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IDProjectCategoryView StatusLast Update
0005782Spring engineGeneralpublic2018-01-27 16:59
ReporterGoogle_Frog Assigned ToKloot  
PrioritynormalSeveritycrashReproducibilityhave not tried
Status closedResolutionunable to reproduce 
Product Version103.0 +git 
Summary0005782: 103.0.1-1484 - Hang on Spring.Restart back to luamenu
DescriptionI have noticed more infinite hangs when I leave the game and return back to luamenu while developing. https://github.com/ZeroK-RTS/CrashReports/issues/2156
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

Kloot

2017-09-24 15:29

developer   ~0018437

/opt/mxe/tmp-gcc/gcc-4.8.1.build/i686-w64-mingw32/libstdc++-v3/src/c++98/basic_file.cc:238
/opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/fstream:540
/opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/basic_string.h:293
rts/System/FileSystem/VFSHandler.cpp:134 // VFSHandler::AddArchive()
rts/Menu/LuaMenuController.cpp:49 // vfsHandler->AddArchiveWithDeps()
rts/System/SpringApp.cpp:839 // luaMenuController->Reset()
rts/System/Main.cpp:43
rts/System/Main.cpp:92

doesn't make much sense.

Kloot

2018-01-27 16:59

developer   ~0018755

might also have been 9ee70c.

seemingly the engine somehow got stuck in a LuaUI load/kill loop prior to the first hang.

Issue History

Date Modified Username Field Change
2017-09-24 15:00 Google_Frog New Issue
2017-09-24 15:29 Kloot Note Added: 0018437
2018-01-27 16:59 Kloot Assigned To => Kloot
2018-01-27 16:59 Kloot Status new => closed
2018-01-27 16:59 Kloot Resolution open => unable to reproduce
2018-01-27 16:59 Kloot Note Added: 0018755