View Issue Details

IDProjectCategoryView StatusLast Update
0005769Spring engineGeneralpublic2017-09-17 14:44
ReporterGoogle_Frog Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionno change required 
Product Version103.0 +git 
Summary0005769: Simple pathfinding cliff climbing issue
DescriptionIn this replay a commander spends about 5 minutes trying to move up a cliff to construct a metal extractor. It often walks up the cliff only to turn around and walk back down the cliff.
Additional InformationZero-K v1.5.8.3
TagsNo tags attached.
Attached Files
20170917_125015_ScorpioBattleground_103.0.1-1408-gaba49d2 develop.sdfz (Attachment missing)
Checked infolog.txt for Errors

Activities

hokomoko

2017-09-17 10:39

developer   ~0018410

could not reproduce with luarules disabled

Kloot

2017-09-17 13:21

developer   ~0018414

Last edited: 2017-09-17 14:44

the engine never gives alternating move orders, some gadget is placing these.

more than likely there is a forgotten automated anti-stuck mechanism at work because they appear to be randomly sampled around the commander's position, or the stuckCheckTimer in ZK's cmd_raw_move has an edge case.

Issue History

Date Modified Username Field Change
2017-09-17 04:48 Google_Frog New Issue
2017-09-17 04:48 Google_Frog File Added: 20170917_125015_ScorpioBattleground_103.0.1-1408-gaba49d2 develop.sdfz
2017-09-17 10:39 hokomoko Status new => feedback
2017-09-17 10:39 hokomoko Note Added: 0018410
2017-09-17 13:21 Kloot Status feedback => closed
2017-09-17 13:21 Kloot Resolution open => no change required
2017-09-17 13:21 Kloot Note Added: 0018414
2017-09-17 13:22 Kloot Note Edited: 0018414
2017-09-17 14:44 Kloot Note Edited: 0018414