View Issue Details

IDProjectCategoryView StatusLast Update
0005826Spring engineGeneralpublic2017-11-04 15:59
Reporterabma Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionduplicate 
Product Version104.0 +git 
Target Version105.0 
Summary0005826: crash on start (aGui)
Description[f=-000001] [CrashHandler] Error: Segmentation fault (SIGSEGV) in spring 104.0.1-278-g39be88dfb develop (Debug)
[f=-000001] [CrashHandler] Error: Halted Stacktrace for Spring 104.0.1-278-g39be88dfb develop (Debug) using libunwind:
[f=-000001] [CrashHandler] Error: [00] /home/abma/dev/spring/develop/rts/System/Platform/Linux/CrashHandler.cpp:833 CrashHandler::HaltedStacktrace(std::__cxx11::basic_string<char, std::char_traits<char>, std::a [...]
[f=-000001] [CrashHandler] Error: [01] /home/abma/dev/spring/develop/rts/System/Platform/Linux/CrashHandler.cpp:939 CrashHandler::HandleSignal(int, siginfo_t*, void*)
[f=-000001] [CrashHandler] Error: [02] /lib/x86_64-linux-gnu/libpthread.so.0(+0x110c0) [0x7fafc91f40c0] __restore_rt
[f=-000001] [CrashHandler] Error: [03] /home/abma/dev/spring/develop/rts/System/SpringHashMap.hpp:540 emilib::HashMap<unsigned long, Shader::UniformState, fast_hash, emilib::HashMapEqualTo<unsigne [...]
[f=-000001] [CrashHandler] Error: [04] /home/abma/dev/spring/develop/rts/System/SpringHashMap.hpp:282 emilib::HashMap<unsigned long, Shader::UniformState, fast_hash, emilib::HashMapEqualTo<unsigne [...]
[f=-000001] [CrashHandler] Error: [05] /home/abma/dev/spring/develop/rts/Rendering/Shaders/Shader.cpp:518 Shader::GLSLProgramObject::SetUniform4f(int, float, float, float, float)
[f=-000001] [CrashHandler] Error: [06] /home/abma/dev/spring/develop/rts/aGui/Gui.cpp:79 agui::Gui::SetDrawMode(agui::Gui::DrawMode)
[f=-000001] [CrashHandler] Error: [07] /home/abma/dev/spring/develop/rts/aGui/Button.cpp:29 agui::Button::DrawSelf()
[f=-000001] [CrashHandler] Error: [08] /home/abma/dev/spring/develop/rts/aGui/GuiElement.cpp:132 agui::GuiElement::Draw()
[f=-000001] [CrashHandler] Error: [09] /home/abma/dev/spring/develop/rts/aGui/GuiElement.cpp:132 (discriminator 2) agui::GuiElement::Draw()
[f=-000001] [CrashHandler] Error: [10] /home/abma/dev/spring/develop/rts/aGui/GuiElement.cpp:132 (discriminator 2) agui::GuiElement::Draw()
[f=-000001] [CrashHandler] Error: [11] /home/abma/dev/spring/develop/rts/aGui/GuiElement.cpp:132 (discriminator 2) agui::GuiElement::Draw()
[f=-000001] [CrashHandler] Error: [12] /home/abma/dev/spring/develop/rts/aGui/GuiElement.cpp:132 (discriminator 2) agui::GuiElement::Draw()
[f=-000001] [CrashHandler] Error: [13] /home/abma/dev/spring/develop/rts/aGui/Gui.cpp:98 agui::Gui::Draw()
[f=-000001] [CrashHandler] Error: [14] /home/abma/dev/spring/develop/rts/Menu/SelectMenu.cpp:179 SelectMenu::Draw()
[f=-000001] [CrashHandler] Error: [15] /home/abma/dev/spring/develop/rts/System/SpringApp.cpp:771 (discriminator 3) SpringApp::Update()
[f=-000001] [CrashHandler] Error: [16] /home/abma/dev/spring/develop/rts/System/SpringApp.cpp:804 SpringApp::Run()
[f=-000001] [CrashHandler] Error: [17] /home/abma/dev/spring/develop/rts/System/Main.cpp:43 Run(int, char**)
[f=-000001] [CrashHandler] Error: [18] /home/abma/dev/spring/develop/rts/System/Main.cpp:92 main
[f=-000001] [CrashHandler] Error: [19] /build/glibc-p3Km7c/glibc-2.24/csu/../csu/libc-start.c:325 __libc_start_main
[f=-000001] [CrashHandler] Error: [20] ./spring(_start+0x2a) [0x56454094f22a] _start
Additional Information[f=-000001] Error: aGui::Gui-shader compilation error: 0:2(10): error: GLSL 4.10 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
0:2(10): error: GLSL 4.10 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
TagsNo tags attached.
Attached Files
infolog.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

Kloot

2017-11-04 12:28

developer   ~0018611

like I told you last time in 0005807, wait or use a driver other than mesa.

abma

2017-11-04 14:36

administrator   ~0018612

0005087 was a bug report about shader errors

this bug report is a crash...

Kloot

2017-11-04 15:54

developer   ~0018613

Last edited: 2017-11-04 15:59

the crash is a direct result of shader errors that can only happen with mesa drivers.

if a completely black screen makes you happier it is fixable though.

Issue History

Date Modified Username Field Change
2017-11-04 11:50 abma New Issue
2017-11-04 11:50 abma File Added: infolog.txt
2017-11-04 11:50 abma Summary crash on start => crash on start (aGui)
2017-11-04 12:28 Kloot Status new => closed
2017-11-04 12:28 Kloot Resolution open => duplicate
2017-11-04 12:28 Kloot Note Added: 0018611
2017-11-04 14:36 abma Note Added: 0018612
2017-11-04 15:54 Kloot Note Added: 0018613
2017-11-04 15:59 Kloot Note Edited: 0018613