View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005782 | Spring engine | General | public | 2017-09-24 15:00 | 2018-01-27 16:59 |
| Reporter | Google_Frog | Assigned To | Kloot | ||
| Priority | normal | Severity | crash | Reproducibility | have not tried |
| Status | closed | Resolution | unable to reproduce | ||
| Product Version | 103.0 +git | ||||
| Summary | 0005782: 103.0.1-1484 - Hang on Spring.Restart back to luamenu | ||||
| Description | I have noticed more infinite hangs when I leave the game and return back to luamenu while developing. https://github.com/ZeroK-RTS/CrashReports/issues/2156 | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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/opt/mxe/tmp-gcc/gcc-4.8.1.build/i686-w64-mingw32/libstdc++-v3/src/c++98/basic_file.cc:238 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/fstream:540 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/basic_string.h:293 rts/System/FileSystem/VFSHandler.cpp:134 // VFSHandler::AddArchive() rts/Menu/LuaMenuController.cpp:49 // vfsHandler->AddArchiveWithDeps() rts/System/SpringApp.cpp:839 // luaMenuController->Reset() rts/System/Main.cpp:43 rts/System/Main.cpp:92 doesn't make much sense. |
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might also have been 9ee70c. seemingly the engine somehow got stuck in a LuaUI load/kill loop prior to the first hang. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-09-24 15:00 | Google_Frog | New Issue | |
| 2017-09-24 15:29 | Kloot | Note Added: 0018437 | |
| 2018-01-27 16:59 | Kloot | Assigned To | => Kloot |
| 2018-01-27 16:59 | Kloot | Status | new => closed |
| 2018-01-27 16:59 | Kloot | Resolution | open => unable to reproduce |
| 2018-01-27 16:59 | Kloot | Note Added: 0018755 |