View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005748 | Spring engine | General | public | 2017-09-05 03:04 | 2017-09-05 15:11 |
| Reporter | Google_Frog | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | have not tried |
| Status | closed | Resolution | duplicate | ||
| Product Version | 103.0 +git | ||||
| Summary | 0005748: 103.0.1-1336 Crash just after load | ||||
| Description | https://github.com/ZeroK-RTS/CrashReports/issues/1970 https://github.com/ZeroK-RTS/CrashReports/issues/1963 | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| duplicate of | 0005745 | closed | 103.0.1-1336 Failed to allocate memory on load |
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1963 involves CircuitAI rts/System/Log/DefaultFilter.cpp:260 rts/Game/Game.cpp:1062 rts/System/SpringApp.cpp:855 rts/System/SpringApp.cpp:886 rts/System/Main.cpp:43 rts/System/Main.cpp:92 1970 is a duplicate of 0005745 (probably disk-swapping brought on by fragmentation after 31 reloads, then a forced kill) rts/System/FileSystem/FileHandler.cpp:188 rts/Rendering/Textures/nv_dds.cpp:429 rts/Rendering/Textures/Bitmap.cpp:200 rts/Rendering/Textures/NamedTextures.cpp:208 rts/Rendering/Textures/NamedTextures.cpp:327 rts/Game/LoadScreen.cpp:269 rts/Game/Game.cpp:433 rts/Game/LoadScreen.cpp:184 rts/Game/LoadScreen.cpp:209 rts/Game/PreGame.cpp:190 rts/System/SpringApp.cpp:886 rts/System/Main.cpp:43 rts/System/Main.cpp:92 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-09-05 03:04 | Google_Frog | New Issue | |
| 2017-09-05 15:10 | Kloot | Status | new => closed |
| 2017-09-05 15:10 | Kloot | Resolution | open => duplicate |
| 2017-09-05 15:10 | Kloot | Note Added: 0018350 | |
| 2017-09-05 15:10 | Kloot | Relationship added | duplicate of 0005745 |
| 2017-09-05 15:11 | Kloot | Note Edited: 0018350 |