View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005771 | Spring engine | General | public | 2017-09-18 09:38 | 2017-09-19 11:21 |
| Reporter | Code_Man | Assigned To | |||
| Priority | normal | Severity | major | Reproducibility | sometimes |
| Status | closed | Resolution | no change required | ||
| Product Version | 103.0 +git | ||||
| Summary | 0005771: Spring without lobby needs over 1GB of disk space | ||||
| Description | I get 'Error: [FileSystemInit] exception "not enough free space on drive containing writeable data-directory"' With over 1GB of free disk space, this cant be right, worked just fine in 104rc2 if im not mistaken. | ||||
| Additional Information | ../../spring Using writeable configuration source: "/home/virtual/spring104rc3/springsettings.cfg" Using additional read-only configuration source: "/home/virtual/.config/spring/springsettings.cfg" Using additional read-only configuration source: "/home/virtual/.spring/springsettings.cfg" Available log sections: ArchiveScanner, Path, RoamMeshDrawer, Piece, GroundMoveType, GameServer, CregSerializer, LuaSocket, CrashHandler, BumpWater, DecalsDrawerGL4, Shader, Font, DynWater, VFS, OBJParser, ModelRenderContainer, CSMFGroundTextures, Texture, FarTextureHandler, AutohostInterface, Sound, Model, KeyBindings, Net, SkyBox Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== Fullscreen = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LastSelectedMap = 1944_Moro_River_V1 LastSelectedMod = Galactic Conquest 0.1 Alpha - Dev LastSelectedScript = Spammer ScreenshotCounter = 388 ShadowMapSize = 5772 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 UnitIconDist = 250 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1137 snd_volmaster = 100 snd_volmusic = 1 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-1328-g882485f develop Build Environment: boost-105600, GNU libstdc++ version 20150623 Compiler Version: gcc-4.8.5 Operating System: Linux 3.16.0-4-amd64 #1 SMP Debian 3.16.43-2 (2017-04-30) x86_64 Binary Word Size: 64-bit (native) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 2 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 126, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 0 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 10sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz} display=1 modes=15 bounds={x=0, y=0, w=1920, h=1200} [ 1] 1920x1200x24bpp@59Hz [ 2] 1680x1050x24bpp@59Hz [ 4] 1600x1000x24bpp@59Hz [ 9] 1152x720x24bpp@60Hz display=2 modes=15 bounds={x=1920, y=0, w=1280, h=1024} [ 3] 1280x800x24bpp@59Hz [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") [GR::LogVersionInfo] SDL version : 2.0.2 (linked) / 2.0.1 (compiled) GL version : 4.4.0 NVIDIA 340.102 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 550 Ti/PCIe/SSE2 GLSL version: 4.40 NVIDIA via Cg compiler GLEW version: 1.9.0 GPU memory : 1024MB (total) / 917MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (0) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1137x24bpp@59Hz (windowed::decorated) [DataDirLocater::Check] Portable Mode! Using read-write data directory: /home/virtual/spring104rc3/ Using read-only data directory: /home/virtual/.config/spring/ Using read-only data directory: /home/virtual/.spring/ Error: [FileSystemInit] exception "not enough free space on drive containing writeable data-directory" [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 3 | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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I got it to work with now 1224328 KBs |
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it needs a minimum of ((1024+1)*1024)KB as reported by statvfs. there may be differences between what this system call returns and your measured "over 1GB" number, but probably less than 195MB. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-09-18 09:38 | Code_Man | New Issue | |
| 2017-09-18 09:44 | Code_Man | Note Added: 0018418 | |
| 2017-09-18 13:24 | Kloot | Note Added: 0018420 | |
| 2017-09-18 13:25 | Kloot | Note Edited: 0018420 | |
| 2017-09-19 11:21 | Kloot | Note Edited: 0018420 | |
| 2017-09-19 11:21 | Kloot | Status | new => closed |
| 2017-09-19 11:21 | Kloot | Resolution | open => no change required |