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IDProjectCategoryView StatusLast Update
0005771Spring engineGeneralpublic2017-09-19 11:21
ReporterCode_Man Assigned To 
PrioritynormalSeveritymajorReproducibilitysometimes
Status closedResolutionno change required 
Product Version103.0 +git 
Summary0005771: Spring without lobby needs over 1GB of disk space
DescriptionI get 'Error: [FileSystemInit] exception "not enough free space on drive containing writeable data-directory"'
With over 1GB of free disk space, this cant be right, worked just fine in 104rc2 if im not mistaken.
Additional Information../../spring
Using writeable configuration source: "/home/virtual/spring104rc3/springsettings.cfg"
Using additional read-only configuration source: "/home/virtual/.config/spring/springsettings.cfg"
Using additional read-only configuration source: "/home/virtual/.spring/springsettings.cfg"
Available log sections: ArchiveScanner, Path, RoamMeshDrawer, Piece, GroundMoveType, GameServer, CregSerializer, LuaSocket, CrashHandler, BumpWater, DecalsDrawerGL4, Shader, Font, DynWater, VFS, OBJParser, ModelRenderContainer, CSMFGroundTextures, Texture, FarTextureHandler, AutohostInterface, Sound, Model, KeyBindings, Net, SkyBox
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  Fullscreen = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LastSelectedMap = 1944_Moro_River_V1
  LastSelectedMod = Galactic Conquest 0.1 Alpha - Dev
  LastSelectedScript = Spammer
  ScreenshotCounter = 388
  ShadowMapSize = 5772
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  UnitIconDist = 250
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1137
  snd_volmaster = 100
  snd_volmusic = 1
============== </User Config> ==============
============== <User System> ==============
  Spring 103.0.1-1328-g882485f develop
    Build Environment: boost-105600, GNU libstdc++ version 20150623
     Compiler Version: gcc-4.8.5
     Operating System: Linux 3.16.0-4-amd64 #1 SMP Debian 3.16.43-2 (2017-04-30) x86_64
     Binary Word Size: 64-bit (native)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 1
    Logical CPU Cores: 2
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 126, flags:
    SSE 1.0: 1, SSE 2.0: 1
    SSE 3.0: 1, SSSE 3.0: 1
    SSE 4.1: 1, SSE 4.2: 0
    SSE 4.0A: 0, SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 10sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz}
    display=1 modes=15 bounds={x=0, y=0, w=1920, h=1200}
        [ 1] 1920x1200x24bpp@59Hz
        [ 2] 1680x1050x24bpp@59Hz
        [ 4] 1600x1000x24bpp@59Hz
        [ 9] 1152x720x24bpp@60Hz
    display=2 modes=15 bounds={x=1920, y=0, w=1280, h=1024}
        [ 3] 1280x800x24bpp@59Hz
[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
[GR::LogVersionInfo]
    SDL version : 2.0.2 (linked) / 2.0.1 (compiled)
    GL version : 4.4.0 NVIDIA 340.102
    GL vendor : NVIDIA Corporation
    GL renderer : GeForce GTX 550 Ti/PCIe/SSE2
    GLSL version: 4.40 NVIDIA via Cg compiler
    GLEW version: 1.9.0
    GPU memory : 1024MB (total) / 917MB (available)
    SDL swap-int: 1
    
    ARB shader support : 1
    GLSL shader support : 1
    FBO extension support : 1
    NVX GPU mem-info support : 1
    ATI GPU mem-info support : 0
    NPOT-texture support : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (0)
    frag-depth layout support : 1 (-)
    
    max. FBO samples : 32
    max. texture size : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers : 8
    max. rec. indices/vertices : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size : 64KB
    
    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1137x24bpp@59Hz (windowed::decorated)
[DataDirLocater::Check] Portable Mode!
Using read-write data directory: /home/virtual/spring104rc3/
Using read-only data directory: /home/virtual/.config/spring/
Using read-only data directory: /home/virtual/.spring/
Error: [FileSystemInit] exception "not enough free space on drive containing writeable data-directory"
[ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1)
    [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[ThreadPool::SetThreadCount][2] workers=0
[Threading] Main thread CPU affinity mask set: 3
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

Code_Man

2017-09-18 09:44

reporter   ~0018418

I got it to work with now 1224328 KBs

Kloot

2017-09-18 13:24

developer   ~0018420

Last edited: 2017-09-19 11:21

it needs a minimum of ((1024+1)*1024)KB as reported by statvfs.

there may be differences between what this system call returns and your measured "over 1GB" number, but probably less than 195MB.

Issue History

Date Modified Username Field Change
2017-09-18 09:38 Code_Man New Issue
2017-09-18 09:44 Code_Man Note Added: 0018418
2017-09-18 13:24 Kloot Note Added: 0018420
2017-09-18 13:25 Kloot Note Edited: 0018420
2017-09-19 11:21 Kloot Note Edited: 0018420
2017-09-19 11:21 Kloot Status new => closed
2017-09-19 11:21 Kloot Resolution open => no change required