spacing on buildings?
    [f=-000001] <Alice> Allies: oh triton is playing :)
    [f=-000001] <HeSheMe_Wumbo> like alt-x or something
    [f=-000001] <nekomune> Allies: you wanna donate south to west?
    [f=-000001] [PinK]triton added point: start front dude
    [f=-000001] <StarfoX108> Spectators: sHere?
    [f=-000001] <nekomune> Allies: *east
    [f=-000001] [SpringApp::Kill][1] fromRun=1
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
    [f=-000001] 	[async=0] threads=3 tasks=1218 {sum,avg}{exec,wait}time={{0.000, -26815622327192912342581584244822084978487832568560728239895602717480869448124993380929094478822428032453756820990294570714693840068136933592484508222881792.000}, {-26815622262921194155690610734652928798423310223020633824064289516405615039786953722285540614791718825476570006101596729680362061548566058034588726455173120.000, -26815622287640375834695937784867724321987892761584100230419297417603618254535960045961926817767281855584292389962629411755539843639098791021653296561520640.000}}ms
    [f=-000001] 		thread=1 tasks=609 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=609 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 0.000}, {-26815622262800417888458460491997471648518821496698832515001682180696945110723078446959345611590195447114791992599464448432523827717520398514098683617738752.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622253219979224592068203304717187758030573044232076809978562479213932778854557380150624099211252626888590164128657208999994877763871361363455080660992.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [SpringApp::Kill][2]
    [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
    [f=-000001] [Game::KillLua][3] dtor=0 luaUI=40ec94f0
    [f=-000001] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=-000001] frames-per-second indicator is enabled!
    [f=-000001] small digital clock is enabled!
    [f=-000001] simulation speed indicator is enabled!
    [f=-000001] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12567891,0} {chunk,block}Bytes={0,0}
    [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
    [f=-000001] [Game::KillLua][2] dtor=0 luaRules=342f9580
    [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12567901,0} {chunk,block}Bytes={0,0}
    [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12567901,0} {chunk,block}Bytes={0,0}
    [f=-000001] [Game::KillLua][4] dtor=0
    [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=128 #items=11
    [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=03e5b1a0 dev=05a71d20
    [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=03e5b1a0 dev=05a71d20
    [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(03e5b1a0)]
    [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(05a71d20)]
    [f=-000001] [Sound] [Sound::UpdateThread][6]
    [f=-000001] [Game::~CGame][1]
    [f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000
    [f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000
    [f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000
    [f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000
    [f=-000001] [Game::KillLua][4] dtor=1
    [f=-000001] [Game::KillMisc][1]
    [f=-000001] [Game::KillMisc][2]
    [f=-000001] [Game::KillMisc][3]
    [f=-000001] [Game::KillRendering][1]
    [f=-000001] [Game::KillInterface][1]
    [f=-000001] [Game::KillInterface][2]
    [f=-000001] [Game::KillSimulation][1]
    [f=-000001] [Game::KillSimulation][2]
    [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1695
    [f=-000001] [Game::KillSimulation][3]
    [f=-000001] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50%
    [f=-000001] [Game::KillSimulation][4]
    [f=-000001] [CommonDefHandler::KillStatic] 3064 sound-set data items added
    [f=-000001] [Game::~CGame][2]
    [f=-000001] [Game::~CGame][3]
    [f=-000001] [SpringApp::Kill][3]
    [f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    	7312 bytes sent  
    	83182 bytes recv'd
    
    [f=-000001] [SpringApp::Kill][4] font=053c7098
    [f=-000001] [SpringApp::Kill][5]
    [f=-000001] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [~CPoolArchive] name="C:\Users\Flowris\Documents\My Games\Spring\packages\f8e7efddf8717050c535aff986aa34fb.sdp" numZipFiles=9532 sumInflSize=428082kb sumReadTime=630ms
    	file="unittextures/arm_color.dds" indx=8584 inflSize=21845kb readTime=68ms
    	file="unittextures/arm_other.dds" indx=8586 inflSize=21845kb readTime=50ms
    	file="bitmaps/default/detailtex2.bmp" indx=1568 inflSize=257kb readTime=5ms
    	file="unittextures/anttex2.tga" indx=8581 inflSize=1024kb readTime=3ms
    	file="unittextures/mission_command_tower_1.dds" indx=8907 inflSize=1365kb readTime=3ms
    	file="unittextures/mission_command_tower_2.dds" indx=8909 inflSize=1365kb readTime=2ms
    	file="bitmaps/projectiletextures/bigexplosmoke-chickens.tga" indx=1680 inflSize=256kb readTime=1ms
    	file="unittextures/aquachicken.dds" indx=8583 inflSize=341kb readTime=1ms
    	file="bitmaps/loadpictures/scope.jpg" indx=1619 inflSize=383kb readTime=1ms
    	file="bitmaps/scars/scar1.bmp" indx=1817 inflSize=192kb readTime=1ms
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=010746b0 (joinable=1)
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::Kill][9]
    
    txt file icon infolog.txt (103,265 bytes) 2018-08-22 17:08 +
  • txt file icon infolog-2.txt (78,281 bytes) 2018-08-23 12:10 -
    Using writeable configuration source: "C:\Users\Flowris\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: Model, FarTextureHandler, ModelRenderContainer, Texture, CregSerializer, DynWater, Shader, VFS, BumpWater, Piece, Font, AutohostInterface, KeyBindings, DecalsDrawerGL4, ArchiveScanner, RoamMeshDrawer, GameServer, SkyBox, CSMFGroundTextures, Net
    Enabled log sections: 
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized. Logging to C:\Users\Flowris\Documents\My Games\Spring\infolog.txt
    ============== <User Config> ==============
      AdvSky = 1
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      CamMode = 1
      FSAALevel = 4
      Fullscreen = 0
      FullscreenEdgeMove = 0
      GrassDetail = 0
      GroundDecals = 2
      GroundDetail = 180
      GroundScarAlphaFade = 1
      HardwareCursor = 1
      InputTextGeo = 0.26 0.73 0.02 0.028
      LastSelectedMap = DeltaSiegeDry v8
      LastSelectedMod = Balanced Annihilation V10.11
      LastSelectedScript = Player vs. AI: NullAI 0.1
      LastSelectedSetting = UseNetMessageSmoothingBuffer
      ScreenshotCounter = 208
      ShadowMapSize = 6144
      Shadows = 1
      ShowFPS = 1
      ShowPlayerInfo = 0
      ShowSpeed = 1
      TreeRadius = 1561
      UnitIconDist = 900
      UnitLodDist = 10000
      UsePBO = 0
      Water = 2
      WindowBorderless = 1
      WindowPosX = 0
      WindowPosY = 0
      WindowedEdgeMove = 0
      XResolution = 1920
      XResolutionWindowed = 3840
      YResolution = 1080
      YResolutionWindowed = 2160
      snd_volbattle = 76
      snd_volunitreply = 50
    ============== </User Config> ==============
    ============== <User System> ==============
      Spring 104.0.1-668-ge433d2a maintenance
        Build Environment: boost-unknown, unknown stdlib
         Compiler Version: gcc-5.4.0
         Operating System: Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 16265MB RAM, 18697MB pagefile
         Binary Word Size: 32-bit (emulated)
         Deque Chunk Size: 128
            Process Clock: std::chrono::high_resolution_clock
       Physical CPU Cores: 6
        Logical CPU Cores: 12
    ============== </User System> ==============
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
    	display=1 modes=84 bounds={x=0, y=0, w=3840, h=2160}
    		[ 1] 3840x2160x24bpp@60Hz
    		[ 5] 2560x1600x24bpp@60Hz
    		[ 9] 2560x1440x24bpp@60Hz
    		[21] 1920x1200x24bpp@60Hz
    		[25] 1920x1080x24bpp@60Hz
    		[33] 1680x1050x24bpp@60Hz
    		[41] 1600x1024x24bpp@60Hz
    		[45] 1600x900x24bpp@60Hz
    		[55] 1280x800x24bpp@60Hz
    		[59] 1280x720x24bpp@60Hz
    	display=2 modes=160 bounds={x=-2560, y=325, w=2560, h=1440}
    		[ 1] 2560x1440x24bpp@60Hz
    		[ 5] 2048x1152x24bpp@60Hz
    		[13] 1920x1200x24bpp@60Hz
    		[17] 1920x1080x24bpp@60Hz
    		[41] 1680x1050x24bpp@60Hz
    		[49] 1600x900x24bpp@60Hz
    		[53] 1440x900x24bpp@60Hz
    		[79] 1280x800x24bpp@60Hz
    		[87] 1280x720x24bpp@60Hz
    		[141] 640x400x24bpp@60Hz
    		[157] 320x200x24bpp@60Hz
    	display=3 modes=288 bounds={x=3840, y=0, w=3840, h=2160}
    		[ 1] 3840x2160x24bpp@60Hz
    		[25] 2560x1600x24bpp@60Hz
    		[33] 2560x1440x24bpp@60Hz
    		[49] 2048x1152x24bpp@60Hz
    		[65] 1920x1200x24bpp@60Hz
    		[73] 1920x1080x24bpp@60Hz
    		[97] 1680x1050x24bpp@60Hz
    		[113] 1600x900x24bpp@60Hz
    		[121] 1440x900x24bpp@60Hz
    		[171] 1280x800x24bpp@60Hz
    		[187] 1280x720x24bpp@60Hz
    		[249] 640x400x24bpp@60Hz
    		[281] 320x200x24bpp@60Hz
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
    [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
    [GR::LogVersionInfo]
    	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    	GL version  : 4.6.0 NVIDIA 398.36
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1050 Ti/PCIe/SSE2
    	GLSL version: 4.60 NVIDIA
    	GLEW version: 2.1.0
    	GPU memory  : 4096MB (total) / 2219MB (available)
    	SDL swap-int: 1
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NVX GPU mem-info support  : 1
    	ATI GPU mem-info support  : 0
    	NPOT-texture support      : 1 (1)
    	S3TC/DXT1 texture support : 1/1
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [GR::UpdateGLConfigs]
    [VSync::SetInterval] interval=0 (disabled)
    [GR::UpdateGLGeometry]
    [GR::InitGLState]
    [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (windowed::borderless)
    [TexMemPool::Resize] poolSize=134217728 allocSize=0 texCount=0
    [WatchDog::RegisterThread] registering controls for thread [vfsi]
    Using read-write data directory: C:\Users\Flowris\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Flowris\Documents\My Games\Spring\engine\104.0.1-668-ge433d2a maintenance\
    Scanning: C:\Users\Flowris\Documents\My Games\Spring\engine\104.0.1-668-ge433d2a maintenance\base
    Scanning: C:\Users\Flowris\Documents\My Games\Spring\maps
    Scanning: C:\Users\Flowris\Documents\My Games\Spring\games
    Scanning: C:\Users\Flowris\Documents\My Games\Spring\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms
    [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
    [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::InitThread][1]
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
    [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
    [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=05a871b0 context=03dfc1b0
    [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Devices:
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.5ms)
    [f=-000001] [Sound]     [Speakers (Realtek(R) Audio)]
    [f=-000001] [Sound]     [Speakers (3- Samson C01U Pro Mic)]
    [f=-000001] [Sound]     [Speakers (Realtek(R) Audio)]
    [f=-000001] [Sound]     [U24E590 (Intel(R) Display Audio)]
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 302ms
    [f=-000001] [StartScript] Loading StartScript from: C:\Users\Flowris\AppData\Roaming\springlobby\script.txt
    [f=-000001] [CPreGame] server using IP  and port 8452
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] [PreGame::StartServer]
    	mod-checksum=8328d266dbbd673cc147459a52630791849cbbb9e796ef2532432ac44ff38455c7aa0496e3e43699e62a3daea30b40074b4fe363c2d44e0cdc43eb62ace9f661
    	map-checksum=b093e9b396ff3a7c8cedab6e4d23969a6bf9e187ca08825b3cbb91310a7d95e2cd21348b5e8c93d602b9caac2436cfec4512e797b83439cf6bde9886f7df5e78
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address :: () on port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 171ms
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry]
    [f=-000001] [GR::InitGLState]
    [f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (windowed::borderless)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry]
    [f=-000001] [GR::InitGLState]
    [f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (windowed::borderless)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Balanced Annihilation $VERSION (archive: bagit.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Flowris\Documents\My Games\Spring\demos\20180823_120519_Tropical_104.0.1-668-ge433d2a maintenance.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1054ms
    [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 1, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (146 MB)
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading all definitions:  124ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 145ms
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 568 sounds from gamedata/sounds.lua
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [Init] number of ArmorDefs: 17
    [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] Loading Weapon Definitions
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 238ms
    [f=-000001] Loading Unit Definitions
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 37ms
    [f=-000001] Loading Feature Definitions
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 16ms
    [f=-000001] [IPathManager::GetInstance] using HAPFS
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating InfoTextureHandler
    [f=-000001] InfoTexture: shaders
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+§,Any+§
    [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+§
    [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Up+Any+§
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
    [f=-000001] Loading LuaRules
    [f=-000001] [AI Loader] ShardLua bot Deactivated!
    [f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
    [f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
    [f=-000001] Loaded synced gadget:  Get Player Data     <cmd_get_player_data.lua>
    [f=-000001] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=-000001] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=-000001] Loaded synced gadget:  Stats               <api_damage_stats.lua>
    [f=-000001] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=-000001] [Gaia Critters] gadget:Initialize() Game.mapName=Tropical
    [f=-000001] Loaded synced gadget:  gaia critter units  <gaia_critters.lua>
    [f=-000001] Loaded synced gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=-000001] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=-000001] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded synced gadget:  Map TerrainTypes    <map_terraintype.lua>
    [f=-000001] Loaded synced gadget:  Map Tree Replacer   <map_tree_replacer.lua>
    [f=-000001] Loaded synced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=-000001] Loaded synced gadget:  Units Targetting Prioritie  <units_targetting_priorities.lua>
    [f=-000001] Loaded synced gadget:  AI namer            <ai_namer.lua>
    [f=-000001] Loaded synced gadget:  ARMSUB SURFACING Testing gadget  <armsubsurface.lua>
    [f=-000001] Loaded synced gadget:  Activity Broadcast  <activity_broadcast.lua>
    [f=-000001] Loaded synced gadget:  Ai Helpers          <ai_helpers.lua>
    [f=-000001] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=-000001] Loaded synced gadget:  Air Transports Fix 2  <air_transports_fix2.lua>
    [f=-000001] Loaded synced gadget:  Air Transports Handler  <air_transports.lua>
    [f=-000001] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=-000001] Loaded synced gadget:  Ally Selected Units  <cmd_selected_units.lua>
    [f=-000001] Loaded synced gadget:  Bet Engine          <cmd_bet_engine.lua>
    [f=-000001] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=-000001] Loaded synced gadget:  Build Icons Slowy (/luarules buildiconslow)  <dbg_buildicons_run.lua>
    [f=-000001] Loaded synced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=-000001] Loaded synced gadget:  Com Counter         <mo_com_counter.lua>
    [f=-000001] Loaded synced gadget:  Commander Crowns    <gfx_crown.lua>
    [f=-000001] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=-000001] Loaded synced gadget:  Continuous Aim      <unit_continuous_aim.lua>
    [f=-000001] Loaded synced gadget:  Controls Unit's maxrange  <unit_custommaxranges.lua>
    [f=-000001] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=-000001] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=-000001] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=-000001] Loaded synced gadget:  Debris Explosions   <gfx_debrisexplosions.lua>
    [f=-000001] Loaded synced gadget:  Debris physics      <feature_debris_physics.lua>
    [f=-000001] Loaded synced gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
    [f=-000001] Loaded synced gadget:  Depthcharge splash  <fx_depthcharge_splash.lua>
    [f=-000001] Loaded synced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=-000001] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=-000001] Loaded synced gadget:  Don't target flyover nukes  <unit_interceptors.lua>
    [f=-000001] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=-000001] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=-000001] Loaded synced gadget:  Engine Hotfixes for Various Engine Kludges  <engine_hotfixes.lua>
    [f=-000001] Loaded synced gadget:  Experimental Bots Steps Damages  <unit_stomp.lua>
    [f=-000001] Loaded synced gadget:  Explosion_lights    <gfx_explosion_lights.lua>
    [f=-000001] Loaded synced gadget:  FPS Broadcast       <fps_broadcast.lua>
    [f=-000001] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=-000001] Loaded synced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=-000001] Loaded synced gadget:  GPU mem Broadcast   <gpumem_broadcast.lua>
    [f=-000001] Loaded synced gadget:  Game End            <game_end.lua>
    [f=-000001] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=-000001] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=-000001] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=-000001] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=-000001] Loaded synced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=-000001] Loaded synced gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=-000001] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=-000001] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=-000001] Loaded synced gadget:  Missile smoke       <fx_missile_smoke.lua>
    [f=-000001] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=-000001] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=-000001] Loaded synced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=-000001] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=-000001] Loaded synced gadget:  On/Off descriptions  <cmd_onoffdesc.lua>
    [f=-000001] Loaded synced gadget:  Only Target Category (surface only)  <unit_onlytargetcategory.lua>
    [f=-000001] Loaded synced gadget:  Only Target Emp-able units  <unit_onlytargetempable.lua>
    [f=-000001] Loaded synced gadget:  Paralyze Damage Multiplier  <unit_paralyze_damage_multiplier.lua>
    [f=-000001] Loaded synced gadget:  Passive Builders v3  <unit_passive_builders.lua>
    [f=-000001] Loaded synced gadget:  PlasmaAutoHighTraj  <unit_plasma_auto_hightraj.lua>
    [f=-000001] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=-000001] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=-000001] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Lab Hax2    <unit_prevent_lab_hax2.lua>
    [f=-000001] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Nanoframe Blocking Hax  <unit_prevent_nanoframe_blocking_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=-000001] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
    [f=-000001] Loaded synced gadget:  Ranges Fix          <unit_fidorangefix.lua>
    [f=-000001] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=-000001] Loaded synced gadget:  Reclaim effect      <gfx_reclaim_fx.lua>
    [f=-000001] Loaded synced gadget:  Remove Stop         <cmd_remove_stop.lua>
    [f=-000001] Loaded synced gadget:  Remove Wait         <cmd_remove_wait.lua>
    [f=-000001] Loaded synced gadget:  ReverseMovementHandler  <unit_reverse_move.lua>
    [f=-000001] Loaded synced gadget:  Sea bed Platforms   <unit_platforms.lua>
    [f=-000001] Loaded synced gadget:  SeaPlatforms        <unit_sea_platform.lua>
    [f=-000001] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded synced gadget:  Starburst Missile Liftoff  <fx_missile_starburst_liftoff.lua>
    [f=-000001] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=-000001] Loaded synced gadget:  Stun Control        <unit_stun_control.lua>
    [f=-000001] Loaded synced gadget:  Stun Energy Storage  <unit_stun_energy_storage.lua>
    [f=-000001] Loaded synced gadget:  Stun Metal Storage  <unit_stun_metal_storage.lua>
    [f=-000001] Loaded synced gadget:  System info         <system_info.lua>
    [f=-000001] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=-000001] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=-000001] Loaded synced gadget:  Tree feller         <gfx_tree_feller.lua>
    [f=-000001] Loaded synced gadget:  TurnRadius          <unit_airunitsturnradius.lua>
    [f=-000001] Loaded synced gadget:  Unally on demand    <cmd_alliance_break.lua>
    [f=-000001] Loaded synced gadget:  UnderwaterPickup    <unit_disallow_underwater_load.lua>
    [f=-000001] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=-000001] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=-000001] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=-000001] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=-000001] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=-000001] Loaded synced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=-000001] Loaded synced gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
    [f=-000001] Loaded synced gadget:  lups_thrusters.lua  <lups_thrusters.lua>
    [f=-000001] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=-000001] Loaded synced gadget:  preventcombomb      <mo_preventcombomb.lua>
    [f=-000001] Loaded synced gadget:  subMissile splash   <fx_submissile_splash.lua>
    [f=-000001] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
    [f=-000001] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
    [f=-000001] Loaded synced gadget:  AI Resource Multiplier  <ai_resource_multiplier.lua>
    [f=-000001] Loaded synced gadget:  Airbase Manager     <unit_airbase.lua>
    [f=-000001] Loaded synced gadget:  Area Attack         <unit_areaattack.lua>
    [f=-000001] Loaded synced gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
    [f=-000001] Loaded synced gadget:  Give Command        <cmd_give.lua>
    [f=-000001] Loaded synced gadget:  Kick Command        <cmd_kick.lua>
    [f=-000001] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=-000001] Loaded synced gadget:  Team Com Ends + dead allyteam blowup  <game_team_com_ends.lua>
    [f=-000001] Loaded synced gadget:  Undo Self Destruction Havoc  <cmd_undo.lua>
    [f=-000001] Loaded synced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=-000001] Loaded synced gadget:  Voice Notifs        <sfx_voice_notifs_gadget.lua>
    [f=-000001] Loaded synced gadget:  resurrected param   <unit_resurrected.lua>
    [f=-000001] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=-000001] Loaded synced gadget:  Mobile Unit Paralyze Damage Handler  <unit_paralyze_damage_limit.lua>
    [f=-000001] Loaded synced gadget:  Lups Shield         <lups_shield.lua>
    [f=-000001] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=-000001] Loaded synced gadget:  Fighter radius      <unit_fighterradius.lua>
    [f=-000001] Loaded synced gadget:  Gadget Profiler     <dbg_gadget_profiler.lua>
    [f=-000001] Loaded synced gadget:  Map Waterlevel      <map_waterlevel.lua>
    [f=-000001] Loaded synced gadget:  Version Warning     <version_warning.lua>
    [f=-000001] [AI Loader] ShardLua bot Deactivated!
    [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=-000001] Switching to Overview style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] Switching to Free style camera
    [f=-000001] Switching to Rotatable overhead camera
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Switching to FPS style camera
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
    [f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
    [f=-000001] armfgate, 600
    [f=-000001] armgate, 550
    [f=-000001] corfgate, 600
    [f=-000001] corgate, 550
    [f=-000001] Loaded unsynced gadget:  Get Player Data     <cmd_get_player_data.lua>
    [f=-000001] Loaded unsynced gadget:  Stats               <api_damage_stats.lua>
    [f=-000001] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=-000001] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=-000001] Loaded unsynced gadget:  IconGenerator       <unit_icongenerator.lua>
    [f=-000001] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=-000001] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded unsynced gadget:  Map TerrainTypes    <map_terraintype.lua>
    [f=-000001] Loaded unsynced gadget:  Map Tree Replacer   <map_tree_replacer.lua>
    [f=-000001] Loaded unsynced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
    [f=-000001] Loaded unsynced gadget:  Sun Handler         <map_sun_handler.lua>
    [f=-000001] Loaded unsynced gadget:  Units Targetting Prioritie  <units_targetting_priorities.lua>
    [f=-000001] Loaded unsynced gadget:  AI namer            <ai_namer.lua>
    [f=-000001] Loaded unsynced gadget:  ARMSUB SURFACING Testing gadget  <armsubsurface.lua>
    [f=-000001] Loaded unsynced gadget:  Activity Broadcast  <activity_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  Ai Helpers          <ai_helpers.lua>
    [f=-000001] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=-000001] Loaded unsynced gadget:  Air Transports Fix 2  <air_transports_fix2.lua>
    [f=-000001] Loaded unsynced gadget:  Air Transports Handler  <air_transports.lua>
    [f=-000001] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=-000001] Loaded unsynced gadget:  Ally Selected Units  <cmd_selected_units.lua>
    [f=-000001] Loaded unsynced gadget:  Bet Engine          <cmd_bet_engine.lua>
    [f=-000001] Loaded unsynced gadget:  Build Icons Slowy (/luarules buildiconslow)  <dbg_buildicons_run.lua>
    [f=-000001] Loaded unsynced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=-000001] Loaded unsynced gadget:  Commander Crowns    <gfx_crown.lua>
    [f=-000001] Loaded unsynced gadget:  Continuous Aim      <unit_continuous_aim.lua>
    [f=-000001] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  Debris Explosions   <gfx_debrisexplosions.lua>
    [f=-000001] Loaded unsynced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=-000001] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=-000001] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded unsynced gadget:  Engine Hotfixes for Various Engine Kludges  <engine_hotfixes.lua>
    [f=-000001] Loaded unsynced gadget:  Experimental Bots Steps Damages  <unit_stomp.lua>
    [f=-000001] Loaded unsynced gadget:  Explosion_lights    <gfx_explosion_lights.lua>
    [f=-000001] Loaded unsynced gadget:  FPS Broadcast       <fps_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=-000001] Loaded unsynced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=-000001] Loaded unsynced gadget:  GPU mem Broadcast   <gpumem_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=-000001] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=-000001] Loaded unsynced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=-000001] Loaded unsynced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=-000001] Loaded unsynced gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=-000001] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=-000001] Loaded unsynced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=-000001] Loaded unsynced gadget:  Only Target Category (surface only)  <unit_onlytargetcategory.lua>
    [f=-000001] Loaded unsynced gadget:  Only Target Emp-able units  <unit_onlytargetempable.lua>
    [f=-000001] Loaded unsynced gadget:  PlasmaAutoHighTraj  <unit_plasma_auto_hightraj.lua>
    [f=-000001] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent Lab Hax2    <unit_prevent_lab_hax2.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent Nanoframe Blocking Hax  <unit_prevent_nanoframe_blocking_hax.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=-000001] Loaded unsynced gadget:  Ranges Fix          <unit_fidorangefix.lua>
    [f=-000001] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=-000001] Loaded unsynced gadget:  Reclaim effect      <gfx_reclaim_fx.lua>
    [f=-000001] Loaded unsynced gadget:  ReverseMovementHandler  <unit_reverse_move.lua>
    [f=-000001] Loaded unsynced gadget:  Sea bed Platforms   <unit_platforms.lua>
    [f=-000001] Loaded unsynced gadget:  SeaPlatforms        <unit_sea_platform.lua>
    [f=-000001] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded unsynced gadget:  System info         <system_info.lua>
    [f=-000001] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded unsynced gadget:  Thrusters           <lups_thrusters.lua>
    [f=-000001] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=-000001] Loaded unsynced gadget:  Tree feller         <gfx_tree_feller.lua>
    [f=-000001] Loaded unsynced gadget:  TurnRadius          <unit_airunitsturnradius.lua>
    [f=-000001] Loaded unsynced gadget:  Unally on demand    <cmd_alliance_break.lua>
    [f=-000001] Loaded unsynced gadget:  UnderwaterPickup    <unit_disallow_underwater_load.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_movefix.lua     <cmd_movefix.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_onoffdesc.lua   <cmd_onoffdesc.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_remove_stop.lua  <cmd_remove_stop.lua>
    [f=-000001] Loaded unsynced gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
    [f=-000001] Loaded unsynced gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
    [f=-000001] Loaded unsynced gadget:  ffa                 <mo_ffa.lua>
    [f=-000001] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=-000001] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=-000001] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=-000001] Loaded unsynced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=-000001] Loaded unsynced gadget:  mex_spot_finder.lua  <mex_spot_finder.lua>
    [f=-000001] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
    [f=-000001] Loaded unsynced gadget:  unit_custommaxranges.lua  <unit_custommaxranges.lua>
    [f=-000001] Loaded unsynced gadget:  AI Resource Multiplier  <ai_resource_multiplier.lua>
    [f=-000001] Loaded unsynced gadget:  Airbase Manager     <unit_airbase.lua>
    [f=-000001] Loaded unsynced gadget:  Area Attack         <unit_areaattack.lua>
    [f=-000001] Loaded unsynced gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
    [f=-000001] Loaded unsynced gadget:  Give Command        <cmd_give.lua>
    [f=-000001] Loaded unsynced gadget:  Kick Command        <cmd_kick.lua>
    [f=-000001] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=-000001] Loaded unsynced gadget:  Undo Self Destruction Havoc  <cmd_undo.lua>
    [f=-000001] Loaded unsynced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=-000001] Loaded unsynced gadget:  Voice Notifs        <sfx_voice_notifs_gadget.lua>
    [f=-000001] Loaded unsynced gadget:  resurrected param   <unit_resurrected.lua>
    [f=-000001] Loaded unsynced gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
    [f=-000001] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=-000001] Loaded unsynced gadget:  Lups Shield         <lups_shield.lua>
    [f=-000001] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=-000001] Loaded unsynced gadget:  Fighter radius      <unit_fighterradius.lua>
    [f=-000001] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded unsynced gadget:  Gadget Profiler     <dbg_gadget_profiler.lua>
    [f=-000001] Loaded unsynced gadget:  Map Waterlevel      <map_waterlevel.lua>
    [f=-000001] Loaded unsynced gadget:  Version Warning     <version_warning.lua>
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] LuaUI: Allowing User Widgets
    [f=-000001] Failed to load: api_gfx_gui_shader.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_bloom_shader.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_deferred_rendering.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_light_effects.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_undercontruction.lua  (duplicate name)
    [f=-000001] Failed to load: gui_advplayerslist.lua  (duplicate name)
    [f=-000001] Failed to load: gui_advplayerslist_displayinfo.lua  (duplicate name)
    [f=-000001] Failed to load: gui_advplayerslist_lockcamera.lua  (duplicate name)
    [f=-000001] Failed to load: gui_changelog_info.lua  (duplicate name)
    [f=-000001] [ChickenDefense: Chicken Team Colour] Deactivated!
    [f=-000001] [ChickenDefense: Chicken Panel] Deactivated!
    [f=-000001] Failed to load: gui_clearmapmarks.lua  (duplicate name)
    [f=-000001] Failed to load: gui_commands_info.lua  (duplicate name)
    [f=-000001] Failed to load: gui_ecostats.lua  (duplicate name)
    [f=-000001] Failed to load: gui_fancy_selected_units.lua  (duplicate name)
    [f=-000001] Failed to load: gui_game_type_info.lua  (duplicate name)
    [f=-000001] Failed to load: gui_gameinfo.lua  (duplicate name)
    [f=-000001] Failed to load: gui_keybind_info.lua  (duplicate name)
    [f=-000001] Failed to load: gui_options.lua  (duplicate name)
    [f=-000001] Failed to load: gui_red_battleroom.lua  (duplicate name)
    [f=-000001] Failed to load: gui_teamstats.lua  (duplicate name)
    [f=-000001] Failed to load: gui_top_bar.lua  (duplicate name)
    [f=-000001] Failed to load: gui_vote_interface.lua  (duplicate name)
    [f=-000001] Failed to load: map_edge_extension.lua  (duplicate name)
    [f=-000001] Failed to load: sfx_voice_notifs_widget.lua  (duplicate name)
    [f=-000001] Failed to load: unit_showbuilderqueue.lua  (duplicate name)
    [f=-000001] Failed to load: unit_tombstones.lua  (duplicate name)
    [f=-000001] Loading widget from mod:   Spy move/reclaim defaults  <unit_default_spy_move_cloaked.lua> ...
    [f=-000001] Loading widget from mod:   Widget Selector     <widget_selector.lua> ...
    [f=-000001] Loading widget from mod:   Unit Stats          <gui_unit_stats.lua> ...
    [f=-000001] Loading widget from user:  Deferred rendering  <gfx_deferred_rendering.lua> ...
    [f=-000001] Loading widget from mod:   Tooltip             <gui_tooltip.lua> ...
    [f=-000001] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=-000001] Loading widget from user:  Top Bar             <gui_top_bar.lua> ...
    [f=-000001] Loading widget from user:  TeamStats           <gui_teamstats.lua> ...
    [f=-000001] Loading widget from user:  Changelog Info      <gui_changelog_info.lua> ...
    [f=-000001] Loading widget from user:  Commands info       <gui_commands_info.lua> ...
    [f=-000001] Loading widget from user:  Keybind/Mouse Info  <gui_keybind_info.lua> ...
    [f=-000001] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
    [f=-000001] Loading widget from mod:   Player Color Palette  <gui_player_color_palette.lua> ...
    [f=-000001] Loading widget from mod:   Shadow Quality Manager  <gfx_shadow_quality_manager.lua> ...
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Loading widget from mod:   Depth of Field      <gfx_dof.lua> ...
    [f=-000001] DoF shaderlog:
    [f=-000001] 0(29) : warning C7011: implicit cast from "int" to "float"
    0(32) : warning C7011: implicit cast from "int" to "float"
    0(32) : warning C7011: implicit cast from "int" to "float"
    0(46) : warning C7011: implicit cast from "int" to "float"
    0(49) : warning C7011: implicit cast from "int" to "float"
    0(49) : warning C7011: implicit cast from "int" to "float"
    0(53) : warning C7011: implicit cast from "int" to "float"
    0(53) : warning C7011: implicit cast from "int" to "float"
    0(53) : warning C7011: implicit cast from "int" to "float"
    
    [f=-000001] Loading widget from user:  Vote interface      <gui_vote_interface.lua> ...
    [f=-000001] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=-000001] Loading widget from user:  GUI-Shader          <api_gfx_gui_shader.lua> ...
    [f=-000001] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=-000001] Loading widget from mod:   BA cmdcolors        <gfx_mod_cmdcolors.lua> ...
    [f=-000001] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=-000001] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=-000001] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=-000001] Loading widget from mod:   Self-Destruct icons  <gui_selfd_icons.lua> ...
    [f=-000001] Loading widget from mod:   Resurrection Halos  <gui_resurrection_halos.lua> ...
    [f=-000001] Loading widget from user:  Fancy Selected Units  <gui_fancy_selected_units.lua> ...
    [f=-000001] Fancy Selected Units-dev:  loaded style... 'Solid Line'
    [f=-000001] Loading widget from mod:   Given Units         <gui_given_units.lua> ...
    [f=-000001] Loading widget from mod:   Snow                <gfx_snow.lua> ...
    [f=-000001] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=-000001] Loading widget from mod:   Health Bars         <gui_healthbars.lua> ...
    [f=-000001] Loading widget from mod:   Map Info            <gui_mapinfo.lua> ...
    [f=-000001] Loading widget from mod:   Ally Selected Units  <gui_allyselectedunits.lua> ...
    [f=-000001] Loading widget from mod:   Outline             <gfx_outline.lua> ...
    [f=-000001] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=-000001] Loading widget from user:  Bloom Shader        <gfx_bloom_shader.lua> ...
    [f=-000001] Loading widget from user:  AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=-000001] Loading widget from mod:   Discord icon        <gui_discord.lua> ...
    [f=-000001] Loading widget from user:  Clearmapmarks button  <gui_clearmapmarks.lua> ...
    [f=-000001] Loading widget from user:  AdvPlayersList info  <gui_advplayerslist_displayinfo.lua> ...
    [f=-000001] frames-per-second indicator is disabled!
    [f=-000001] small digital clock is disabled!
    [f=-000001] simulation speed indicator is disabled!
    [f=-000001] Loading widget from user:  AdvPlayersList lockcamera  <gui_advplayerslist_lockcamera.lua> ...
    [f=-000001] frames-per-second indicator is disabled!
    [f=-000001] small digital clock is disabled!
    [f=-000001] simulation speed indicator is disabled!
    [f=-000001] Loading widget from mod:   Cloak Fire State 2  <unit_cloakfirestate2.lua> ...
    [f=-000001] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=-000001] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=-000001] Loading widget from mod:   EMP + decloak range  <gui_emp_decloak_range.lua> ...
    [f=-000001] Loading widget from mod:   Ignore List API     <api_ignore.lua> ...
    [f=-000001] Loading widget from mod:   LOS View            <gfx_los_view.lua> ...
    [f=-000001] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=-000001] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=-000001] Loading widget from mod:   Persistent Build Spacing  <cmd_persistent_build_spacing.lua> ...
    [f=-000001] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=-000001] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=-000001] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=-000001] Loading widget from mod:   Show Orders         <gui_show_orders.lua> ...
    [f=-000001] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=-000001] Loading widget from mod:   Statistics Collection  <stats_damage.lua> ...
    [f=-000001] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=-000001] Loading widget from mod:   Unit Finished Sounds  <snd_unit_finished.lua> ...
    [f=-000001] Loading widget from mod:   Stop means Stop     <cmd_stop_selfd.lua> ...
    [f=-000001] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=-000001] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=-000001] Loading widget from mod:   gui_transport_weight_limit  <gui_transport_weight_limit.lua> ...
    [f=-000001] Loading widget from mod:   Alternate Chat Keys  <cmd_old_style_chat_keys.lua> ...
    [f=-000001] Loading widget from mod:   Auto First Build Facing  <unit_autofirstbuildfacing.lua> ...
    [f=-000001] Loading widget from mod:   BA LOS colors       <gui_ba_los_colors.lua> ...
    [f=-000001] Loading widget from mod:   Blast Radius        <gui_blast_radius.lua> ...
    [f=-000001] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=-000001] Loading widget from mod:   State Remover       <cmd_state_remove.lua> ...
    [f=-000001] Loading widget from mod:   Camera Remember     <camera_remember_mode.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=-000001] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=-000001] Loading widget from mod:   AllyCursors         <gui_ally_cursors.lua> ...
    [f=-000001] Loading widget from mod:   Area Mex            <cmd_area_mex.lua> ...
    [f=-000001] Loading widget from mod:   SmartSelect         <unit_smart_select.lua> ...
    [f=-000001] Loading widget from mod:   Red Console (In-game chat only)  <gui_red_chatonlyconsole.lua> ...
    [f=-000001] Loading widget from mod:   Area unload         <cmd_area_unload.lua> ...
    [f=-000001] Loading widget from mod:   DGun no ally        <cmd_dgun_no_ally.lua> ...
    [f=-000001] Loading widget from mod:   Attack no ally      <cmd_attack_no_ally.lua> ...
    [f=-000001] Loading widget from mod:   Selected Units Buttons  <gui_selected_units_buttons.lua> ...
    [f=-000001] Loading widget from mod:   Autoquit            <cmd_autoquit.lua> ...
    [f=-000001] Loading widget from user:  Red Console (Battle and autohosts)  <gui_red_battleroom.lua> ...
    [f=-000001] Loading widget from user:  Light Effects       <gfx_light_effects.lua> ...
    [f=-000001] Loading widget from user:  Map Edge Extension  <map_edge_extension.lua> ...
    [f=-000001] Loading widget from mod:   Comblast & Dgun Range  <gui_comblast_dgun_range.lua> ...
    [f=-000001] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=-000001] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=-000001] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=-000001] Loading widget from mod:   Specific Unit Loader  <unit_specific_unit_loader.lua> ...
    [f=-000001] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=-000001] Loading widget from mod:   Unit Marker         <gui_unit_marker.lua> ...
    [f=-000001] Loading widget from mod:   Auto Group          <unit_auto_group.lua> ...
    [f=-000001] Loading widget from mod:   Smart Area Reclaim  <unit_smart_area_reclaim.lua> ...
    [f=-000001] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=-000001] Loading widget from user:  GameTypeInfo        <gui_game_type_info.lua> ...
    [f=-000001] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=-000001] Loading widget from mod:   Idle Builders       <gui_idle_builders.lua> ...
    [f=-000001] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=-000001] Loading widget from mod:   Auto Cloak Popups   <unit_auto_cloak_popups.lua> ...
    [f=-000001] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=-000001] Loading widget from mod:   Holdfire Fix        <cmd_holdfire_fix.lua> ...
    [f=-000001] Loading widget from mod:   DGun Stall Assist   <unit_dgun_stall_assist.lua> ...
    [f=-000001] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=-000001] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=-000001] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=-000001] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=-000001] Loading widget from mod:   Factory hold position  <cmd_fac_holdposition.lua> ...
    [f=-000001] Loading widget from mod:   Passive builders    <unit_passive_builders.lua> ...
    [f=-000001] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=-000001] Loading widget from mod:   First launch setup  <gfx_firstlaunchsetup.lua> ...
    [f=-000001] Loading widget from mod:   Cursors             <gfx_cursors.lua> ...
    [f=-000001] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=-000001] Loading widget from mod:   BA Hotkeys          <cmd_ba_hotkeys.lua> ...
    [f=-000001] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=-000001] Loading widget from user:  Ecostats            <gui_ecostats.lua> ...
    [f=-000001] Ecostats: widget loaded in active player mode
    [f=-000001] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=-000001] Loading widget from mod:   Mapmarks FX         <gui_mapmarks_fx.lua> ...
    [f=-000001] Loading widget from mod:   Mouse FX            <gui_mouse_fx.lua> ...
    [f=-000001] Loading widget from mod:   Commander Name Tags  <gui_com_nametags.lua> ...
    [f=-000001] Loading widget from mod:   Commands FX         <gui_commands_fx.lua> ...
    [f=-000001] Loading widget from user:  Game info           <gui_gameinfo.lua> ...
    [f=-000001] Loading widget from mod:   Anti Ranges         <gui_anti_ranges.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Unit      <gui_highlight_unit.lua> ...
    [f=-000001] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=-000001] Loading widget from mod:   EnemySpotter        <gui_enemy_spotter.lua> ...
    [f=-000001] Loading widget from mod:   CommandInsert       <cmd_commandinsert.lua> ...
    [f=-000001] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=-000001] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=-000001] Loading widget from mod:   Set fighters on Fly mode  <unit_set_fighters_fly.lua> ...
    [f=-000001] Loading widget from user:  Voice Notifs        <sfx_voice_notifs_widget.lua> ...
    [f=-000001] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=-000001] Loading widget from user:  Tombstones          <unit_tombstones.lua> ...
    [f=-000001] Loading widget from mod:   replay buttons      <gui_replaybuttons.lua> ...
    [f=-000001] [Replay Control] Replay not detected, Shutting Down.
    [f=-000001] Loading widget from user:  Under construction gfx  <gfx_undercontruction.lua> ...
    [f=-000001] Loading widget from user:  Show Builder Queue  <unit_showbuilderqueue.lua> ...
    [f=-000001] Loading widget from mod:   Commander Hurt Vignette  <gui_commanderhurt.lua> ...
    [f=-000001] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=-000001] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=-000001] Loading widget from mod:   Darken map          <gfx_darken_map.lua> ...
    [f=-000001] Loading widget from mod:   CustomFormations2   <cmd_customformations2.lua> ...
    [f=-000001] Loading widget from user:  Options             <gui_options.lua> ...
    [f=-000001] model shaders is enabled!
    [f=-000001] Set UnitLodDist to 10000
    [f=-000001] Set UnitIconDist to 900
    [f=-000001] map shaders is enabled!
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] GroundDetail set to 180
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e42dbb8f
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=97f203dd
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9220fb97
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b3ba5006
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=b3ba5006 file="cache\104dev-maintenance/paths/Tropical.pe-b3ba5006.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [16]
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e42dbb8f
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=97f203dd
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9220fb97
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b3ba5016
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=b3ba5016 file="cache\104dev-maintenance/paths/Tropical.pe2-b3ba5016.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (1274ms, checksum 5dce131d)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14326,0} {chunk,block}Bytes={0,0}
    [f=-000001] Set water rendering mode to 2 (dynamic)
    [f=-000001] GameID: de867e5be91d43c2bd1d9c281d35e7db
    [f=-000001] Connection attempt from Player
    [f=-000001]  -> Version: 104.0.1-668-ge433d2a maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][map-checksums]
    	server=b093e9b396ff3a7c8cedab6e4d23969a6bf9e187ca08825b3cbb91310a7d95e2cd21348b5e8c93d602b9caac2436cfec4512e797b83439cf6bde9886f7df5e78
    	client=b093e9b396ff3a7c8cedab6e4d23969a6bf9e187ca08825b3cbb91310a7d95e2cd21348b5e8c93d602b9caac2436cfec4512e797b83439cf6bde9886f7df5e78"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][mod-checksums]
    	server=8328d266dbbd673cc147459a52630791849cbbb9e796ef2532432ac44ff38455c7aa0496e3e43699e62a3daea30b40074b4fe363c2d44e0cdc43eb62ace9f661
    	client=8328d266dbbd673cc147459a52630791849cbbb9e796ef2532432ac44ff38455c7aa0496e3e43699e62a3daea30b40074b4fe363c2d44e0cdc43eb62ace9f661"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f28efdc4b9bcf0f25b3c594889a755685aee68e052400a0b071a7c5b0934ed89da5337effd5c27f0c21a17fa3d2853d19a4713f13dfe7079f21ffa8d935bcde1]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=612773419d9bebbddb3367412247ef35dfdbd6eae35757ef5acfe48928a022e519050f6545579862b8a9fa7903eac2bd19562809b49e67737454f5c0060a171b]"
    [f=-000001] Skirmish AI "Bot1" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 0
    [f=-000001] Player Player finished loading and is now ingame
    [f=-000001] <Player> Private: My player ID is 0
    [f=-000001] <Player> Private: My player ID is 0
    [f=-000001] DisableWidget(), could not find widget: External VR Grid
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000307] 
    [f=0000307] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000307] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000307] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000307] 
    [f=0000307] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000307] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000307] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000307] 
    [f=0000307] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=0000307] [GR::UpdateGLConfigs]
    [f=0000307] [GR::UpdateGLGeometry]
    [f=0000307] [GR::InitGLState]
    [f=0000307] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=0000307] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0000307] [Game::ResizeEvent][1]
    [f=0000307] [~ScopedOnceTimer][Game::ViewResize] 40ms
    [f=0000307] [Game::ResizeEvent][2]
    [f=0000307] [~ScopedOnceTimer][EventHandler::ViewResize] 435ms
    [f=0000307] [~ScopedOnceTimer][ActiveController::ResizeEvent] 476ms
    [f=0000307] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0000395] 
    [f=0000395] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000395] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000395] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000395] 
    [f=0000395] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000395] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000395] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000395] 
    [f=0000395] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=0000395] [GR::UpdateGLConfigs]
    [f=0000395] [GR::UpdateGLGeometry]
    [f=0000395] [GR::InitGLState]
    [f=0000395] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@60Hz (windowed::borderless)
    [f=0000395] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0000395] [Game::ResizeEvent][1]
    [f=0000395] [~ScopedOnceTimer][Game::ViewResize] 37ms
    [f=0000395] [Game::ResizeEvent][2]
    [f=0000395] [~ScopedOnceTimer][EventHandler::ViewResize] 447ms
    [f=0000395] [~ScopedOnceTimer][ActiveController::ResizeEvent] 485ms
    [f=0000395] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0000480] 
    [f=0000480] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000480] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000480] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000480] 
    [f=0000480] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000480] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000480] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000480] 
    [f=0000480] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=0000480] [GR::UpdateGLConfigs]
    [f=0000480] [GR::UpdateGLGeometry]
    [f=0000480] [GR::InitGLState]
    [f=0000480] [GR::LogDisplayMode] display-mode set to 1600x1024x24bpp@60Hz (windowed::borderless)
    [f=0000480] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0000480] [Game::ResizeEvent][1]
    [f=0000480] [~ScopedOnceTimer][Game::ViewResize] 36ms
    [f=0000480] [Game::ResizeEvent][2]
    [f=0000480] [~ScopedOnceTimer][EventHandler::ViewResize] 435ms
    [f=0000480] [~ScopedOnceTimer][ActiveController::ResizeEvent] 472ms
    [f=0000480] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0000599] 
    [f=0000599] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000599] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000599] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000599] 
    [f=0000599] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000599] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000599] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000599] 
    [f=0000599] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=0000599] [GR::UpdateGLConfigs]
    [f=0000599] [GR::UpdateGLGeometry]
    [f=0000599] [GR::InitGLState]
    [f=0000599] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (windowed::borderless)
    [f=0000599] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0000599] [Game::ResizeEvent][1]
    [f=0000599] [~ScopedOnceTimer][Game::ViewResize] 36ms
    [f=0000599] [Game::ResizeEvent][2]
    [f=0000599] [~ScopedOnceTimer][EventHandler::ViewResize] 421ms
    [f=0000599] [~ScopedOnceTimer][ActiveController::ResizeEvent] 458ms
    [f=0000599] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0000661] 
    [f=0000661] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000661] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000661] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000661] 
    [f=0000661] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000661] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000661] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000661] 
    [f=0000661] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=0000661] [GR::UpdateGLConfigs]
    [f=0000661] [GR::UpdateGLGeometry]
    [f=0000661] [GR::InitGLState]
    [f=0000661] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@60Hz (windowed::borderless)
    [f=0000661] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0000661] [Game::ResizeEvent][1]
    [f=0000661] [~ScopedOnceTimer][Game::ViewResize] 33ms
    [f=0000661] [Game::ResizeEvent][2]
    [f=0000661] [~ScopedOnceTimer][EventHandler::ViewResize] 424ms
    [f=0000661] [~ScopedOnceTimer][ActiveController::ResizeEvent] 458ms
    [f=0000661] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0000750] 
    [f=0000750] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000750] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000750] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000750] 
    [f=0000750] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000750] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000750] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000750] 
    [f=0000750] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=0000750] [GR::UpdateGLConfigs]
    [f=0000750] [GR::UpdateGLGeometry]
    [f=0000750] [GR::InitGLState]
    [f=0000750] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@60Hz (windowed::borderless)
    [f=0000750] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0000750] [Game::ResizeEvent][1]
    [f=0000750] [~ScopedOnceTimer][Game::ViewResize] 40ms
    [f=0000750] [Game::ResizeEvent][2]
    [f=0000750] [~ScopedOnceTimer][EventHandler::ViewResize] 430ms
    [f=0000750] [~ScopedOnceTimer][ActiveController::ResizeEvent] 471ms
    [f=0000750] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0000837] 
    [f=0000837] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000837] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000837] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000837] 
    [f=0000837] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0000837] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0000837] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0000837] 
    [f=0000837] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=0000837] [GR::UpdateGLConfigs]
    [f=0000837] [GR::UpdateGLGeometry]
    [f=0000837] [GR::InitGLState]
    [f=0000837] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@60Hz (windowed::borderless)
    [f=0000837] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0000837] [Game::ResizeEvent][1]
    [f=0000837] [~ScopedOnceTimer][Game::ViewResize] 40ms
    [f=0000837] [Game::ResizeEvent][2]
    [f=0000837] [~ScopedOnceTimer][EventHandler::ViewResize] 398ms
    [f=0000837] [~ScopedOnceTimer][ActiveController::ResizeEvent] 439ms
    [f=0000837] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0001611] Set "shadows" config-parameter to 1
    [f=0002376] 
    [f=0002376] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=0002376] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0002376] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=0002376] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0002376] 
    [f=0002376] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=0002376] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0002376] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=0002376] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0002376] 
    [f=0002376] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
    [f=0002376] [GR::UpdateGLConfigs]
    [f=0002376] [GR::UpdateGLGeometry]
    [f=0002376] [GR::InitGLState]
    [f=0002376] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::borderless)
    [f=0002376] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0002376] [Game::ResizeEvent][1]
    [f=0002376] [~ScopedOnceTimer][Game::ViewResize] 103ms
    [f=0002376] [Game::ResizeEvent][2]
    [f=0002376] [~ScopedOnceTimer][EventHandler::ViewResize] 428ms
    [f=0002376] [~ScopedOnceTimer][ActiveController::ResizeEvent] 532ms
    [f=0002376] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0002376] 
    [f=0002376] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=0002376] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0002376] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=0002376] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0002869] 
    [f=0002869] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0002869] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0002869] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0002869] 
    [f=0002869] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=0002869] [GR::UpdateGLConfigs]
    [f=0002869] [GR::UpdateGLGeometry]
    [f=0002869] [GR::InitGLState]
    [f=0002869] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@60Hz (windowed::borderless)
    [f=0002869] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0002869] [Game::ResizeEvent][1]
    [f=0002869] [~ScopedOnceTimer][Game::ViewResize] 39ms
    [f=0002869] [Game::ResizeEvent][2]
    [f=0002869] [~ScopedOnceTimer][EventHandler::ViewResize] 407ms
    [f=0002869] [~ScopedOnceTimer][ActiveController::ResizeEvent] 447ms
    [f=0002869] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0003101] 
    [f=0003101] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
    [f=0003101] [GR::UpdateGLConfigs]
    [f=0003101] [GR::UpdateGLGeometry]
    [f=0003101] [GR::InitGLState]
    [f=0003101] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::borderless)
    [f=0003101] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0003101] [Game::ResizeEvent][1]
    [f=0003101] [~ScopedOnceTimer][Game::ViewResize] 43ms
    [f=0003101] [Game::ResizeEvent][2]
    [f=0003101] [~ScopedOnceTimer][EventHandler::ViewResize] 405ms
    [f=0003101] [~ScopedOnceTimer][ActiveController::ResizeEvent] 450ms
    [f=0003101] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0003101] 
    [f=0003101] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=0003101] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0003101] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=0003101] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0003203] 
    [f=0003203] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0003203] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0003203] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0003203] 
    [f=0003203] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=0003203] [GR::UpdateGLConfigs]
    [f=0003203] [GR::UpdateGLGeometry]
    [f=0003203] [GR::InitGLState]
    [f=0003203] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@60Hz (windowed::borderless)
    [f=0003203] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0003203] [Game::ResizeEvent][1]
    [f=0003203] [~ScopedOnceTimer][Game::ViewResize] 162ms
    [f=0003203] [Game::ResizeEvent][2]
    [f=0003203] [~ScopedOnceTimer][EventHandler::ViewResize] 398ms
    [f=0003203] [~ScopedOnceTimer][ActiveController::ResizeEvent] 561ms
    [f=0003203] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0003222] Set "shadows" config-parameter to 1
    [f=0003292] 
    [f=0003292] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
    [f=0003292] [GR::UpdateGLConfigs]
    [f=0003292] [GR::UpdateGLGeometry]
    [f=0003292] [GR::InitGLState]
    [f=0003292] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::borderless)
    [f=0003292] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0003292] [Game::ResizeEvent][1]
    [f=0003292] [~ScopedOnceTimer][Game::ViewResize] 88ms
    [f=0003292] [Game::ResizeEvent][2]
    [f=0003292] [~ScopedOnceTimer][EventHandler::ViewResize] 399ms
    [f=0003292] [~ScopedOnceTimer][ActiveController::ResizeEvent] 488ms
    [f=0003292] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0003292] 
    [f=0003292] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=0003292] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0003292] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=0003292] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0003588] 
    [f=0003588] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
    [f=0003588] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0003588] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0003588] 
    [f=0003588] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
    [f=0003588] [GR::UpdateGLConfigs]
    [f=0003588] [GR::UpdateGLGeometry]
    [f=0003588] [GR::InitGLState]
    [f=0003588] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@60Hz (windowed::borderless)
    [f=0003588] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0003588] [Game::ResizeEvent][1]
    [f=0003588] [~ScopedOnceTimer][Game::ViewResize] 42ms
    [f=0003588] [Game::ResizeEvent][2]
    [f=0003588] [~ScopedOnceTimer][EventHandler::ViewResize] 399ms
    [f=0003588] [~ScopedOnceTimer][ActiveController::ResizeEvent] 442ms
    [f=0003588] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0003738] 
    [f=0003738] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=0003738] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0003738] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=0003738] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0003738] 
    [f=0003738] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=0003738] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0003738] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=0003738] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0003738] 
    [f=0003738] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
    [f=0003738] [GR::UpdateGLConfigs]
    [f=0003738] [GR::UpdateGLGeometry]
    [f=0003738] [GR::InitGLState]
    [f=0003738] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::borderless)
    [f=0003738] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=0003738] [Game::ResizeEvent][1]
    [f=0003738] [~ScopedOnceTimer][Game::ViewResize] 69ms
    [f=0003738] [Game::ResizeEvent][2]
    [f=0003738] [~ScopedOnceTimer][EventHandler::ViewResize] 399ms
    [f=0003738] [~ScopedOnceTimer][ActiveController::ResizeEvent] 469ms
    [f=0003738] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=0003738] 
    [f=0003738] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=0003738] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=0003738] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=0003738] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=0003960] [QuitAction] user exited to system
    [f=0003961] [SpringApp::Kill][1] fromRun=1
    [f=0003961] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
    [f=0003961] 	[async=0] threads=3 tasks=10324 {sum,avg}{exec,wait}time={{2.000, 0.000}, {0.000, 26815622306399114159454705250812478708395623317317585428856028740062934403112437388077299728746859891188093501877916947125260619332358554423216412225961984.000}}ms
    [f=0003961] 		thread=1 tasks=5162 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {2.000, 0.000, -2.000, 0.000}}ms
    [f=0003961] 		thread=2 tasks=5162 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -26815622310070000553477672845985349410240228060936152390768092384664341060915927897466660121360939169798486433067701074576933903305602674597511337777037312.000}, {-26815622239439296384115098125540415114528070435010197807207983998642348263591248249636203774627739061826190732559834594772325342050402973885957893359927296.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
    [f=0003961] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0003961] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=0003961] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=0003961] [ThreadPool::SetThreadCount][2] workers=0
    [f=0003961] [SpringApp::Kill][2]
    [f=0003961] [Game::KillLua][0] dtor=0 loadscreen=00000000
    [f=0003961] [Game::KillLua][3] dtor=0 luaUI=426a4410
    [f=0003961] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0003961] frames-per-second indicator is enabled!
    [f=0003961] small digital clock is enabled!
    [f=0003961] simulation speed indicator is enabled!
    [f=0003961] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0003961] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,6462586,0} {chunk,block}Bytes={0,0}
    [f=0003961] [Game::KillLua][1] dtor=0 luaGaia=00000000
    [f=0003961] [Game::KillLua][2] dtor=0 luaRules=058cd0d8
    [f=0003961] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,6462632,0} {chunk,block}Bytes={0,0}
    [f=0003961] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,6462632,0} {chunk,block}Bytes={0,0}
    [f=0003961] [Game::KillLua][4] dtor=0
    [f=0003961] [WriteDemoFile] writing client-demo "C:\Users\Flowris\Documents\My Games\Spring\demos\20180823_120519_Tropical_104.0.1-668-ge433d2a maintenance.sdfz" (51427 bytes)
    [f=0003961] [Sound] [Sound::Kill] soundThread.joinable()=1
    [f=0003961] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0003961] [Sound] [Sound::UpdateThread][3] #sources=128 #items=16
    [f=0003961] [Sound] [Sound::UpdateThread][4] ctx=03dfc1b0 dev=05a871b0
    [f=0003961] [Sound] [Sound::UpdateThread][5] ctx=03dfc1b0 dev=05a871b0
    [f=0003961] [Sound] [Sound::Cleanup][alcDestroyContext(03dfc1b0)]
    [f=0003961] [Sound] [Sound::Cleanup][alcCloseDevice(05a871b0)]
    [f=0003961] [Sound] [Sound::UpdateThread][6]
    [f=0003961] [Game::~CGame][1]
    [f=0003961] [Game::KillLua][0] dtor=1 loadscreen=00000000
    [f=0003961] [Game::KillLua][3] dtor=1 luaUI=00000000
    [f=0003961] [Game::KillLua][1] dtor=1 luaGaia=00000000
    [f=0003961] [Game::KillLua][2] dtor=1 luaRules=00000000
    [f=0003961] [Game::KillLua][4] dtor=1
    [f=0003961] [Game::KillMisc][1]
    [f=0003961] [Game::KillMisc][2]
    [f=0003961] [Game::KillMisc][3]
    [f=0003961] [Game::KillRendering][1]
    [f=0003961] [3DOParser::Kill] allocated 4673 pieces
    [f=0003961] [S3OParser::Kill] allocated 1020 pieces
    [f=0003961] [AssParser::Kill] allocated 0 pieces
    [f=0003961] [Game::KillInterface][1]
    [f=0003961] [Game::KillInterface][2]
    [f=0003961] [Game::KillSimulation][1]
    [f=0003961] [Game::KillSimulation][2]
    [f=0003961] [CCollisionHandler] dis-/continuous tests: 0/1231353
    [f=0003961] [Game::KillSimulation][3]
    [f=0003961] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0003961] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
    [f=0003961] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0003961] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
    [f=0003961] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0003961] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0003961] LosHandler stats: total instances=5; shared=0%; from cache=20%
    [f=0003961] [Game::KillSimulation][4]
    [f=0003961] [CommonDefHandler::KillStatic] 3064 sound-set data items added
    [f=0003961] [Game::~CGame][2]
    [f=0003961] [Game::~CGame][3]
    [f=0003961] [SpringApp::Kill][3]
    [f=0003961] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    	47450 bytes sent  
    	13770 bytes recv'd
    
    [f=0003961] [SpringApp::Kill][4] font=05827f88
    [f=0003961] [SpringApp::Kill][5]
    [f=0003961] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=01087e70 (joinable=1)
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::Kill][9]
    [~CRectangleOverlapHandler] 0% overlap reduction
    
    txt file icon infolog-2.txt (78,281 bytes) 2018-08-23 12:10 +

-Relationships
+Relationships

-Notes

~0019313

Kloot (developer)

I assume by "freezes" you mean "hiccups" since infolog looks normal and hang detection was not triggered. even so, switching from 1920x1080 to 3840x2160 and back is never exactly fast because (amongst other things) various large buffers have to be instantaneously reallocated, including by {gad,wid}gets via the ViewResize callin.

currently the engine does not measure how long each part takes.

~0019314

Floris (reporter)

by freezes I didnt mean multiple occurences, just stays frozen.

see: https://www.youtube.com/watch?v=koa0NemSwvw

~0019315

Kloot (developer)

I'll add some logging code to narrow this down.

~0019316

Kloot (developer)

test 668-ge433d2a when it becomes available.

~0019317

Floris (reporter)

same thing happened, but this time i also tried manually giving the cmd /fullscreen when it froze. And that worked, until you ordered it to go windowed again, chaing resolution after didnt matter as well

~0019318

Kloot (developer)

Last edited: 2018-08-23 13:28

View 2 revisions

seems like something is causing the GL context to be destroyed.

does this also happen with native (WindowBorderless = 0) fullscreen mode?

~0019319

Floris (reporter)

yes

~0019320

Kloot (developer)

next candidate: 670-gc51c539

recreating the entire context would be extremely painful (to code) so please tell me this one works.

~0019321

Floris (reporter)

seems fixed now

~0019322

Kloot (developer)

ty

~0019332

Floris (reporter)

still happening :(

~0019334

Floris (reporter)

seems to only happen in windowed mode
+Notes

-Issue History
Date Modified Username Field Change
2018-08-22 17:08 Floris New Issue
2018-08-22 17:08 Floris File Added: infolog.txt
2018-08-22 20:20 Kloot Note Added: 0019313
2018-08-22 21:06 Floris Note Added: 0019314
2018-08-22 21:49 Kloot Note Added: 0019315
2018-08-22 23:08 Kloot Note Added: 0019316
2018-08-22 23:08 Kloot Status new => feedback
2018-08-23 12:10 Floris File Added: infolog-2.txt
2018-08-23 12:10 Floris Note Added: 0019317
2018-08-23 12:10 Floris Status feedback => new
2018-08-23 13:21 Kloot Note Added: 0019318
2018-08-23 13:25 Floris Note Added: 0019319
2018-08-23 13:28 Kloot Note Edited: 0019318 View Revisions
2018-08-23 20:55 Kloot Note Added: 0019320
2018-08-23 23:25 Floris Note Added: 0019321
2018-08-23 23:39 Kloot Assigned To => Kloot
2018-08-23 23:39 Kloot Status new => resolved
2018-08-23 23:39 Kloot Resolution open => fixed
2018-08-23 23:39 Kloot Fixed in Version => 104.0 +git
2018-08-23 23:39 Kloot Note Added: 0019322
2018-09-01 17:26 Floris Status resolved => feedback
2018-09-01 17:26 Floris Resolution fixed => reopened
2018-09-01 17:26 Floris Note Added: 0019332
2018-09-01 18:25 Floris Note Added: 0019334
2018-09-01 18:25 Floris Status feedback => assigned
+Issue History