2018-12-12 06:43 CET

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IDProjectCategoryView StatusLast Update
0005845Spring engineGeneralpublic2018-11-12 23:01
ReporterFloris 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
Product Version104.0 
Target VersionFixed in Version 
Summary0005845: Flamethrower fire doesnt always die out.
DescriptionSee: https://youtu.be/j3h1gMkGIjE?t=10
TagsNo tags attached.
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-Notes

~0018730

Floris (reporter)

This happened because I lowered flamegfxtime.

restoring them to previous values fixed it
https://github.com/Balanced-Annihilation/Balanced-Annihilation/commit/3553a70cb52387b1701252116fe45e43ea2cae03

~0019021

Floris (reporter)

seems not fixed after all:

https://github.com/Balanced-Annihilation/Balanced-Annihilation/issues/107

~0019531

Floris (reporter)

stil happening on -886
+Notes

-Issue History
Date Modified Username Field Change
2017-11-22 19:30 Floris New Issue
2018-01-13 23:52 Floris Note Added: 0018730
2018-04-15 16:11 Floris Note Added: 0019021
2018-11-12 23:01 Floris Note Added: 0019531
+Issue History